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Oddworld creator Lorne Lanning is open to remaking another one of the series’ entries, Oddworld: Abe’s Exoddus.

Lanning told Wired that it may very well be the next project the team takes on depending on success. If New ‘n’ Tasty sells well, we should eventually be seeing Abe’s Exoddus in HD.

Lanning said:

With success, yes. The number one thing is selling games — when they profit, we can make more games. With success, Exoddus will be the next game we make and with a LOT of success we’ll start making new IPs.

Also while speaking with Wired, Lanning discussed why it wasn’t possible for Oddworld Inhabitants to make a new IP. The studio ended up rebuilding Abe’s Oddysee since that’s what fans requested the most.

Yet another Pokemon 3DS XL is coming to Japan as part of a raffle. Between July 15 and August 25, fans can enter the giveaway by spending over 1,000 yen at the Famil family restaurant.

One of 10 versions of the brown 3DS XL pictured above can be won. It comes with a decal based on the Diancie and the Cocoon of Destruction movie.

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Satoru Iwata

We knew that Satoru Iwata had been re-elected as Nintendo’s president during the company’s Annual Shareholders Meeting last week. Now we know what the CEO’s approval rating was.

This year, Satoru Iwata managed to see an 80.64 percent approval rating. That’s up from last year’s percentage of 77.26 percent.

Here’s a comprehensive breakdown of approval ratings:

Marvelous

Marvelous AQL announced back in April that the company’s name would be modified slightly to simply “Marvelous”. That change is now official today. The company hopes that by becoming Marvelous, its brand will be strengthened.

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Japan saw its slowest week in 2014 thus far in terms of game sales. According to Media Create, total software sales dipped below 380,000 units. Previously, the third week of May was Japan’s slowest.

There weren’t many games that sold particular well last week. Pro Evolution Soccer 2014: Challenge of the Blue Samurai experienced a slight uptick – likely due to the FIFA World Cup – but that’s about it.

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Shovel Knight designer/director Sean Velasco and pixel artist Nick Wozniak recently spoke with Hardcore Gamer and gave some lengthy insight into what the studio has planned next for the game. Additionally, Yacht Club discussed the possibility of sequels – again touching on ideas like a 16 bit version or N64-styled game with 3D visuals – as well as interest in pursuing original titles as well.

You can find Velasco and Wozniak’s comments below and the full interview here.

Pokemon: Symphonic Evolutions logo

Program will feature all-new arrangements and timed visuals from the world-renowned series of video games

BELLEVUE, WA—June 30, 2014—The Pokémon Company International and Princeton Entertainment announced today that the official Pokémon live orchestral concert series, Pokémon: Symphonic Evolutions, will premiere at the famed Warner Theater in Washington, DC on Friday, August 15, 2014. The 2014 Pokémon World Championships will also be held in the nation’s capital that weekend, August 16–17, at the Walter E. Washington Convention Center.

The premiere performance in Washington, DC will be followed by a performance at Philadelphia’s Mann Center for the Performing Arts on Friday, September 19th. More dates, locations, and ticket information for the concert series will be announced soon and further details, including how to purchase tickets now to the Washington, DC and Philadelphia performances, can be found at PokemonSymphony.com.

Pokemon: Symphonic Evolutions

Nintendo shared an updated listing of Nintendo subsidiaries in a newly-published security report.

Here’s the full listing as of June 30:


Last week, we heard that Shigeru Miyamoto would be attending the Japan Expo in France. Those plans have sadly since been scrapped.

Nintendo of France announced on Twitter that Miyamoto won’t be at the expo for person reasons. Specifically, his absence is due to the health of his father.

We regret to announce that Mr Miyamoto will not present at Japan Expo for personal reasons related to the health of his father.

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Earlier this month, Nintendo launched something called “Nintendo News” on its Japanese website. Think of it as a weekly online magazine in a way.

The latest issue, posted a few days ago, features some comments from Zelda producer Eiji Aonuma who reflected on the series. Aonuma spoke in one part about how discovering treasure is one of Zelda’s most enjoyable aspects.

On the topic of finding things when you go on an adventure, Aonuma said:

My son is in elementary school, and he asked, “What is so fun about Zelda anyway?” I tell him, “Finding treasure is the most fun!” Even if it is only one rupee inside the treasure chest, I think (laughs). Whenever you find a treasure chest, there is always a “Yes! I found it!”-sense of accomplishment, and when you open it, it is just so fun to hear. To discover a new item, I think I find pleasure in both the surprise and the opening.


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