Video: Fan remaking Super Mario 64 with the Blender Game Engine
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 6 Comments
Aryok Piñera, who goes by the name “aryoksini” on YouTube, has started a project that remakes Super Mario 64 in the Blender Game Engine. The new version comes with a fresh look at some slight changes in gameplay mechanics. Potential feature additions include Oculus Rift support, portals and online multiplayer.
You can keep track of future developments on Piñera’s Twitch and YouTube channels.
More: fan video, Super Mario 64
Aonuma: Need to innovate with Zelda, Link Between Worlds a new direction for potential entries with top-down view
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 11 Comments
ONM has put up its full interview with Zelda series producer and Zelda: A Link Between Worlds composer Ryo Nagamatsu. Between the two, there’s talk about the need to innovate with the franchise, how A Link Between Worlds has created a new direction for potential Zelda games which make use of the top-down view, and more.
Head past the break for comments from Aonuma and Nagamatsu. You can find even more quotes on ONM here.
Club Nintendo post-play survey changes coming next month
Posted on 10 years ago by Brian(@NE_Brian) in DS, General Nintendo, News, Wii | 7 Comments
A couple of notable changes are coming to the North American Club Nintendo site next month.
First, Wii and DS games will no longer offer 10-coin post-play surveys. Keep in mind that all such titles will continue to receive product registration surveys.
Also changing next month is the deadline to complete newly earned post-play surveys. This will be set at 30 days after they are issued for all games.
Both of these changes will be taking place on April 7.
Thanks to Forte-sama for the tip.
More: Club Nintendo
Premium Mario Playing Cards now available on Club Nintendo Europe
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Club Nintendo members in Europe can order a new reward starting today. Nintendo has added in “Premium Mario Playing Cards”. These are “super-shiny playing cards, decorated with images of your favourite Mario characters and power-ups.
You can place an order for the cards here. The set costs 3,000 points.
More: Club Nintendo, Europe, Mario
Phoenix Wright creator Shu Takumi initially believed the “series should not continue”
Posted on 10 years ago by Brian(@NE_Brian) in DS, General Nintendo, News | 2 Comments
Initially, Phoenix Wright creator Shu Takumi intended to end things after the third game’s release.
He explained to ONM:
“I felt that Phoenix’s story had been told, and that the series should not continue. Knowing when to end a story is very important and I wanted to avoid dragging it out and having it become a shadow of its former self.”
We did eventually end up getting Apollo Justice: Ace Attorney. Phoenix Wright wasn’t playable, but he did appear in the game – a result that came about as a request from Takumi’s colleagues.
“Years later, when it was decided within Capcom that Ace Attorney 4 would go ahead, my position was that we should change the main character and tell a new story. I didn’t plan to have Phoenix in the game, but my colleagues said they wanted him to appear in some form, which is why he ended up being the accused in the first case in Apollo Justice: Ace Attorney.”
More: Ace Attorney, Capcom, Phoenix Wright, Shu Takumi
Video: Club Nintendo Luigi figurine unboxing
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 0 comments
More: Club Nintendo, Luigi
Nintendo’s next fiscal year earnings release set for May 7
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 1 Comment
Nintendo set a date for its next fiscal year earnings release today. That’ll happen on May 7 – about two months from now. Nintendo should hold its next investor briefing at that time as well.
Super Smash Bros. Melee confirmed for Evo 2014
Posted on 10 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News | 3 Comments
Super Smash Bros. Melee is joining the lineup for Evo 2014. The game was also included in last year’s event, and smashed viewing records for its success.
Evo 2014 will take place between July 11 and July 13.
More: Evo 2014, Super Smash Bros. Melee
Eiji Aonuma has come to question Zelda’s traditions
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 20 Comments
The first Zelda game had a completely open nature. By comparison, some of the more recent titles became more linear.
According to series producer Eiji Aonuma, this happened because he “thought players didn’t like getting lost, wondering what to do, or where to go.” But starting with A Link Between Worlds, Aonuma has started to question some of the series’ traditional elements.
Aonuma told ONM:
“The recent Zelda games have been rather linear, as I thought players didn’t like getting lost, wondering what to do, or where to go. However, I’ve come to question this ‘traditional’ approach as I felt that we couldn’t gain the sense of wonder that existed in the original Legend of Zelda, in which you made unexpected encounters and where what used to be impossible would suddenly become possible.”
“We will, of course, continue to question and reconsider the approaches we have taken in the past without any reservations.”
More: Eiji Aonuma, interview, The Legend of Zelda, top
Nintendo demonstrates indie game support at Game Developers Conference
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News, Wii U eShop | 1 Comment
Nintendo will be at GDC 2014 next week, and plans to show its support for indies in full force.
First, Nintendo will be demonstrate to attendees how its Nintendo Web Framework (NWF) tool was used to create a new game demo featuring characters and other elements from the Mario vs. Donkey Kong series . “The game demo shows how developers can create great experiences using NWF, and that the user-friendly, full-featured tool expands access to developing Wii U games to as many people as possible,” the company says.
Dan Adelman, manager of Business Development at Nintendo of America, will also hold a session at the Unity booth on March 20 to explain the step-by-step process of how developers can go about bringing games to the eShop.
In its announcement today, Nintendo mentioned its relationship with Unity, which allows authorized Wii U developers to obtain a license to develop with Unity Pro on the console for free.
Steve Singer, vice president of Licensing at Nintendo of America, said:
“We want to demonstrate to developers how easy it is for them to bring their creative ideas to Nintendo systems. Nintendo offers wide-ranging support for indie developers, whether they want to use NWF, Unity or their own proprietary code.”
Those who visit Nintendo’s booth at GDC will be able to try out the following Unity-made titles: