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Wondering if Waluigi would follow Little Mac in making the jump from assist trophy to playable character in the latest Smash Bros.? Well he isn’t, but he’s still in the game along with his trusty tennis racket. Series director Masahiro Sakurai delivered this sick burn on Miiverse:

Once again, Waluigi’s Assist Trophy joins the collection!! …Which also means he’s not a playable character. Just because you try hard doesn’t mean you’ll make it into the battle.

disney_magical_world_boxart

GameStop is the only retailer with Disney Magical World’s boxart, so this small image will do for now. We’ll make another post once the full-sized version comes in.

Tired of being caught in infinite combos? Sick of your friends mashing their way to victory with the “A” button? Then Super Smash Bros. director Masahiro Sakurai has just the slight gameplay tweak for you! Sakurai posted on Miiverse:

Pic of the day. Now consecutive standard attacks will always transition into a finishing move. This is Fox’s finishing kick after his standard combo attack.

It’s official – Diddy Kong is back for another round in the latest Smash Bros., but his initial announcement didn’t give much information into how this returning brawler’s moves would be mixed up. Thankfully, director Masahiro Sakurai is here with yet another screenshot and some Miiverse-posted insight on Diddy’s rocketbarrels. Sakurai posted:

The twin rocketbarrels are back, now with the ability to launch along more horizontal trajectories. They can also come off when opponents hit them mid-boost.


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