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Publisher 2K Sports has confirmed that online play in their arcade style basketball title NBA 2K Playgrounds 2 will be disabled for the next few hours in order to implement the game’s first patch on Switch.

During this time, offline play will still be available and functional. 2K Sports has stated that they will update once again when the maintenance period is finished.

Just when you thought the Wii U was dead and buried, yet another indie title is set to make its debut on the home console. Developer Ultra Dolphin Revolution has announced that their latest game, Sinister Assistant, will be launching on on the Wii U eShop sometime still in this Fall season.

Some official PR material on the project is included below.

Following up on the healthy dose of news for the game hitting the web lately, World of Final Fantasy Maxima director Hiroki Chiba has shared some new insight into the upcoming release as part of a new interview in the latest issue of Weekly Famitsu.

We’ve highlighted the general and Switch-related sections of the interview below, where Chiba details development, story, and the possibility of a sequel project. A more expansive translation of the interview can be read on Gematsu.

Nintendo has posted another update to the Smash Bros. Blog for Super Smash Bros. Ultimate. This time around, we have an introduction to Rosalina & Luma.

Here’s the overview:

Transistor

On Thursday, Supergiant Games will be bringing Transistor to the Switch eShop. Have a look at some footage below.

This week’s Famitsu review scores are as follows:

This information comes from Nintendo president Shuntaro Furukawa…

Around a year has passed since Animal Crossing: Pocket Camp was first released, and more than half of the currently active users have continued playing the game since the initial release last year. The game has sustained a number of continually active users, particularly among adult female consumers. By continually tweaking the game content and frequently holding various events, we have managed to gradually improve the business situation for this game. We are progressing with the development of an update that will broaden the scope of the gameplay. Details will be announced closer to the time of the update.

Source

This information comes from Nintendo president Shuntaro Furukawa…

Fire Emblem Heroes continues to grow, with a sustained number of active users and total sales rising at a steady pace. The share outside of Japan continues to expand gradually, and the number of active users outside of Japan has already surpassed the number inside Japan. This is one example where sustained operation of a smart-device application has led to the cultivation of markets outside of Japan. We plan a major update to Version 3.0 around the end of the year and intend to keep pouring effort into development and operation so even greater numbers of consumers continue to enjoy the game.

Source

This information comes from Nintendo president Shuntaro Furukawa…

It has been almost two years since the release of Super Mario Run, but the number of downloads still continues to grow and the application is now installed on nearly 300 million devices around the world. Downloads in countries outside of Japan continue and now account for over 90% of the total. As an evergreen Nintendo title for every owner of a smart device, it has entered a cycle where a certain stable number of new downloads take place every month. The application is significant in that it brings Mario to a wide range of consumers in countries and regions not touched by our dedicated video game platform business. In this regard, it plays an important role in helping to maximize the number of people exposed to Nintendo IP.

Source

This information comes from Nintendo president Shuntaro Furukawa…

Dragalia Lost, a new and original game application developed in collaboration with Cygames, was released on September 27. Initially, distribution was going to be limited to the four regions of Japan, Taiwan, Hong Kong and Macao, but the US was added when the service began for the title.

This title is an original application using completely new IP, and no existing Nintendo IP. Even so, the game attracted lots of consumer interest in the US and the rest of Asia, let alone Japan, even before the service launch, with over 1 million people pre-registering for this title. This confirmed the presence of a certain number of consumers who are keen to play this game, and even though the service launch was only slightly more than one month ago, we have already recorded sales approaching 4 billion yen by now since its service launch on September 27. In the US, the game achieved a high user-review rating of 4.8 stars in the App Store, indicating a positive reception for the game’s content. Summing this up, we think we could state that this has been a steady kick-off as a challenge for creating new IP that has been embraced by consumers around the globe. Going forward, we will be putting our efforts into television commercials and other promotional activities, while also making effective use of events and updates, in order to further expand the ranks of consumers playing this title.

Source


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