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Last week, Nintendo brought out the final DLC characters in Super Smash Bros. for Wii U and 3DS. Director Masahiro Sakurai gets reflective in his Famitsu column with development having wrapped up. His piece is about exhaustion and stimulation. Based on what’s written, it seems to refer to a cycle with continuous updates, where a game starts being exciting, but over time people may get a little bored (exhausted), and that’s when the development staff have to think about new things (schemes) and implement them into the game so that it becomes exciting again (stimulant).

Sakurai starts off by touching on Smash Bros. DLC just slightly. Aside from Lucas and Roy – who have been represented in Smash before – the DLC characters were made to offer unique gameplay. Sakurai refers to Corrin with his transformation and super range as well as Bayonetta who makes use of special combos, gun shots, and Witch Time.

This week’s Famitsu scans are now available. Highlighted games include Ace Attorney 6, The Legend of Zelda: Twilight Princess HD, Shin Megami Tensei IV Final, and Story of Seasons: Good Friends of Three Villages. Scans of each title can be found in the gallery below.

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Hyrule Warriors Legends has received its first update in Japan. Today, Koei Tecmo released version 1.1.0. The patch makes it possible to reset save data, and addresses a couple of bugs.

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This week’s Famitsu review scores are as follows:

Street Fighter V (PS4) – 10/8/8/9
Attack on Titan (PS4/PS3/PSV) – 8/9/9/8
Mario & Sonic at the Rio 2016 Olympic Games (3DS) – 9/8/8/8
Project Setsuna (PS4/PSV) – 8/8/8/8
Hardware: Rivals (PS4) – 7/7/8/7
Kan Colle Kai (PSV) – 7/7/8/7
Nazo no Mini-Game: Choigae (3DS) – 6/8/6/9

Some of the most memorable characters from the Ace Attorney franchise have been the prosecutors that face off against Phoenix, Apollo and co. in court. Via some early Famitsu scans, we now know who the rival prosecutor in the upcoming Ace Attorney 6 will be. The character’s gender, by the way, is not 100% clear at the moment. Both the text and the picture are somewhat ambiguous. The folks over at Court-Records have also provided the following translated tidbit from Famitsu:

The Funeral Prosecutor – Nayuta Samadhi
International prosecutor and an eminent monk in the Kingdom of Kurain with a devout belief in [her] religion. She believes that convicting the guilty in court means salvation for their victims. Has a soft demeanor, but has a sharp tongue.
“Let’s judge upon the guilty and guide the spirits of their victims to the afterlife”

Objection: “Satora”

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Some rumors regarding Star Fox Zero’s development have been floating around the internet lately, but since there was no credible source attached, we haven’t reported on them. This has now changed since Liam Robertson has weighed in on the rumors – he has an excellent track record and has proven to be a reliable source, making these rumors a lot more credible. Furthermore, Nintendo Life has followed up with Robertson and got some additional confirmation and comments from him.

It seems that Star Fox Zero’s motion controls are causing some issues and might lead to the game not passing Nintendo of Europe’s Quality Assurance check. Robertson says that the Nintendo of Europe QA team is “concerned” about players’ reactions to the game’s fairly unusual and complex Gamepad motion controls. He also revealed to Nintendo Life that the team who was in charge of Mario Kart 8’s fairly unpopular Battle Mode (which didn’t feature dedicated courses, but rather took place on the regular race tracks) is in charge of Star Fox Zero’s multiplayer.  According to Robertson’s sources, the whole project feels “disjointed”. Because of these issues, another release date delay is supposedly possible.

As always, take rumors like this with a grain of salt, even though we’re dealing with a reputable source here. Either way, we should hopefully hear official news about the game soon. Right now, it’s still scheduled to be released in April – if Nintendo decides to stick to that release date, they will likely start promoting the game soon. If a delay does indeed happen, it would also be in Nintendo’s best interest to announce it as early as possible. We will keep you posted.

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Nintendo has just announced that the third series of the Animal Crossing amiibo cards will be released in Europe on March 18th. The album where you can collect and store the cards will be released on the same day. Australia and New Zealand will be getting them one day later, on the 19th.

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The Q&A session with Nintendo president Tatsumi Kimishima from the recent Final Results Briefing is now available in English – it can be found here.

We’ve already covered the major areas, but it’s still worth a read.

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Indie studio Nnooo is set to release their previously announced endless shooter, “Blast ‘Em Bunnies”, on the 3DS eShop on March 10th. The game will cost $/€4.99. The game will also launch for PS4, Vita, and Xbox One around the same time.

Nnooo’s description of the game from their press release reads:

Blast ‘Em Bunnies pits you the player as a cute, cartoon bunny called Bang Bang who must defend your rabbit burrow, against an onslaught of evil bunnies. These bunnies have captured your offspring and one of them, the evil Throatslitter, is holding them hostage. Just how long can you and your little ‘uns survive? Grab your carrot rifle, watermelon machine gun, turnip mortar or runner bean laser and take them down! Shoot coins to collect them and spend them on new weapons, upgrades and ammo including sticky raspberries, heat seeking chilli seeds, shredding leek lasers or bouncing, splitting, exploding pumpkin bombs!

The game will launch with purchasable extra content, such as arenas and skins. Details are below:

5 Arena Packs: US$/€ 1.99 each. Each one contains a new arena, day/night system and 3 new music tracks
5 Skin Packs: US$/€ 2.99 each. Each one contains 21 new skins (3 for each bunny type)
3 Permanent Multipliers: US$/€ Free to 9.99. The Multipliers cumulatively increase how many coins you collect when you shoot a coin
4 Weapon Unlocks: US$/€ 2.99 to 4.99. For those who don’t want to play the game to unlock everything!

Users can also purchase bundles of add-on content to save money:

5 Skin and Arena Bundles: US$/€ 3.99 each. Each contains a matching skin and arena pack. (Content value of each – US$/€ 4.98)
All Skins and Arena Bundle: US$/€ 9.99. Contains all of the skins and arenas. (Content Value US$/€ 24.90)
Mega Bundle: US$/€ 14.99. Contains all of the skins, arenas and multipliers. (Content Value US$/€ 39.88)

Nnooo also released a launch trailer for the game (note: this trailer is based on the PS4 and Xbox One versions of the game).

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Tuesday’s here, and so are more battles in Pokémon Shuffle. This week adds three new challenges: Diancie and Mega Abomasnow for both 3DS and mobile versions, and Mega Blastoise for the mobile version.

Diancie is an Escalation battle that runs until February 23rd. The Mega Abomasnow and Mega Blastoise battles will each run until February 16th. Both of these are competitive, so only top players will get some of the rewards.

For Mega Blastoise, the top 20,000 players will get a Mega Speedup, and the top 80,000 will get a Blastoisinite. The top 120,000 will get 2 Attack Powers, and anyone else who participates will get a single Attack Power.

The Mega Abomasnow prizes vary by region. A Mega Speedup will be given to the top 5,000 players in Japan, 3,700 in North America, and 2,500 in Europe. The Abomasnowite will be given to the top 50,000 in Japan, 19,000 in North America, and 12,000 in Europe. Two Attack Powers will be given to the top 70,000 in Japan, 26,000 in North America, and 17,000 in Europe. All other participants will get an Attack Power.

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