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Crash Tag Team Racing was in the works for the DS back in 2005. Sensory Sweep was working on the project, which was intended to be as similar to the console versions as possible.

While Radical Entertainment provided Sensory Sweep with character models, the main artist decided to create his own models and textures from scratch. This is because characters would have looked boxy given how they would need to be reduced from thousands of polygons to a few hundred. Sensory Sweep also aimed to create tracks and their layouts based on the other versions.

The exact reasons behind Crash Tag Team Racing’s cancellation on DS are somewhat unclear. Even though only one or two months of development were required before completion, Sensory Sweep was apparently told by the publisher that the portable release would be cancelled as there were concerns about sales due to the imminent launch of Mario Kart DS. Questions have also been raised about Sensory Sweep’s management.

Crash Mania posted up some images of Crash Tag Team Racing for DS. You can find them above.

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Two new games will be available on the Japanese Wii U Virtual Console next week. They are as follows:

Famicom Wars (Famicom, 514 yen)
Soccer (Famicom, 514 yen)

The games above are hitting the Japanese eShop on December 3.

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