Iwata on year-end 3DS sales, need to find out why it wasn’t at the top of children’s wish lists
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 6 Comments
The 3DS sold quite well during the last few months of 2013, but it didn’t hit Nintendo’s expectations. Pokemon X/Y provided a solid boost to the system, so Nintendo was “confident about the ultimate sales volume for the end of the year,” according to president Satoru Iwata. In the end though, “sales did not grow as expected.”
Iwata, speaking during the Q&A portion of Nintendo’s investor briefing, mentioned that the 3DS didn’t find itself at the top of children’s wish lists. Given how the 3DS costs somewhere in the range of $150 – $200 for most, and other products are competing for consumers’ dollars for the holiday season, “you need to make sure that your product is at the top of children’s wish lists”.
Keeping all of this in mind, 3DS did show high growth in France for the year-end period. Iwata says Nintendo is currently “examining what was different about France, and we would like to apply our findings to other regions.”
More: sales, Satoru Iwata, top
Nintendo will distribute/publish more Japanese 3DS games in the west, Iwata on third-party Wii U support, more
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 5 Comments
Nintendo president Satoru Iwata addressed the topic of third-party support – for both 3DS and Wii U – during the company’s investor briefing last week.
Regarding 3DS, Iwata says the platform has become “the number one dedicated video game system that Japanese third-party publishers are focusing on” due to its “overwhelmingly strong presence in the hardware as well as software markets”. Nintendo will continue to distribute and publish some Japanese titles “this year and the next.”
The situation is different in the west, as publishers tend to focus more on consoles as opposed to handhelds. However, Iwata noted: “the fact that Nintendo 3DS has now sold over 10 million units in both the U.S. and Europe seems to be news for third-party publishers, and we have recently been receiving more proposals from third-party publishers.”
When it comes to Wii U, “opinions significantly differ among third-party publishers.” There are still some publishers – particular those “that has great affinity with audiences that Nintendo has historically been strong with” – who continue to support the console and even look to assist Nintendo in getting people to upgrade from Wii to Wii U. “On the other hand, software publishers are not necessarily keen on making games in genres that have weaker affinity with audiences that Nintendo has not been as strong with, where making a huge investment does not guarantee a sufficient return,” Iwata explained. Ultimately, Iwata believes Nintendo must “create a strong foundation in areas Nintendo excels at and achieve a sufficient sales volume,” which is the first step for the company.
More: Satoru Iwata, top
Iwata on the importance of momentum, never thought about resigning
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 0 comments
Momentum is something that we often hear Nintendo discussing. The 3DS, for example, saw a tough start, but Nintendo turned things around with a price drop and steady stream of software. This provided a momentum boost for the system.
Unfortunately, Wii U has yet to see any sort of momentum. This is something that Nintendo president Satoru Iwata reaffirmed to investors last week.
In spite of the Wii U’s struggles though, Iwata says he “never thought of resignation as an option, and I believe that my job is to do whatever I can do to deliver results, and I am as passionate about this responsibility as ever.”
Read Iwata’s full comments on momentum below.
More: Satoru Iwata, top
Iwata on 3DS/Wii U profitability, Mario Kart/Smash will drive Wii U, more
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 11 Comments
Thanks to the 3DS’ install base, Nintendo now feels that it can turn a profit with the system’s software. President Satoru Iwata mentioned to investors last week that the company has “many key titles to be released in this calendar year and we will strive to drive profits from these titles.” 3DS overall is expected to be “the key profit-driver for the next fiscal year”.
With Wii U, on the other hand, Iwata admitted that “it is not easy to make a significant profit with the current units sold.” But with Mario Kart 8 and Super Smash Bros. acting “as our main drivers”, Nintendo “would like to make sure that the markets will thoroughly acknowledge the value of Wii U, including the titles that we have released to date.”
Another Kirby Triple Deluxe video
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
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Media Create software sales (1/20 – 1/26) – Top 50
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 1 Comment
This week’s expanded Japanese software sales are as follows:
01./00. [PS3] Sengoku Basara 4 #
02./01. [3DS] Kirby Triple Deluxe
03./02. [3DS] PazuDora Z: Puzzle & Dragons Z
04./00. [PS3] Saints Row IV
05./00. [PS3] Dragon Ball Z: Battle of Z
06./00. [PSV] Dragon Ball Z: Battle of Z
07./04. [3DS] Yo-kai Watch
08./49. [3DS] Attack on Titan: The Last Wings of Mankind
09./03. [3DS] Pokemon X / Y #
10./05. [3DS] The Legend of Zelda: A Link Between Worlds #
11./07. [PS3] Final Fantasy X/X-2 HD Remaster
12./00. [PSP] La Corda d’Oro 3: Another Sky feat. Jinnan #
13./00. [PSV] Uta Kumi 575 #
14./06. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle!
15./08. [3DS] Monster Hunter 4 #
16./10. [WIU] Super Mario 3D World
17./12. [PS3] Grand Theft Auto V
18./09. [PSV] Final Fantasy X/X-2 HD Remaster: Twin Pack #
19./11. [3DS] Animal Crossing: New Leaf #
20./00. [360] Saints Row IV
More: charts, Japan, Media Create, sales
Toushin Toshi screenshots
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 1 Comment
More: Imageepoch, Japan, Toushin Toshi
Toushin Toshi details
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Another round of details have come in for Toushin Toshi. Read on below for the game’s latest information.
– Plumb the depths of hell to advance
– Fight angels sent to protect man from entering such a dangerous place as you seek to enter
– One angel, Label Case, offers you a proposition should you defeat her
– Consumer her special skill or turn the request down
– If Seed (who you’re playing as) accepts, you’ll get a new skill to use in battle
– If Seed declines, you’ll receive several level ups and a host of high-end equipment
– Pullma: magical witch who pulled a fast one at the registration counter as both participant and partner
– In the tournament of Toshin, contestants have to sign up with both themselves and a lady partner, but Pullma escapes that
– Pullma is an amnesiac
– Only remembers that she has to participate in the games
– Japanese princess Shizuka: partner for samurai dude Gaji
– The two are madly in love with each other, and eloped as Gaji had no hope otherwise of marrying her
– Will need to take her out on a date anyway in order to win her affections and earn her special skill
– Will also need to deal with Suzuya, the kunoichi sent after the pair
– Contrary to her looks and training, she apparently is clueless
More: details roundup, Imageepoch, Japan, Toushin Toshi
New details about Artdink’s A-Train 3D have come in. You can find a roundup of information below. Also be sure to check out a new 5-minute video here.
– Players are the new boss in charge of transport
– Keep the cities, towns, outlying villages running their transport systems smoothly
– Buy and place rails, roads, transportation pieces to run on them
– Balance your budget of costs/profits from transporting folks around
– Contribute to the cities you build in by buying buildings to be placed
– This then aids in your own transportation profits
– Running the game can last a long time
– Game can show the passage of time and innovation from the Heisei and Showa eras of Japan
– Can slowly upgrade trams and old steam trains to electric and more if you so choose
– 3D mode: panoramically sweeps around the cities for you to enjoy
– Map-editor mode lets you build and then set scenario requirements to beat