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Ooblets gameplay

Following the release on Switch this week, Ooblets has received a new batch of gameplay on Switch. 25 minutes of footage is available.

Find information about the title in the following overview:

Below are the latest Nintendo products that can be currently pre-ordered at retailers:

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Teenage Mutant Ninja Turtles: The Cowabunga Collection interview

Switch owners have many choices when it comes to collections, but the console just received one of its best packages yet with Teenage Mutant Ninja Turtles: The Cowabunga Collection. There’s a lot to keep fans busy thanks to the thirteen titles that are available, but on top of that, there are features like online play for some games, the ability to save anytime and rewind, development art and sketches. and historic media content.

To learn more about the making of Teenage Mutant Ninja Turtles: The Cowabunga Collection, we caught up with Konami senior producer Charles Murakami and Digital Eclipse editorial director Chris Kohler. You can read our full discussion below.

SD Gundam Battle Alliance review

System: Switch
Release Date: August 25, 2022
Developer: Artdink
Publisher: Bandai Namco

The SD (Super Deformed) Gundam spinoff franchise has never achieved the same renown as its parent franchise outside of Japan – where at one point it actually eclipsed the popularity of the main franchise in terms of sales for a brief time – but has nonetheless managed to establish itself as a presence in its own right over the years, and has spawned several video games. SD Gundam Battle Alliance marks the third SD Gundam title to release on the Switch, but the first to release on the console in the west. Was it worth the wait?

World of Anterra

81monkeys is currently hosting what has already become a hugely successful Kickstarter campaign for its upcoming project World of Anterra. The game, an open world RPG that’s been described as a take on The Elder Scrolls V: Skyrim with pixel art, is already confirmed for Switch.

World of Anterra will offer “an endlessly explorable open world, deep progression systems, fast paced combat, and rich lore, all wrapped in a satisfying and accessible interface.” Players can explore a huge world with oceans, continents, regions, castles and towns, mountains, caves, and dungeons. NPCs, which have conversational dialogue, are an important part of the game as well and they live their lives following daily routines and respond dynamically to events in the world and the player. That’s on top of a main story and quests that follow non-linear, divergent paths. We can’t also forget about the party-based combat that’s “designed to be fun no matter how many hours you put in, with streamlined UI and engaging feedback.”

Skycadia

Skycadia is making its way to Switch next week, Studio Nisse has announced. The flying adventure is slated for September 8 on Nintendo’s console.

Here’s a bit of extra information about the title:

Restless Soul trailer

Graffiti Games and Fuz Games have put out a launch trailer for Restless Soul. Earlier this week, the adventure title appeared on Switch.

Learn more about Restless Soul in the overview below:

ANNO: Mutationem gameplay

ANNO: Mutationem was one of the many games to hit Switch this week, and lots of gameplay has surfaced. We now have a half hour of footage.

If you’re interested in finding out more about ANNO: Mutationem, read the following overview:

No Man's Sky

Listings on the eShops provide file sizes for a bunch of Switch games. These include Sword Art Online: Alicization Lycoris, No Man’s Sky, Bear and Breakfast, and more.

Here’s the full roundup:

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Sonic Origins how it came to be

Two of the primary developers behind Sonic Origins have briefly discussed how the release came together. Producer Nobuya Ohashi, along with director Katsuyuki Shigihara, chatted with Japanese magazine Famitsu in a recent interview.

With Ohashi, he started out by explaining that SEGA had renewed interest in focusing on the Sonic IP, but things picked up even further after the popularity of the first Sonic the Hedgehog movie. He said:


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