Submit a news tip



Platforms

The previously announced Mega Man-centric Spirit Board event for this week — titled “Mega Spirits!” — is now live in Super Smash Bros. Ultimate.

As one could expect, Spirits related to the Mega Man series will have an increased appearance rate on the board over the three event days. Some highlighted Spirits are MegaMan Volnutt, Dr. Wily, and Bass.

Some details and images for the event can be viewed below.

Nippon Ichi has published the first trailer for their upcoming adventure mystery title, Detective Murderer Jack the Ripper.

The video showcases the characters of the game, some scenarios, and settings. The footage can be viewed below.

Atlus finally announced earlier today that Persona Q2: New Cinema Labyrinth is heading west. In both North America and Europe, it’s scheduled for June.

Atlus has since confirmed that, for the overseas version, it will only be playable with a Japanese voice track and English subtitles. “There are no plans to add an English dub to the game at this time,” the company told IGN.

No further comments were shared, so it’s unclear why exactly Atlus isn’t going with a dub. It’s possible that they may not want to sink in extra costs as 3DS software sales have slowed and many gamers have moved on to Switch. Since we lack an explanation, fans can only speculate.

Source

To kick off February, Nintendo and Camelot are introducing Boom Boom as the latest playable character. Check out some footage below.

Fire Emblem Heroes

Nintendo and Intelligent Systems have revealed the results of the third Fire Emblem Heroes – Choose Your Legends event. On the heroes side, Alm placed first while Eliwood was second. Meanwhile, for the heroines, Micaiah took top honors while Camilla placed second.

All four of the winners will be released in “special versions” at a later date. For a more comprehensive breakdown of the results, continue on below.

This information comes from Nintendo president Shuntaro Furukawa…

In the mobile business, it is of course important to find the right playstyle for smart devices, but we also want to use the overwhelming volume of smart devices to increase the points of contact between Nintendo IP and consumers all over the world. To increase the profitability of the mobile business as a whole, we will maintain and expand services for existing titles while developing new ones. To that end, we plan to proactively drive and discuss partnerships with other companies to utilize their various strengths. Our goal in doing so is to make sure consumers around the world are able to continue playing Nintendo entertainment.

We use events, major updates, and other methods to ensure that consumer continue to enjoy our existing applications. Fire Emblem Heroes is almost completely localized into Portuguese, and will be released in the South American market. Likewise, Dragalia Lost will also be newly released in English-speaking countries such as Canada, UK, and Australia.


This information comes from Nintendo president Shuntaro Furukawa…

In last September, we launched Nintendo Switch Online, a paid service that expands the online functionality of Nintendo Switch. Nintendo Switch Online has had a good start, with the number of subscribers surpassing 8 million accounts not including free trials. In keeping with our goal of providing Nintendo Switch owners with “More Games. More Features. More Fun,” we are working on continuing to expand the service offerings.

Source


This information comes from Nintendo president Shuntaro Furukawa…

Titles from other software publishers are also seeing a steady rise alongside Nintendo Switch. Nintendo’s revenue related to software from other software publishers was more than twofold during April through December of 2018.

This chart presents a comparison of digital content sales for our dedicated video game platform business over the
years. Digital sales have expanded since Nintendo Switch was launched in March 2017. The background to this is that, in addition to the pure growth in sales volumes for Nintendo Switch software and the associated growth in overall digital sales, there are more consumers choosing digital versions of packaged software, as well as growth in download-only titles, addon content, and subscription services, such as Nintendo Switch Online, from both Nintendo and other software publishers.

Meanwhile, the sales volume for Nintendo Switch in the Asia region is growing significantly compared to past Nintendo platforms. Sell-in for Nintendo Switch in the Asia region has already reached more than twice the cumulative sell-in for Nintendo 3DS. Looking at the percentage of units shipped to the Asia region compared to its total cumulative sell-in, Nintendo 3DS cumulative sell-in never reached more than the 1-plus-percent range, while the figure for Nintendo Switch is already 7 percent.

Source


This information comes from Nintendo president Shuntaro Furukawa…

Pokémon: Let’s Go, Pikachu! and Pokémon: Let’s Go, Eevee!, released in November of last year for Nintendo Switch, are among the first Pokémon series titles designed for a home gaming system, and have been well-received by many consumers. We’d like more people all over the world to continue playing these titles. The people who first came in contact with or regained interest in Pokémon through the Pokémon GO application for smart devices are purchasing this title, as are the increasing number of children for whom this is the first title they have ever played in the Pokémon series. We hope to continue to show consumers the appeal of these titles, and that playing them will serve as a link to the entirely new entry in the series, planned for release late this year.

Source


This information comes from Nintendo president Shuntaro Furukawa…

Super Mario Party was released in October of last year. The Mario Party series may be generally viewed as being popular with families and kids, but this new title is also being enjoyed by consumers in their twenties. Beginning in 1998 with the release of Mario Party for Nintendo 64, the Mario Party series now consists of 16 titles across eight platforms. It seems that people around the world who have experienced the fun of playing the past installments in the series are now enjoying this newest title. The game meshes well with our “play anytime, anywhere, with anyone” concept for Nintendo Switch, and you can see on social media people playing the game with friends, at parties, and in all sorts of places. Because this is a game that everyone from regular game players to newcomers can enjoy together and have fun, our hope is that it shows continued sales growth this year and beyond as an evergreen title on Nintendo Switch, for whenever people gather together.

Source



Manage Cookie Settings