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Nintendo is launching a pair of transparent 2DS systems in Europe tomorrow. It appears that there are plans to bring the same handheld to North America, but only in blue.

A leaked ad from Target confirms that the “2DS Crystal” will be available on November 16. You’ll be able to purchase it on release day for $100 ($30 in savings).

Although an official announcement about the new 2DS variation has yet to be made for North America, we’ll probably hear something within the next few days.

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Kirby and the Rainbow Curse won’t be a full-priced game in Japan. During yesterday’s Nintendo Direct, it was revealed that the Wii U title will cost only 3,700 yen, which would probably come to around $40 in the states. It’ll be interesting to see how Kirby and the Rainbow Curse is priced overseas!

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Bandai Namco announced Lost Heroes 2 during yesterday’s Nintendo Direct. The publisher has since issued first screenshots and details, which we’ve rounded up below.

– Out on February 5
– 5,690 yen
– Standard and limited editions
– 9,500 yen for the limited edition
– Limited edition includes:
A port of the Super Nintendo game Hero Senki: Project Olympus accessible from the title screen
If you use a Hero Technique during a battle, the game will play one of over 20 theme songs from the hero TV shows
Lost Heroes series 300-page art book. (Package edition only.)
– The game includes a download code for an updated version of the original Lost Heroes
– Lost Heroes: Bonus Edition features additional voices and balance adjustments to make the game easier to play
– Lost Heroes 2 brings together the heroes of the Ultraman, Kamen Rider, and Gundam series
– Make a party of 4 characters before heading into dungeons
– New story set after the first game where players must face against a new despair concerning the “Fragments of Regis”
– New heroes: Ultraman Ginga, Kamen Rider Wizard, Unicorn Gunam, and more
– In battle, the scope of attack affinities and weaknesses has been expanded, granting the game additional layers of new depth
– New character voices
– Cut-scenes designed to enhance immersion during combat
– “Rush System”: trigger “Hero Rush” for a powerful attack
– While players are able to trigger it at their discretion, timing is key for making the most of it

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One person who attended Nintendo’s financial results briefing last week said that the company has been releasing games at a slower pace. The same person also inquired about development costs and Nintendo’s plans for architectural integration of future home console and handheld video game hardware. There’s a ton to check out here, so head past the break for responses from Satoru Iwata and Genyo Takeda.

When the Wii U launched, there was a consistent focus on the console’s two screens. Gamers wondered about the new experiences that would be possible and potential asymmetric gameplay.

Even though it’s important to highlight the uniqueness of Wii U’s two screens, Shigeru Miyamoto admitted at Nintendo’s financial results briefing last week, “we might have focused too much on the unique uses of the two screens.” Miyamoto feels that the company “should have put more effort into using the NFC functionality much earlier”, though Nintendo is “now moving forward with projects that make use of NFC in a variety of unique ways.”

As previously mentioned, Nintendo is looking into amiibo cards. We’ll also be seeing “smaller and even more affordable amiibo figures in the future”.

Head past the break for Miyamoto’s full comments.

Nintendo was asked to comment on the capabilities of amiibo during the Q&A portion of its latest financial briefing.

President Satoru Iwata first addressed the topic and touched on how the Wii U’s NFC features have not been truly utilized until now. He also discussed the instantaneous speed of the read/write process for amiibo figures, and teased that Shigeru Miyamoto “has been considering multiple ways to use the GamePad, and using the NFC reader/writer function more aggressively is one area he has instructed his teams to focus on.” Nintendo could bring out some titles next year that focus on NFC functionality.

Head past the break for Iwata’s full comments.

This week’s North American Nintendo Downloads are as follows:

Wii U Retail

Disney Infinity 2.0
Planes Fire & Rescue (available Nov. 11)

Wii U Download

The Swapper
Pier Solar and the Great Architects
Sportsball
Shuttle Rush
SDK Paint
Flapp & Zegeta

Wii U Virtual Console

Super Mario Advance

3DS Retail

Planes Fire & Rescue (available Nov. 11)
nintendogs + cats: Golden Retriever
nintendogs + cats: French Bulldog
nintendogs + cats: Toy Poodle
* Get a free theme when you buy nintendogs + cats; supplies last and expire on Dec. 31, 2015

3DS Download

Kemonomix+
Safari Quest

3DS Virtual Console

Pokémon Puzzle Challenge

3DS Demos

Sonic Boom: Shattered Crystal

eShop Sale

Siesta Fiesta is more than 30 percent off (reduced from $5.99 to $3.99) until 8:59 a.m. PT on Nov. 13.

Price Reductions

Sonic Lost World for Wii U is now available for $29.95 (reduced from $49.99).
Sonic Lost World for Nintendo 3DS is now available for $29.95 (reduced from $39.99).
Sonic & All-Stars Racing Transformed for Wii U is now available for $29.95 (reduced from $39.99).
Flowerworks HD: Follie’s Adventure for Wii U is being reduced to $2 (from $4) starting on Nov. 7.

Other

PIKMIN Short Movies for Wii U and 3DS

Source: Nintendo PR


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