Shin Megami Tensei V: Vengeance daily demon vol. 4 – Amabie
Posted on 8 months ago by Dawn in Switch, Videos | 0 comments
Another Daily Demon video for Shin Megami Tensei V: Vengeance has been released by Atlus, this time focusing on Amabie.
More: Atlus, Shin Megami Tensei V
Wii U games that still haven’t been ported to Switch
Posted on 8 months ago by Ethan in Features, Switch, Wii U | 0 comments
Given the seemingly never-ending stream of leaks for Nintendo’s next console, it would appear that Switch is nearing the end of its life cycle – maybe. In its early years, however, many of its major releases were ports of games originally released on Wii U. Some of these were straightforward with a tiny bit of extra content like Donkey Kong Country: Tropical Freeze, while others placed a higher focus on new content – like Super Mario 3D World + Bowser’s Fury. There are still a number of major Wii U games that haven’t been ported to Switch, however. Today, we’re looking at these Wii U games, why they haven’t been ported to the Switch just yet, and how likely a potential port could be.
Monolith Soft explains approach to villains in Xenoblade Chronicles 3
Posted on 8 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
Tetsuya Takahashi, the executive director and writer for Xenoblade Chronicles 3, explained how he approached Moebius and Z in the game. This comes as part of the recently-released art book (you can import a copy of the rerun here).
Players battle different members of the Consuls, or Moebius, throughout the adventure. It all ultimately concludes with a face-off against Z with Noah and the rest of the gang looking to change the harsh reality of their world, which sees never-ending war and soldiers with ten-year lifespans.
More: highlight, Monolith Soft, top, Xenoblade Chronicles 3
Nocturnal getting physical release on Switch
Posted on 8 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
Nocturnal is the latest Switch title making the transition from physical and digital. Courtesy of Red Art Games, the title will be receiving a boxed edition.
Only a standard version appears to be planned at this time. However, each unit comes with a double-sided poster.
More: Dear Villagers, Nocturnal, Sunnyside Games
EDGE #397 review scores
Posted on 8 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
The latest EDGE review scores for issue #397 (June 2024 issue) are as follows:
More: EDGE, EDGE scores
How to play Rainmaker in Splatoon 3
Posted on 8 months ago by Ethan in Guides, Switch | 0 comments
There are four main ranked modes in Splatoon 3: Splat Zones, Tower Control, Clam Blitz, and Rainmaker. Today, we’re looking at the latter. Generally speaking, Rainmaker is easier to understand (and coordinate) than Clam Blitz. Of all the ranked modes in the game, Rainmaker matches have the potential to end quicker than all the others.
More: Splatoon 3
Slave Zero X Switch launch trailer
Posted on 8 months ago by Brian(@NE_Brian) in Switch, Videos | 0 comments
A launch trailer has come in specifically for the Switch version of Slave Zero X. Following a delay, it arrived on Nintendo’s console this week.
Lots of information about the title can be found in the following overview:
Shin Megami Tensei V: Vengeance daily demon vol. 3 – Pellaidh
Posted on 8 months ago by Dawn in Switch, Videos | 0 comments
Atlus have released another Daily Demon video for Shin Megami Tensei V: Vengeance ahead of its release on Switch in June. This time, the focus is on Pellaidh.
More: Atlus, Shin Megami Tensei V
Examining what went wrong with Pokemon Brilliant Diamond and Shining Pearl
Posted on 8 months ago by Ethan in Features, Switch | 0 comments
Whether you like Pokemon Brilliant Diamond and Shining Pearl or hate them, you can probably agree that something did indeed go wrong during their development. Though the games do have some merit as faithful Sinnoh remakes, many dedicated Pokemon players consider BDSP among the worst of the main series entries. Today, we’re taking a look at the state the games were launched in, the kind of content that was added to them via updates, and how the games hold up in 2024.
Zelda: Tears of the Kingdom composer shares insight into the music
Posted on 8 months ago by Brian(@NE_Brian) in News, Switch | 0 comments
Masato Ohashi, one of the composers who worked on The Legend of Zelda: Tears of the Kingdom, recently shared insight into the game’s music. Ohashi shared a number of thoughts as part of a post on Nintendo’s recruitment website.
Music can sometimes be straightforward in games, but that wasn’t the case in Zelda: Tears of the Kingdom. Ohashi gave one example by highlighting the ascent to the flying ship in the sky, or the Wind Temple. The goal here was to “make music that rose in tension”, which meant starting with just a few instruments and increasing the number as players keep going up. It’s topped off with a climax and the team decided not to have any music at all when the sky clears.
Here’s our full translation: