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A Kickstarter campaign has opened for Dungeon of Zaar, a “turn-based strategy game taking place in an ancient and magical castle where Explorers fight for treasures”. The team is seeking $28,099 in funds. It’s planned for NX assuming the funding goal is met.

Dungeon of Zaar promises single-player missions and training, online player-versus-player matches, and local play. Battles can be fast, with each one estimated to be around 15 minutes long. You’ll also be able to create items from materials won after battles that can be used later as an advantage.

A trailer fund Dungeon of Zaar can be found below. The Kickstarter campaign is located here.

Thanks to William L for the tip.

This past weekend, Nintendo hosted a special 30th anniversary Zelda concert in Kyoto, Japan. It was a big event as key staff involved with the series were present – Shigeru Miyamoto, Eiji Aonuma, Takashi Tezuka, and Koji Kondo. Famitsu shared an in-depth report of what occurred and what was said.

Voice actress Ruriko Aoki hosted the concert. She was actually planning on buying a ticket for the event in Nagoya, and even asked her agency to free up her schedule. However, she was eventually told that she got the job for this concert. Series producer Eiji Aonuma also appeared and introduced Aoki. The two showed up together during a Niconico Majora’s Mask 3D live stream last year, and since she’s a big fan of Zelda, he asked her to be the MC.

We’ll be seeing The Legend of Zelda: Art & Artifacts in English next February. However, in Japan, it came out last month as Hyrule Graphics.

Much of the book features various images from the Zelda games, ranging from character concept art to official illustrations. Towards the end though, there’s an interview with several Nintendo artists who have worked on the games – starting with the original up through Breath of the Wild.

The Breath of the Wild segment isn’t too long, but we went ahead and translated it since the section was interesting enough. It reveals Takumi Wada, who last contributed to Skyward Sword, as the person leading the way on drawing artwork, and Satoru Takizawa as the art director. There’s some talk about how important the bow is as well, with producer Eiji Aonuma stressing this early on in development. We also get a bit of a look at some variations that were drawn of the art where Link is shooting an arrow.

Head past the break for our full translation.

Ubisoft’s Yves Guillemot has been commenting on NX quite a bit over the past couple of weeks, and now we have another statement from the CEO – albeit a brief one. During the company’s annual meeting today, Guillemot said: “Nintendo will be back in the race with the NX”.

Earlier this month, Guillemot mentioned that the new system will be “fantastic”, while also noting that it’s “a new approach, it’s really Nintendo”. He later added Nintendo has learned from mistakes that were made during the Wii U era.

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Over on its Zelda Facebook page, Nintendo posted some new gathering screenshots from Breath of the Wild. Each one naturally shows some of the supplies players will be able to collect while playing. View them below.

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Ubisoft’s Michel Ancel, creator of both the Rayman and the Beyond Good & Evil franchises, caused quite a stir this morning when he posted some Beyond Good & Evil concept artwork on his Instagram account, along with the line “Somewhere in system 4 … – Thanks ubisoft for making this possible !” The artwork seems to show Pey’j from the first game, only much younger, leading fans to speculate that Beyond Good & Evil 2 might be a prequel.

It also doesn’t seem like Ancel made this post by accident or without approval from the higher ups at Ubisoft – the Ubisoft France Twitter account urged fans to take a look at the Instagram post.

While this all seems to be pretty conclusively pointing at a Beyond Good & Evil sequel, keep in mind that it’s not quite an official confirmation yet, and also that this might not be on a Nintendo platform. There have been rumors that Beyond Good & Evil 2 might be a Nintendo-funded NX exclusive, but of course, these might just be rumors and nothing more. We will keep you updated.

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Dragon Quest X

Nintendo streamed the Dragon Quest VII developer discussion at PAX from a couple of weeks ago, but the online audience was only treated to some of what was shown. We know that a bit of Dragon Quest VIII footage debuted at the event, and fans were able to ask Square Enix’s Noriyoshi Fujimoto some questions.

One person wanted to find out if we’ll ever be getting Dragon Quest X in the west. According to a fan attending the event, Fujimoto responded by saying that translating an MMO is a daunting task, and it would be difficult to bring over the game from a business standpoint. However, he did say that if there’s enough fan outcry similar to that of what happened with Dragon Quest VII, Square Enix could look into it.

Square Enix has already made Dragon Quest X for Wii U, 3DS, and Wii. An NX version is also planned.

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Assuming Nintendo doesn’t have an imminent surprise in store, we still won’t know what the NX actually is by the end of next week. That means September will have come and gone without a reveal. I personally did believe that we would be seeing the system this month, but that’s looking incredibly unlikely at this point.

Common sense would tell you that Nintendo will finally show us what the NX has to offer next month. The company’s Q2 earnings release is scheduled for October 26, and I just can’t see the big N going past that date. October also leaves us with six months before March – the month when Nintendo said NX would be launching. Might October finally be our lucky month?

When Nintendo is ready to talk about NX, there’s going to be a lot to show – what the system is, how much it’ll cost, upcoming games, a specific launch date, and plenty more. And hey… NX probably isn’t the final name!

So let’s talk about this a bit. Do you guys have any predictions in store for the NX’s unveiling? Do you have a certain date in mind as to when the NX will be properly announced and when it will be released? What projects from Nintendo – and other game makers – do you see being present at the event? Any name predictions? Let us know in the comments below!

Highlights from last week’s topic: What are you playing? – September 2016

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When new systems hit the market, some developers and publishers are inclined to bring over older projects. With FAST Racing Neo and NX, however, there are no such plans. You can purchase FAST Racing Neo from the Wii U eShop where it’s likely to stay.

Shin’en was asked about the possibility of a FAST Racing Neo port on NX in an interview with Nintendoomed. On the subject, the studio said:

“For the Wii U we think FAST + DLC is just perfect and certainly one of the best games you could get there. If we would do another FAST game on a new platform we would not simply do a port. We would try to look at the platform to see what could be done beyond the current game.”

That takes care of that! We’ll see Shin’en projects on NX one day, but when we do, it probably won’t be a port of FAST Racing Neo. And if/when the FAST series returns, it should be something more on the new side.

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Continuing on from his comments yesterday, Yves Guillemot has again spoken about NX. IGN put up more comments from the Ubisoft CEO, most notably of which has him saying that “Nintendo has learned from the Wii U” with its new system.

Guillemot said the following when asked if he views the NX as a step back towards the Wii’s more inclusive approach:

“It’s difficult to answer that [before NX is revealed]. What we see is that Nintendo has learned from the Wii U. All publishers learn from what they do, and then come with something new and more attractive, which I think is the case here.”

Guillemot went on to praise NX’s interface and how the system “will be easy to use for all gamers”:


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