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shin megami tensei v one million copies sold

Shin Megami Tensei V has sold over one million copies, Atlus has announced. That number is based on shipments of the physical version as well as digital downloads.

To celebrate the news, character designer Masayuki Doi has created a special piece of art. We’ve included the image above.

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The Binding of Isaac: Afterbirth+ 1.7

The Binding of Isaac: Afterbirth+ has been given a new 1.7 update on Switch, specifically for the Repentance DLC. This brings it line with the PC version of the game.

A ton of gameplay changes as well as fixes are included. We have the full patch notes for the The Binding of Isaac: Afterbirth+ version 1.7 update below.

Nintendo

Below are the latest Nintendo products that can be currently pre-ordered at retailers:

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Nintendo has updated its upcoming maintenance schedule. Right now one session is scheduled towards the end of the month involving Nintendo Switch Online.

The full schedule as things stand now is as follows:

switch region free

Long have Nintendo handhelds been a bastion for region-free gaming. Nintendo’s Game Boy and DS lines of consoles are celebrated for their ability to accept titles from any country and any language – meaning kids from the ’90s definitely could import a copy of Pokemon Green and play it in its original Japanese language. If you’re from that time you may have had a friend that somehow had gotten their hands on it. While TV consoles for the most part were region-locked, meaning they only accepted cartridges or CDs from their specific manufacturing area, importing handheld games became more commonplace with the rise of digital marketplaces. User-friendly and in your own local language, many online retailers feature the ability to purchase games from overseas; but in an era where new Pokemon games are released globally on the same day, why would you need to import or even download something from another region in the first place?

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LEGO Star Wars: The Skywalker Saga

This month’s EDGE review scores are as follows:

Tormented Souls review

System: Switch
Release date: April 14, 2022
Developer: Dual Effect / Abstract Digital
Publisher: PQube


Tormented Souls is next in line in wanting to revisit and recreate some of the classic moments that catapulted the horror genre to where it is today. It’s arguably one of the best attempts in recent memory to do so, with a design that’s clearly made from a place of passion, respect, and immense desire to bring back the likes of fixed camera angles, intense resource management, and a deeply detailed playground where immersion is absolutely key. Though Tormented Souls’ heart is in a good place, however, there’s no denying that it stumbles quite a bit, and the Switch version of the game isn’t also without sacrifice.

Epics of Hammerwatch: Heroes' Edition

Switch is getting a new physical release in the form of Epics of Hammerwatch: Heroes’ Edition. Along with the hack and slash title Hammerwatch, its popular rogue-lite sequel Heroes of Hammerwatch – Ultimate Edition is also included.

Strictly Limited Games is behind the release having teamed up with Crackshell. The company is planning a standard version plus a Special Limited Edition. The latter includes a special box, manual, original soundtrack, double-sided poster, seven character die cut stickers, game logo patch, four background art post cards, and a character group shot magnet. 

TASOMACHI Behind the Twilight physical

TASOMACHI: Behind the Twilight will have a physical release and it’ll support English, it’s been confirmed.

Playism tends to go digital-only with its releases in North America and Europe. However, some of its Switch titles have received the boxed treatment in Japan, and it looks like TASOMACHI: Behind the Twilight will be one of those exceptions. Copies will even include an art book and original soundtrack.

triangle strategy interview

Nintendo shared a new Triangle Strategy interview this week with two of the game’s prominent developers, Tomoya Asano and Yasuaki Arai. As part of the discussion, we again get to hear about how Square Enix settled on the name. They also covered some other notable topics like the game’s plot, why multi-tiered maps were included, and more.

The full discussion is below:


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