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Beyond a Steel Sky gameplay

Gameplay has started to come in for Beyond a Steel Sky, the 3D adventure thriller and sequel to the cult classic Beneath a Steel Sky. We have 45 minutes of footage.

For more on Beyond a Steel Sky, read the following overview:

pokemon brilliant diamond shining pearl review

System: Switch
Release date: November 19, 2021
Developer: ILCA
Publisher: Nintendo


Pokemon Diamond and Pearl originally came to us here in the west back in 2007. I was a senior in high school when I first got my copy and ended up stopping my clock in game at 999 hours. To put it lightly, I was hooked. The series’ first entry on the DS gave us a lush new region to explore with interesting additions like the Poketch and the ability to select moves in battle that utilized the system’s touchscreen. Along with being able to bring over Pokemon from the previous generation of games, a more complete Pokedex was possible, and it was easier to attain before. Nostalgia aside, it’s now 2021 and we have the remakes in hand with Pokemon Brilliant Diamond and Pokemon Shining Pearl on Switch. Do the Sinnoh games live up to the hype, or should we have left this one… underground?

Kingdoms of Amalur Re-Reckoning Fatesworn

A new Fatesworn expansion is in development for Kingdoms of Amalur: Re-Reckoning and will reach Switch in 2022, THQ Nordic has announced.

The game originally released in 2012. Over the past year or so, THQ Nordic has been bringing an updated version to various platforms, including Switch. Fatesworn will be appearing on most platforms later this month, though the Switch version won’t be ready to go until 2022.

As for what Kingdoms of Amalur: Re-Reckoning – Fatesworn includes, we have the following overview:

Beyond a Steel Sky trailer

Beyond a Steel Sky, a new 3D adventure thriller for Switch, has received a launch trailer from publisher Microids and developer Revolution Software.

For more information about the game, read the following overview: 

Asterix & Obelix Slap them All gameplay

We now have gameplay for Asterix & Obelix: Slap them All! , a new 2D beat ’em up game for Switch. The title was just made available this week.

If you need a refresher on Asterix & Obelix: Slap them All!, read the following overview:

Sakuna Of Rice and Ruin update 1.0.9

XSEED Games, Marvelous, and Edelweiss have issued a new update for Sakuna: Of Rice and Ruin which is officially known as version 1.0.9. It comes with an overhaul for “Sakuna the Efflorescent”, some adjustments, bug fixes, and more.

Below are the full patch notes for the new Sakuna: Of Rice and Ruin version 1.0.9 update:

danganronpa another episode switch

Shun Sasaki, a project planner that has worked on the Danganronpa series, has addressed the possibility of porting Danganronpa Another Episode: Ultra Despair Girls to Switch.

Sasaki previously spoke to Famitsu discussing the series’ 10th anniversary. The interview was conducted both to commemorate the big milestone and celebrate the fact that the franchise has now made its debut on Switch. Sasaki was also asked about his thoughts on the possibility of a port of the spin-off title Ultra Despair Girls, which is currently only available on PlayStation platforms and PC.

Asterix & Obelix Slap them All

To celebrate the game’s release, publisher Microids and developer Mr. Nutz Studio have prepared a launch trailer for Asterix & Obelix: Slap them All! The beat ’em up game just launched on Switch this week.

Learn more about Asterix & Obelix: Slap them All! by reading the overview below:

This week’s episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta share the ultimate Nintendo gift guide for everyone on your shopping list. Check out the full episode below.

Publisher Assemble Entertainment and developer Tiny Roar have shared a trio of developer diaries for XEL, their upcoming action-adventure title for Switch that’s inspired by iconic franchises like The Legend of Zelda.

In the videos, director Maurice Hagelstein and designer Tom Erenstein go behind the scenes with a look at the character creation process the studio went through before landing on the style we see today. They also talk about their gameplay design philosophy and provide a brief look at what players can expect from the final product.


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