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Wii U eShop

Update: GalaxyTrail’s official message is below. It doesn’t sound like the developer is committing to a specific date, though the thread title does state August 20.

As luck would have it, a serious bug in the Wii U version of Freedom Planet was found today that causes Wii U consoles to freeze, requiring a hard reset of the system. This bug only occurs in retail versions of the console, so neither Nintendo nor MP2 experienced the issue and we were only made aware of it by members of the press who tried the game over the past couple days.

We cannot allow the game to launch in a state that would potentially cause damage to Wii U consoles or make players think there is something wrong with their console, so we are delaying again until the issue is fixed. No one is more disappointed at this than me, but we have to do what we have to do.

Thank you for your patience and we will continue to update you on the status of our Wii U release.


Freedom Planet was initially scheduled to arrive on the North American Wii U eShop on August 3. Most recently, the title was pushed back to August 13 (this Thursday). Now it’s looking like Freedom Planet is seeing yet another slight delay.

Nintendo is now listing Freedom Planet for release on August 20, which would be next week. Let’s hope that date finally sticks!

Source, Via

Here’s a neat little piece of information that some folks may have overlooked when Xenoblade Chronicles launched on the European Wii U eShop last week. Thanks to the RPG’s support of the Classic Controller, the GamePad can be used. That essentially means that off-TV play is supported.

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Runbow is coming to the North American Wii U eShop on August 27, 13AM Games has announced. It will be available for $14.99, but if you downloaded the Nindies@Home demo, you’ll receive a $2.25 discount.

Runbow is also slated for the European eShop, but there’s no release date yet. When we hear any news on that front, we’ll be sure to bring it to you.

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The eShop confirms that Wind-up Knight 2 is heading to Wii U in North America on Thursday. Pricing is set at $7.50.

In Japan, Wind-up Knight 2 launched in April. A European release date is unknown at this time.

A new round of crossover characters have been announced for the indie Wii U title Runbow. Gunvolt from Azure Striker Gunvolt, Teslamancer from Teslagrad, Clone from Stealth Inc, ARID from The Fall, Xeodrifter from Xeodrifter, Princess from Chariot, Max from Mutant Mudds, Drifter from Hyper Light Drifter, and Unity Chan (Unity Japan’s mascot character) will all be included.

Have a look at each of these characters in a new trailer:

Several guest characters had been previously announced for Runbow. Shovel Knight, Rusty (SteamWorld Dig), Juan and Tostada (Guacamelee), Swift Thornebrooke (Sportsball), Scram Kitty (Scram Kitty and his Buddy on Rails), and Bit.Trip’s CommanderVideo and CommandgirlVideo were revealed back in April.

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Last week, Kung Fu FIGHT! came to the North American Wii U eShop. Watch a few minutes of footage from the game below.

Natsume brought out more screenshots of Brave Tank Hero ahead of its launch on the North American 3DS eShop tomorrow. View the images below.

Natsume will also release Brave Tank Hero on the Wii U eShop in the near future.

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The Bridge has received a final release date on various platforms, including Wii U. We’ll be seeing it on the eShop starting on August 20. There’s no word on pricing just yet.

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Elliot Quest just recently received a patch that adds elements like the Miiverse Journal and the ability to change the control scheme. Unfortunately, however, it also brought about a major issue. After applying the latest update, players are unable to progress past the Desert area.

A fix has already been submitted to Nintendo, which is tentatively scheduled for release on August 19. PlayEveryWare apologized for the inconvenience caused in an official Miiverse post.

Here’s the full message from PlayEveryWare:


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A preview of FAST Racing Neo from Nintendo World Report provides additional details about Shin’en’s upcoming racer. Read on below for a summary of the latest information.

– Sunhara Plains is among the game’s courses
– This level has flame torches everywhere and being hit by one of these is brutal
– Daitoshi Station is another track, set in space
– There is an open area where you have to fly between various asteroids and there is a very little room for error
– At another point in that same course, asteroids are also trying to crush you and that stuns players
– Storm Coast and Kamagori City are other new tracks
– Storm Coast makes hefty use of the switching mechanics and took place in the pouring rain
– Kamagori City is very short
– Every lap here is over in roughly 35 seconds
– Kamagori City has an old Nanostray boss in the background
– Other references can be found in the final version
– The stages shown so far aren’t how the final cups will be
– The design is nearly done, but there will be a lot of internal testing before submitting the game for release
– The full game will also feature a variety of modes including the Championships, Multi Player, Online Play and a harsher Hero Mode
– No smaller challenge levels like the previous game, but there will be other options will keep players engaged

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