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Elliot Quest suffers from a few issues on Wii U. Destructoid points out that the frame rate dips considerably after Elliot obtains his first ability when used in areas with multiple enemies or weather effects. That’s on top of other problems, such as one in which the player exits an area, only to be taken to a different part of the map.

Destructoid additionally mentions the following in its report:

In the northern part of the map, you’ll find two graveyards. The northmost one has a boss fight and the one below that has a gravestone that can be pushed to fall into a crypt where you find a painting. Upon exiting this crypt, the game glitched, causing me to go back to the area where the aforementioned boss fight took place, only now there was no way to exit the stage and the game saved in this area.

Thankfully, PlayEveryware is aware of the glitch and is already on the case. A patch has already been submitted to Nintendo and should hopefully release next week. We’ll let you know when it goes live.

Source

Following a month-long campaign, Nephil’s Fall reached its funding goal over on Kickstarter. Fans ended up pledging $32,656 in order to make the game a reality.

Nephil’s Fall is a 2D fantasy platformer featuring Metroidvania gameplay. The title also sports “several unique mechanics, beautifully illustrated interactive environments, a deep story-line and great replayability potential.”

Since Nephil’s Fall has been funded, Exordium Games should eventually develop the title for Wii U. PC, Mac, and Linux are initially being targeted, but Wii U’s logo is included on the Kickstarter page. Exordium would also “love to bring Nephil’s Fall to every single platform”, including consoles and handhelds.

Those who are interested in Nephil’s Fall can find more information on the Kickstarter page. You can also watch a video below.


Thanks to Jake for the tip.

Actos Games announces new content for their latest release, exclusively on the Wii U eShop. In this first content update players will see improved controllability, new button inputs, and a fix for some of the game’s trickier puzzles. There will also be a new puzzle added to the second level.

Here are some additional details about the upcoming update:

The new content update will be called REIGN OF THE TWIG KING, will feature not only homages to famed Nintendo games Super Metroid, but upcoming titles including indie game Ghost Song. “We really love the Metroid series of games, and the genre that came out of it called ‘metroidvania’. In REIGN OF THE TWIG KING, we can have fans who enjoy that style of gameplay experience it in psyscrolr as well.” Jonathan Meyer, CEO of Actos Games stated.

The story of REIGN OF THE TWIG KING is based around the titular villain, who has seized full control over the Badgreens, the main area of the game that the Scrolr, the hero, traverses through. It’s up to the players to find out what exactly is the Twig King as well as figure out how to defeat him in an epic boss battle. Players will also encounter a new character, Milla. A rogue Magi who is mute, she finds herself befriending the Scrolr because of it.

The new update will also include puzzles based around new powers, new friendships, and new enemies. Achievements will be added to the game, as well as a brand new hidden mini-game for players to find.

Source: PR

System: Wii U (eShop)
Release: April 9, 2015
Developer: KnapNok Games & Nifflas Games
Publisher: KnapNok Games


Author: Patrick

I have to confess, I’m not a fan of the Wii U’s GamePad. For a peripheral that comes with every console, very few games have justified using this massive tablet over a more conventional controller. Sure, off-TV play is great and some of the early releases like ZombiU and Game & Wario provided a nice taste of what the controller was capable of, but the GamePad as a whole smacks of wasted potential. Thankfully, next week sees the eShop release of Affordable Space Adventures, a planet-exploring puzzle game that promises to put the GamePad to good use. If any studio can use this pricey controller effectively it’s developer KnapNok Games, who previously published Spin the Bottle: Bumpie’s Party, one of the few titles that did use the GamePad in interesting ways to create an quirky co-operative experience. Joining them in this collaboration is game designer Nicklas “Nifflas” Nygren, who has produced several moody games based around exploration including Knytt Underground. These two European studios both have very different styles, so how well do they mesh and deliver on their promise that the game “truly utilizes the potential of the Wii U”?


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