FAST Racing Neo has been in the works since the end of 2012
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 14 Comments
Shin’en has been working on FAST Racing Neo for quite some time. In an interview with KonsoliFIN, the studio’s Manfred Linzner revealed that Neo’s development kicked off at the end of 2012. The game began soon after Shin’en wrapped up Nano Assault Neo.
Linzner also spoke about how the team faced a “major challenge” to match or surpass other racers on the PlayStation 4, Xbox One, and PC from a visual perspective. The task was made all the more difficult since Shin’en wanted to hit 60 frames per second.
Below are Linzner’s full words:
We started with FAST Racing Neo right after we were done with Nano Assault Neo. So this was end of 2012. A major challenge was to get on par or even beyond what other racing games on PC,PS4 or XB1 offer visually. Those games are done by very large and professional teams (around 30x to 100x times bigger then us). Just the sheer amount of geometry you need to produce for that sweet ‘Nex Gen’ look is insane. Not even to mention the nearly impossible task to render that all at 60fps on the Wii U. Anyway, we liked that challenge. We feel we do our best work when being challenged. You need to find creative ways.
More: FAST Racing Neo, indie, interview, Shin'en
Video: Shantae and the Pirate’s Curse character spotlight: Uncle Mimic
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 0 comments
Video: BLOK DROP U map in ZaciSa’s Last Stand
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More The Deer God footage
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: indie, The Deer God
Screenshots of this week’s Nintendo Downloads (12/11/14, North America)
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots, Wii U eShop | 0 comments
More: Nintendo Download, Virtual Console
New Splatoon information shared by official Twitter
Posted on 9 years ago by Vincent Ward in News, Screenshots, Wii U, Wii U eShop | 2 Comments
The creators of Splatoon went to Twitter to update us on how the game keeps track of your points and how much detail they’re putting into the game, and thanks to some folks over at NeoGAF, we have the tweets translated and ready to read!
“Report from the Squid Research Laboratory. In Turf Battles, the amount of area covered by ink becomes your points. The number of times you knocked out enemies and the number of times you were knocked out is counted to, but these don’t contribute to your score. This means that the ones who spread the most ink are the best.”
“Squid lovers may already be aware of this but a squid’s jaw is called a ‘beak’, and is firm and sharp much like a bird’s is. Looking closely, you will notice that the Inkling’s teeth also have an interesting shape. By the way, the meat around the beak on a real squid is crunchy and tasty.”
More: Splatoon
Tentative upcoming eShop releases (12/18/14)
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 7 Comments
Listings on the eShop reveal some (or all…?) of the digital content slated to be released next Thursday. Here’s a look at what’s on the way:
Wii U
Blok Drop X Twisted Fusion – $1.99
Toss N Go – $0.99
99Moves – $4.99
Plenty of Fishies – $4.99
Cake Ninja 3: The Legend Continues – $4.99
Meme Run – $4.99
3DS
Fairune – $2.99
Toys vs Monsters – $1.99
League of Heroes – $4.99
Asterix The Mansion of Gods – $34.99
I Love My Horse – $24.99
Note that all of these releases and prices are tentative. Until we receive next week’s Nintendo Download, nothing is officially confirmed.
More: indie
More Pokemon Pinball: Ruby & Sapphire Wii U Virtual Console footage
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Lucadian Chronicles footage
Posted on 9 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
Vblank Entertainment “will definitely consider” releasing future titles on Wii U
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 2 Comments
Retro City Rampage DX is out of the question for Wii U. However, that doesn’t mean Vblank Entertainment isn’t interested in Nintendo’s console.
Vblank confirmed on Twitter that the company has had a dev kit since 2012. Additionally, the developer “will definitely consider bringing future games to the platform”.
Vblank wrote on Twitter a few moments ago:
For those wondering: I bought a Wii U devkit in 2012 and will definitely consider bringing future games to the platform, just not RCR/DX.
— Retro City Rampage (@RetroCR) December 11, 2014