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Many outlets scored interviews with Nintendo’s top executives and developers at E3 this week, including E! Reggie was asked about Zelda: Breath of the Wild, and noted that it’ll have something for both new players and longtime fans, stating that it will be “the best of both worlds.”

Reggie mentioned:

“As [Eiji] Aonuma and the team were thinking about what to do next with Zelda, this thought of exploration, open air, the ability for you, if you want, to go try and take on the big bad boss right at the get go…it won’t go so well, but you can! You have all of that freedom. That’s what they wanted. … The game is a masterpiece.

There still is puzzle solving. You still are questing to find better and better weapons, to beat tougher and tougher enemies out there. Over the next couple of months we’ll share more and more about what’s the same and what’s different. There still are elements that are traditional to a Zelda game. We believe it’s the best of both worlds.”

By the way, as a bit of an aside, Reggie said that the item he hates the most in Mario Kart is the Blooper since he hates getting inked.

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Financial Post published a new interview with Nintendo of America’s executive vice-president of sales, Scott Moffitt. Topics include lessons learned from this generation, third-parties, when we’ll be hearing more about NX, and more.

We’ve posted some excerpts from the interview past the break. The full discussion can be read here.

Nintendo UK has a new post up on its website about The Legend of Zelda: Breath of the Wild. On it, there’s a message from producer Eiji Aonuma.

Here’s the note in full:

Dear Zelda fans,

The new Zelda game, The Legend of Zelda: Breath of the Wild for Wii U, has finally been presented at E3. The theme for this new title is “rethinking the conventions of the Zelda series”. Breaking from tradition, the player has the freedom to go wherever they wish to go, to do whatever they wish to do, in a vast open world. This is a whole new, unprecedented game in the history of Zelda.

In the Nintendo booth at E3, we arranged statues of characters from the game in diorama-like settings, borrowed from the game. We wanted to entertain visitors and help them experience the world of the new Zelda game. The picture here shows Mr Miyamoto and I bravely challenging an in-game monster called a Bokoblin. I know we are acting a bit silly for our age, but I hope this gives you a bit of a laugh…

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A few weeks before E3, Nintendo revealed that Zelda: Breath of the Wild would be made for NX in addition to Wii U. Two of the top developers involved in the project have now commented on the decision to have it on both platforms.

First, here’s what Shigeru Miyamoto told IGN:

“It’s complicated because as we’re developing this — obviously development of NX started a while ago — and unfortunately, I’m sorry, but the development of this game took a lot longer than expected. We really felt like we would be able to get it done last year, but there was a lot of struggle with using the physics engine, so that’s why it took a long time.”

“Also, when we thought about developing a Zelda game for the NX, it would have to be way further down the life cycle of the system. And this game, rather than really focusing on the unique features of the Wii U, it’s really a game you sit down and get into. There was a change in direction, so we decided to develop for both consoles a while ago.”

Zelda producer Eiji Aonuma chimed in on things as well. IGN mentioned that the situation is similar to Twilight Princess, which appeared on both Wii and GameCube.

Aonuma said in response:

The first episode of Mighty No. 9’s documentary is now online. You can give it a watch below.

We also have the size for Mighty No. 9 on the eShop. The digital version will require 2,954MB of free space.

Lastly, Mighty No. 9 is getting a soundtrack in Japan on July 5 for 4,000 yen. 69 tracks will be included, spread across 2 CDs. A 28 page booklet will also be included. Head past the break for the full soundtrack.

New footage has emerged from the final version of Mighty No. 9. Take a look at 20 minutes of footage below.


This week’s expanded Japanese software sales are as follows:

01./00. [3DS] Phoenix Wright: Ace Attorney – Spirit of Justice # (Capcom) {2016.06.09} (¥5.800) – 196.831 / NEW
02./02. [PSV] Dragon Quest Heroes II: The Twin Kings and Prophecy’s End (Square Enix) {2016.05.27} (¥6.800) – 20.517 / 180.164 (-47%)
03./01. [PS4] Dragon Quest Heroes II: The Twin Kings and Prophecy’s End
(Square Enix) {2016.05.27} (¥7.800) – 16.712 / 245.173 (-62%)
04./04. [PS4] Overwatch (Square Enix) {2016.05.24} (¥7.800) – 12.392 / 88.653 (-31%)
05./05. [3DS] Kirby: Planet Robobot
(Nintendo) {2016.04.28} (¥4.700) – 11.615 / 312.094 (-22%)
06./03. [PS3] Dragon Quest Heroes II: The Twin Kings and Prophecy’s End (Square Enix) {2016.05.27} (¥6.800) – 10.027 / 103.144 (-59%)
07./00. [PS4] Project CARS (Bandai Namco Games) {2016.06.09} (¥7.200) – 9.470 / NEW
08./07. [PSV] Minecraft: PlayStation Vita Edition (Sony Computer Entertainment) {2015.03.19} (¥2.400) – 5.878 / 792.864 (-10%)
09./00. [PS4] Mirror’s Edge Catalyst (Electronic Arts) {2016.06.09} (¥7.800) – 5.699 / NEW
10./10. [WIU] Splatoon #
(Nintendo) {2015.05.28} (¥5.700) – 5.214 / 1.383.099 (-3%)
11./08. [3DS] Yo-Kai Sangokushi (Level 5) {2016.04.02} (¥4.600) – 4.902 / 537.382 (-25%)
12./13. [WIU] Super Mario Maker # (Nintendo) {2015.09.10} (¥5.700) – 4.115 / 891.834 (-15%)
13./12. [PSV] Jikkyou Powerful Pro Baseball 2016 (Konami) {2016.04.28} (¥6.980) – 3.925 / 140.878 (-23%)
14./06. [PS4] Uncharted 4: A Thief’s End # (Sony Computer Entertainment) {2016.05.10} (¥7.900) – 3.590 / 170.251 (-47%)
15./11. [PS4] Jikkyou Powerful Pro Baseball 2016 (Konami) {2016.04.28} (¥7.980) – 3.486 / 154.877 (-34%)
16./16. [3DS] Mario & Sonic at the Rio 2016 Olympic Games
(Nintendo) {2016.02.18} (¥4.700) – 3.263 / 170.558 (-2%)
17./15. [PS3] Jikkyou Powerful Pro Baseball 2016
(Konami) {2016.04.28} (¥6.980) – 3.142 / 92.721 (-22%)
18./00. [PS4] Grand Ages: Medieval (Ubisoft) {2016.06.09} (¥7.400) – 3.061 / NEW
19./19. [PS4] Grand Theft Auto V [New Price Edition] (Take-Two Interactive Japan) {2015.10.08} (¥4.990) – 2.928 / 117.724 (+10%)
20./09. [PS4] Guilty Gear Xrd: Revelator # (Arc System Works) {2016.05.26} (¥6.800) – 2.851 / 26.671 (-52%)

IGN hosted a gameplay demo for Skylanders Imaginators at E3 a little while ago. You can get a look at the full recording below.


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We’re starting to wrap up our E3 video coverage of Zelda: Breath of the Wild, but here’s a little more gameplay for the road focusing on the Fire Rod:

10 more minutes of off-screen Bloodstained: Ritual of the Night footage has surfaced. The latest video with gameplay is below.


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