Submit a news tip



Switch

Hello Kitty Island Adventure physical

January 30: Hello Kitty Island Adventure will be seeing a physical release on Switch, it’s been announced.

Sunblink and Sanrio will be doing a little bit extra with the boxed version. Copies include the base game and three Deluxe Bundles offering a super-charged start and a full set of Legacy items. Here’s what you’ll get:

Nintendo Switch 2 backwards compatibility fixes July 2025

As work continues on backwards compatibility improvements for Nintendo Switch games on Switch 2, over twenty games have now been fixed.

There are some heavy hitters on the list, including Crypt of the NecroDancer, Harvestella, Portal 2, Sakuna: Of Rice and Ruin, and even Nintendo’s own Endless Ocean Luminous. Previously, these titles had issues on the new console. But after installing the latest system update that went out this week, things should work as intended.

The full list of July 2025 Nintendo Switch 1 games fixed on Switch 2 for backwards compatibility is as follows:

More:

Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition

Going along with the release of Dungeons & Dragons Neverwinter Nights 2: Enhanced Edition, we’ve got a final launch trailer. The 2006 RPG is back, now with some upgrades.

A bunch of information about it can be found in the following overview:

Shadow Labyrinth trailer

Bandai Namco released a launch trailer for Shadow Labyrinth, its new take on Pac-Man. This time around, the company has produced a Metroidvania game.

For those that need a refresher, check out the following overview:

Inazuma Eleven Victory Road delay July 2025

Today, Level-5 announced that it’s once again delaying Inazuma Eleven: Victory Road.

The game has been pushed back several different times throughout the years, so the latest development may not come as a surprise. In any case, we’ll now be seeing it on Nintendo Switch 2 and Switch on November 13, 2025. It was most recently planned for August 21.

Andy Gavin, the co-creator of Crash Bandicoot, recently shared his opinion on the remake – which is largely positive, but believes jumping is “botched”.

Crash Bandicoot was remade several years ago as part of the N. Sane Trilogy. Gavin seems to be in the camp that largely praised the release, though he has now spoken at length about why he feels the jumping mechanic is off.

Trails in the Sky 1st Chapter Agate Crosner

Falcom is still rolling out character introductions for Trails in the Sky 1st Chapter, and now we have a look Agate Crosner. Ben Pronsky is voicing the character.

Courtesy of Falcom, here are some details about the character:

Rune Factory: Guardians of Azuma

This week, Marvelous issued a new version 1.0.5 update for Rune Factory: Guardians of Azuma. Players on both Nintendo Switch 2 and Switch can access it now.

The main addition is that players can adjust village farmer behavior for sow seeds, water fields, and harvest crops. A few adjustments and fixes are included as well.

This week’s expanded Japanese software sales are as follows:

And here are the software charts:

1. [NS2] Mario Kart World – 65,853 / 1,365,072
2. [NSW] Tamagotchi Plaza – 13,736 / 140,198
3. [NSW] Patapon 1 + 2 Replay – 8,871 / NEW
4. [NSW] Mario Kart 8 Deluxe – 6,944 / 6,373,204
5. [NSW] Animal Crossing: New Horizons – 5,824 / 8,166,316
6. [NSW] Super Mario Party Jamboree – 5,478 / 1,343,780
7. [NSW] Minecraft – 5,022 / 3,933,889
8. [PS5] Death Stranding 2 – 4,162 / 87,597
9. [NS2] Tamagotchi Plaza Nintendo Switch 2 Edition – 4,095 / 36,695
10. [NSW] Fantasy Life i: The Girl Who Steals Time – 3,583 / 144,758

Patapon 1 + 2 Replay review

System: Switch
Release date: July 22, 2025
Developer: Sas Co / Pyramid / Japan Studio
Publisher: Bandai Namco

Of all the franchises I expected to see on Switch this year, Sony Interactive Entertainment’s Patapon wasn’t one of them. Part rhythm game, part imposing strategy micro-management sim, Patapon is the endearing outcome of a chance encounter between Japanese developer Hiroyuki Kotani and the personal website of French artist Rolito. This fairytale serendipity resulted in Japan Studio, Rolito, and Pyramid developing the original Patapon exclusively for Sony’s PSP in 2007, with a sequel arriving for the same machine just one year later. Now almost twenty years later, Bandai Namco lives up to its apparent reputation as everyone’s best mate by taking the PlayStation exclusive multiplatform. Can someone explain our current timeline to me, please?


Manage Cookie Settings