Photos of PDP’s GameCube-style controllers for Wii U
Posted on 10 years ago by Brian(@NE_Brian) in Images, Wii U | 1 Comment
More: PDP
Off-screen Sonic Boom footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
Super Smash Bros. Invitational live stream
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos, Wii U | 1 Comment
Nintendo Treehouse Live @ E3 – Hyrule Warriors
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
More: Hyrule Warriors, Omega Force, Team Ninja, Tecmo Koei
Splatoon details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
– Paint the level with your squad’s color of ink
– Direct combat as well
– Focusing too much on your opponents can be a distraction from the ultimate goal of painting the town red (orange, pink, green, etc.)
– GamePad shows an overview of which territories are painted and your teammate’s positions on the map
– Can “super jump” to another player’s position by tapping the map
– This allows you to spawn at a safe area but still get halfway across the map without a long traverse
– Traversal is a big part of the game
– Spraying ink all over the map has an immediate impact on your ability to get around the area
– Your character can immediately transform into a squid that will speed along any surface painted with your color
– This allows you to move very quickly
– You can even go up walls and under fences
– Dive under to refill ink
– It’s possible but very difficult to see an opposing player who is in squid mode
More: details roundup, Splatoon
A look at Hyrule Warriors’ loading screen Easter egg
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 0 comments
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Bayonetta 2 details
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
– Much of the story demo is the same as last year’s
– More of a focus on battle and advanced combos
– Triggers on the gamepad are only used for charged attacks
– This includes Umbra Climax
– The game lets players know when these powered up attacks are ready to go,
– Two main button-mashing attacks: physical and guns
– Holding down either the X or A buttons allows Bayonetta to repeatedly fire an endless supply of bullets from the guns either on her heels or hand
– Jump button can also be held down to trigger Bayonetta’s flying ability
– Activate Witch Time with a well-timed evade
– As you defeat enemies, small golden Halos will burst out for players to collect
– Use them on new combos, upgrades, costume changes
– Purchase Nintendo costumes for Bayonetta 1 with collected halos in the store