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Zelda: A Link Between Worlds is a sequel to A Link to the Past, but it isn’t a direct sequel. However, the SNES and 3DS do share the same world.

Zelda producer Eiji Aonuma also told Kotaku that the new game may include “a different generation of Link and Zelda.”

“It’s not a direct sequel in the sense that it’s the same Link and Zelda. The world is the same and it might be a different generation of Link and Zelda.”

Aonuma also went into some detail about the similarity between the two worlds. There will be some changes in topography, land, and probable modifications to the dungeons in terms of what’s inside.

“It’s the same world. It’s the same space. But in the same way that, over time, the topography can change, there will be some changes. The land will be affected a little bit. The dungeons, for the most part, will be in the same place, but inside might change. Now that I say that out loud, it sounds a little strange, but we’re making decisions based on what’s best for gameplay. We’re picking and choosing what we change and what we don’t, so players can expect some changes.”

Aonuma also believes that the ability to turn Link into a drawing will let “players see it in a whole new light.”

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Just as it did in Europe, Nintendo launched a Japanese website for the Year of Luigi today. Find it here. The page has the same items as the European one, but with a different design. Japanese fans can also get a look at the special Luigi 3DS XL that will launch with Mario & Luigi: Dream Team.

Zelda producer Eiji Aonuma weighed in on a number of new topics in yet another interview. This time, Aonuma commented on the possibility of Zelda getting her own game, why the handheld Zeldas usually see a top-down perspective, his thoughts on remaking Zelda: Majora’s Mask for the 3DS, putting Zelda in a different era, and more.

Don’t expect new content in Zelda: Wind Waker HD. For this project, Zelda series producer Eiji Aonuma says the main goal was to “balance” the experience.

“My main goal in making Wind Waker HD was to stay true to the original and really balance the game. When we released the GameCube version we weren’t able to fully do that and make the adjustments I felt were necessary to optimize the experience. So there will be no new content, but overall gameplay should be improved.”

Tearaway wasn’t the only game Shigeru Miyamoto checked out at this year’s E3. He also got a look at Titanfall, the next-gen Madden, and The Division.

IGN’s Rich George managed to see Miyamoto getting a look at these three titles at the convention:


Nintendo of America Reggie Fils-Aime has once again said that the company could choose to hold conferences at future E3 events. For 2013, Nintendo felt that using a Nintendo Direct was the best approach based on the content they had.

“Next year and what we do at E3 next year is going to be an ongoing conversation, based on what the right thing to do is for the content we have. What we are not saying as a result of this year is that the Nintendo press conference is dead.”

“This year, we have a parade of content that once you get your hands on it, you say to yourself I gotta get this game and I mean think about it. We have all of these playable games on our floor and most of them are coming out this holiday season, three are coming in 2014. “


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