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Due out on December 5th in Japan, Pretty Princess Magical Coordinate, from developer Nippon Columbia, will be arriving on Switch. The game is set in the castle of a fantasy world ruined due to the long absence of a princess. The main character, who for some reason wanders into the castle, will attempt to revive the obsolete palace in order to return to the world she once belonged. Players will be able to dress their character, decorate various rooms, and take Princess Lessons in form of mini-games.

You can take a look at the trailer and the debut commercial after the break.

The Wild Area Search site is now available in Japanese. The site is used to explore the Wild Area and see some examples of the Pokemon that can be found there. There’s a feature where you can also zoom in and watch short clips of Pokemon found in various areas. You can view the site for yourself here.

It’s time for the latest Famitsu’s most wanted games chart. This week, Pokemon remains at #3 while Animal Crossing: New Horizons is back in the top five.

Head past the break for the full chart. All votes were cast between October 24 and October 30.

The topic of pricing was brought up during the Q&A session of Nintendo’s recent financial results briefing. In response, president Shuntaro Furukawa stressed that the company has no plans for any price cuts at this time.

Profitability was also mentioned as part of the same response. Nintendo hopes to improve in this area “by increasing the number of units sold and selling the Nintendo Switch family of hardware for as long as possible.”

According to Furukawa:

As far as downloads go, there’s no question that Mario Kart Tour is performing well. At the end of October, we heard that it was around 130 million downloads worldwide.

According to Nintendo president Shuntaro Furukawa, the game is off to a good start – and that includes earnings. He also highlighted the importance of making it an appealing app in the long-term with various mechanics and upcoming multiplayer functionality.

Furukawa noted:

As noted during Nintendo’s latest financial results, the company’s digital sales continue to rise. Those sales went up even further this past fiscal year, which prompted one attendee during the Q&A session of the Big N’s investor briefing to ask about any specific changes to the numbers.

Nintendo president Shuntaro Furukawa pointed out a few things. For one thing, gamers are continuing to be interested in owning titles digitally as opposed to physically. Additionally, sales growth of download-only software is increasing, add-on content sales are up, and revenue is coming in from Nintendo Switch Online. Furukawa also highlighted the Fighters Pass for Super Smash Bros. Ultimate, which “has made a huge contribution.”

Furukawa said:

The Switch Lite launched with a pretty substantial game. Alongside the new hardware was The Legend of Zelda: Link’s Awakening, a remake of the Game Boy classic.

During the Q&A session of Nintendo’s latest financial results briefing, president Shuntaro Furukawa said “many” buyers picked up Link’s Awakening alongside the Switch Lite. Although sales have been high from core gamers, it’s expected that this could change as the consumer base expands.

A number of new deals are up and running on the North American Switch eShop. These include Hotline Miami Collection, Katana Zero, and more.

Here are the full highlights:

More:

Nintendo has more maintenance planned for the coming days, with the bulk of downtime happening early in the week. Switch will largely be impacted again as expected.

Here’s the current maintenance schedule:

XSEED Games is turning 15 years old this year. To celebrate, the company has been sharing some fun facts on social media.

One of these facts concerns the Wii RPG The Last Story. It was published by XSEED in North America, and was the only time the company’s logo changed on a boxart. Director Hironobu Sakaguchi actually gave the request since he felt the red logo clashed with the gray color on the front. XSEED, of course, was more than happy to oblige.

The Last Story originally released on Wii in Japan in January 2011. It wouldn’t reach North America until August 2012. While Nintendo published the game in Europe and Japan, XSEED only handled publishing duties in North America.

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