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Thanks to a partnership with Midnight City, Barnyard Intelligence’s indie game High Strangeness is hitting the Wii U eShop next month. A release is scheduled for May 6.

High Strangeness was originally funded on Kickstarter in 2009. The title is a 12-bit adventure (mix of 8 and 16-bit) that takes inspiration from the likes of Zelda.

Players will take on the role of Boyd, who travels between two worlds with his feline friend to solve a mystery. Switching between the 8 and 16-bit worlds will surely play into High Strangeness’ various puzzles.

Check out the trailer for High Strangeness below.

Source: Midnight City PR

A new round of SEGA 3D Classics have been announced for North America and Europe. 3D Streets of Rage 2 is due out in July, followed by 3D Gunstar Heroes in August and 3D Sonic The Hedgehog 2 in September.

Additionally, SEGA has confirmed that 3D Thunder Blade launches on May 14. 3D Fantasy Zone II is out this Thursday.

All of these games feature “a full-fledged re-mastered vintage experience, stunning 3D visuals and optimized for the platform.” New modes and features are included as well.

Pricing for all of the SEGA 3D Classics are set at $5.99 / €4.99 / £4.49 each. Distribution is handled through the 3DS eShop.

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The Wii U GamePad is a perfectly fine controller, but it’d be tough to argue that developers have tapped into its potential. Even Nintendo has not yet produced a string of titles that truly show what it’s capable of. For the most part, titles we’ve seen thus far use the GamePad for off-TV play or as a map.

NintendoWorldReport reached out to four indie developers as part of a new article that touches on the lack of proper GamePad usage. You can find a collection of their comments below.

Renegade Kid’s Jools Watsham

“Nintendo helps promote…as much as the game helps to promote the innovative qualities of the Wii U.”

“If you’re going to dedicate your time and effort to taking advantage of the unique features of the Wii U, you need for it to pay off in sales if you’re going to be able to continue making games for a living.”

“The GamePad is clearly not the revolution that the Wii Remote was. There, I said it.”

“The Wii U never lived up to its own potential, even from its creators. You have to lead [by] example, and Nintendo are the kings of doing this, but they failed to deliver with the Wii U in terms of utilizing their own platform, which has resulted in a self-fulfilling prophecy.”

“It’s not like the Wii U has failed gamers in a general sense, but in regards to how well the GamePad has been utilized, overall [it] has unfortunately been somewhat of a failure. And that is Nintendo’s burden to bear.”

Kotaku has put together a full listing of tracks from Theatrhythm Dragon Quest. There are currently over 60 tracks in the game, with more coming as DLC.

Here’s the lineup of songs that players have access to at the moment:

Dragon Quest

Chateau Ladtorm (FMS)
Unknown World (FMS)
Dungeons (FMS)
Fight (BMS)
Finale (EMS)
Finale [Famicom Version] (FMS) {DLC}
Dragon King (BMS)

Dragon Quest II

Dead or Alive (BMS)
Love Song (FMS)
Distant Journey (FMS)
Deathfight (FMS)
Ocean Journey (FMS) {DLC}
Endless World (FMS)
My Road My Journey (EMS)
Fright in Dungeon (FMS)

Dragon Quest III

The Challenge!! (BMS)
Rondo (FMS) {DLC}
Into the Legend (EMS)
Heavenly Flight (FMS)
Pyramid (FMS)
Adventure (FMS)
Fighting Spirits (BMS)

We’re still waiting on the Wii U version of Oddworld: New ‘n’ Tasty, but Oddworld Inhabitants and Just Add Water have once again said that it’s in the pipeline.

That comment was prompted by an announcement made earlier today. Specifically, it’s been revealed that a remake of Oddworld: Abe’s Exoddus is in development, though it’s unclear if a Wii U version is in the works.

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Activision released the first set of screenshots from Guitar Hero Live. You can find them below.

We also have a look at the new guitar controller:

Guitar Hero Live_Guitar Controller_White

Project CARS’ primary launch is planned for mid-May. Unfortunately, Wii U owners will be forced to wait until later this year for the game’s arrival.

An FAQ on the Project CARS website does confirm that the Wii U version remains in development. But just like the Steam OS release, it will “follow later in 2015.”

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Playtonic Games shared a first look at Project Ukulele’s minion in celebration of reaching 30,000 followers on Twitter. Take a look below:


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