An interesting title entered the Australian classification database today. Something known as “Pokemon Rumble World” has been rated, which I don’t believe is a game that already exists.
Unfortunately, the entry doesn’t provide much information, but Ambrella is listed as Pokemon Rumble World’s developer. Ambrella worked on previous entries in the Pokemon Rumble series. There also appears to be online interactivity of some sort.
We’ll keep you updated as we learn more about Pokemon Rumble World.
Dragon Ball Z: Extreme Butoden is launching in Japan on June 11, the latest issue of V Jump confirms. V Jump shares other updates pertaining to the game too.
By pre-ordering Dragon Ball Z: Extreme Butoden, fans will receive Gold Frieza as a playable character as well as Super Saiyan 4 Vegeta if they have a save data for Dragon Ball Heroes: Ultimate Mission 2. Bandai Namco is also giving out a code to play Dragon Ball Z: Super Butoden 2, a Dragon Ball Heroes Revival of F Goku card, and a Golden Frieza Dragon Ball Discross disc.
Last but not least, a demo code will be included in next month’s issue of V Jump. The demo will let 3DS users play as Goku, Gohan, Vegeta and Majin Buu. Save data – including your power level – can be transferred to the final game, and a playable Revival of F Goku character will be unlocked.
GamesBeat spoke with DeNA West CEO Shintaro Asako following Nintendo and DeNA’s business and capital alliance announcement today. Topics included how talks between the two sides evolved, the need to kick off its partnership with the right game, the strength of Nintendo’s IPs, how it’s not too late for the company to enter the mobile market, and plenty more.
We’ve rounded up Asako’s various comments below. Be sure to check out GamesBeat’s full post here.
It won’t be too long before we see the first product from Nintendo and DeNA’s new partnership. We know that their first smartphone games will be releasing this year, though nothing has been said beyond that. Is there a Nintendo IP you guys would like to see make its debut on smart devices?
Jackbox Games has dabbled with various platforms over the years, but the company has never supported Wii U. In an interview with Destructoid, CEO Mike Bilder explained why.
Bilder noted that Jackbox’s lack of Wii U support comes down to production resources and market size. However, he did also say that the team “may support” Nintendo’s console in the future.
Below are Bilder’s full comments:
We’re a small team and we’ve done the development for all of our platforms in-house and we’ve self-published all of our recent games. We like the Wii U and may support it in the future but our recent lack of support is really a function of production resources, as well as market size. Amazon, Ouya, and others have been easy platforms to get to because of our technology.
We really feel the type of games we make – party games – are uniquely suited for this recent generation of set-top-boxes that feature games. Consumers of those boxes aren’t looking for AAA console quality games. If they are, they likely already have a console. But, some awesome, affordable party games (our games) that you can easily fire up on your TV seem like a perfect fit for that audience.
Starfish’s Kouenji Joshi Soccer 3 was announced for 3DS last July. In this week’s issue of Famitsu, a final release month has finally been confirmed.
Kouenji Joshi Soccer 3 will launch in Japan this June. A limited edition is apparently planned, though details have not yet surfaced.
PEGI has announced the expansion of its rating system to mobile and digital storefronts in Europe. This comes as part of a global initiative with other classification authorities from around the world, which includes the following groups:
Pan European Game Information (PEGI) – Europe
Unterhaltungssoftware Selbstkontrolle (USK) – Germany
Entertainment Software Rating Board (ESRB) – North America
Classificação Indicativa (ClassInd) – Brazil
Classification Board – Australia
The International Age Rating Coalition (IARC) was recently established in hopes of streamlining the process for assigning age and content ratings to digital games as well as mobile apps. At the moment, the IARC system is adopted for use in Google Play/Firefox Marketplace, but the eShop will soon be represented as well.
Ultimately, this should mean that more games will make their way to Europe. That’s because developers will be able to submit their game, and then collectively obtain age ratings for various countries. The process will be much, much simpler… and free.