For the next few weeks, Club Nintendo members will be unable to place orders for physical rewards.
Nintendo explains on the service’s website that its systems are being updated. In the meantime, the company recommends checking out the currently-available digital rewards.
The full notice reads:
Orders for physical rewards are currently closed while we update our systems. But there’s good news: We’ll be accepting orders again starting May 13. We’ve also got great digital games that you can download instantly, so check ’em out.
Hex Heroes isn’t the only indie Wii U title to have reached its funding goal on Kickstarter. Twisted Fusion hit its own £3,000 goal target a little while ago.
If you’re interested in donating, you can still do so here. Six days remain in the campaign!
A new wave of Persona Q: Shadow of the Labyrinth details have come in from Famitsu. You can find them rounded up below.
– Characters have sub-Personas
– Go through different Personas as you level up and take on dungeons
– Sub-Personas can be acquired by defeating enemies
– Getting sub-Personas provides characters with access to skills that aren’t available through their main Persona
– Since you’ll be fighting all kinds of enemies, you’ll acquire a number of Personas
– If you get too many, you can use them as part of a “Union Sacrifice” to power your current Personas up
– A Persona used as part of Union Sacrifice will go toward providing another Persona with a vast amount of experience points
– Create different Personas using this method
– These new Personas can also retain skills from the previous ones
– Trade Personas through the “StreetPass Mail” feature
– This lets you select a Persona that will go to other players through the Nintendo 3DS’ Streetpass function
– Second method for exchange allows you to create a QR code for your Personas, which can then be shared with friends over the Internet
– You won’t lose any of your Personas from either method
The Wii U eShop title Gaiabreaker, first released in Japan, appears to be heading west. A rating for the title popped up on the OFLC today signaling an upcoming localization. If an official announcement is made, we’ll be sure to let you know.
NEWEST SKYLANDERS® GAME – SKYLANDERS TRAP TEAMTM – TAKES TOYS-TO-LIFE PHENOMENON TO NEW LEVELS BY BRINGING DIGITAL CHARACTERS INTO THE PHYSICAL WORLD
Skylanders Originator Toys for Bob Returns with
Ground-Breaking InnovationPortal Masters Can Now Capture and Play as Villains;
Capture and Play as Kaos for the First Time EverSANTA MONICA, Calif. – April 23, 2014 – Skylanders® is redefining the toys-to-life phenomenon with yet another ground-breaking innovation, Skylanders Trap Team™. On October 5 in North America, Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (NASDAQ: ATVI), will introduce the newest installment to the Skylanders franchise, which will reverse the magic of bringing toys to life – incredibly letting kids pull characters out of the digital world into the physical world.
With Skylanders Trap Team, Portal Masters seek out and defeat the most wanted villains in all of Skylands, pulling them out of the game and into living rooms by capturing them in magical Traps. Players can then send villains back into the game where they play as them to fight for good. The game will include the Traptanium PortalTM, a new ring of magical energy that enables kids to not only bring their Skylanders to life, but also magically capture villains using the new Traps. Once they’ve defeated the villains, kids will be able to place a Trap into the new portal to capture them. They will also be able to hear the villains inside the Traps, an innovation that truly brings life to toys.
This exciting new play pattern also gives players the option to switch between playing as a Skylander hero or a villain at any time, creating fun and unique “tag team” gameplay. In addition, fans can even take their Traps and their Skylanders characters to their friends’ houses for fun, co-operative adventures across all console game systems.
“When we created Skylanders, we invented a new category of play and, in the process, disrupted two industries – videogames and toys. With each new Skylanders game, our commitment to continuous, disruptive innovation has led to surprising and delightful new ways for kids to play with toys and games,” said Eric Hirshberg, CEO of Activision Publishing, Inc. “With Skylanders Trap Team, we’re no longer just letting kids bring their toys to life inside the game anymore. This time, we’re letting them pull their toys out of the game as well. We are confident this installment of Skylanders will once again redefine what’s possible at the intersection of the physical and virtual worlds.”
“When Activision first introduced the Skylanders franchise in 2011, it promised to redefine play by merging the physical and digital worlds. The company delivered on that pledge with three blockbuster titles – all of which have been named to the annual Toys”R”Us Holiday Hot Toy List – and is now poised to do it again with the introduction of Skylanders Trap Team,” said Richard Barry, Executive Vice President, Chief Merchandising Officer Toys”R”Us, Inc. “With Skylanders Trap Team, Activision is reversing the magic of ‘toys-to-life,’ allowing kids to bring characters out of the digital world and into the physical world for the first time. We’re thrilled to continue as a marquee destination for Skylanders products, providing a comprehensive, global marketing and merchandising program, including our fully exclusive Legendary series of figures that will introduce Skylanders Trap Team to our enthusiastic customers this October.”
In Skylanders Trap Team, Kaos continues his ongoing quest to rule over Skylands. He has discovered the location of the legendary Cloudcracker Prison — a fortress built entirely out of the magical substance TraptaniumTM and home to Skylands’ most nefarious baddies. In an attempt to build his own army of foes, Kaos blows up the prison, releasing the most wanted villains and blasting shards of Traptanium to Earth in the form of Traps. Now it’s up to Portal Masters to recapture all of the escaped villains using powerful Traptanium Traps and defeat Kaos before it’s too late! The new adventure delivers a diverse and dynamic story-driven gameplay experience, filled with adventure, combat, puzzles, mini-games, activities, platforming and drop-in/drop-out co-op play — all set within new compelling environments.
Skylanders Trap Team introduces Skylanders heroes known as Trap Masters, brand new Core Skylanders characters and reposed fan-favorite Skylanders characters. The game also features a variety of elementally aligned Traps with unique and interesting designs. With every addition to their Trap Team collection, Portal Masters unlock exciting gameplay possibilities within each level.
Fans can pre-order Skylanders Trap Team starting on April 23, with special offers available at select retail destinations worldwide. Skylanders Trap Team will be available on Xbox 360™ and Xbox One™video game and entertainment systems from Microsoft, PlayStation® 3 and PlayStation® 4 computer entertainment systems, Nintendo’s Wii™ system, Nintendo’s Wii U™ system, and a completely unique adventure available on the Nintendo 3DS™ hand-held system. The game will be available on October 5 in North America; October 2 in Australia/New Zealand; and October 10 in Europe.