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All sorts of outlets have come forward with a bunch of footage from Wolfenstein II: The New Colossus. We’ve rounded up some of the videos below.

Wolfenstein II: The New Colossus

Bethesda published a new “Give Up and Die, or Step Up” teaser video for Wolfenstein II today. It offers a look at one of the game’s intense cut-scenes. View the video below, and stay tuned for new gameplay tomorrow.

Another 15 minutes of footage is in showing Doom on Switch in fairly decent visual / audio quality. See the latest video below.

Bethesda has slowly rolled out information about Doom’s performance on Switch. Yesterday we found out that the game runs at 30 frames per second, at least officially anyway. Rolling Stone, who shared that information, managed to obtain some additional details from Bethesda as well.

First, Doom’s resolution is 720p on Switch. That’s regardless of which mode you’re playing in – docked or portable. Both are the same.

Bethesda also says that Doom won’t have any motion controls on Switch. The functionality is being added for The Elder Scrolls V: Skyrim, but it won’t be present in Doom.

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The first hands-on impressions for Doom on Switch were reported yesterday. One of the things we heard is that the performance is 30 frames per second.

Just in case you had any doubt, Bethesda has confirmed that the FPS count is correct. Rolling Stone obtained the following statement from the publisher:

After working at Capcom and being involved with many Resident Evil games over the years, Shinji Mikami founded his own studio Tango Gameworks back in 2010. He then partnered with Bethesda and went back to his survival roots to create The Evil Within. Next month, that game is getting a sequel.

In an interview with Mikami, GameSpot asked potentially bringing the game to Switch. He said in response:

It’s rather surprising, but Bethesda has been one of Switch’s strongest supporters thus far. Unlike what we saw with previous console generations, the company is already preparing a few games for Nintendo’s system. The Elder Scrolls V: Skyrim launches in November, followed by Doom this holiday, and Wolfenstein II in 2018.

Nintendo fans will be happy to hear that this could be just the start of Bethesda’s plans for Switch. In an interview with GamesBeat, vice president of marketing and communications Pete Hines noted that they don’t intend to just release these games and stop. “We want this to be the start of a relationship that we build with Nintendo and Nintendo fans,” Hines noted.

More comments from Hines about Switch are included below. You can read the full interview on GamesBeat here.

We have a little more information about the technical performance of Doom on Switch. Polygon, who went hands-on with the game, reports that it runs at 30 frames per second. In case you’re curious, Doom is 60 frames per second on other consoles.

The site does add that “the frame rate dipped considerably” during parts of the first level. While it usually recovered, it stayed low during one occasion. But a spokesperson told Polygon that Doom is still being optimized for Switch, so hopefully everything will be cleaned up before the holiday launch.

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Much in the way that Tantalus became associated with Wii U ports back in the day, Panic Button is helping to bring prominent games to Switch. Digital Foundry confirms that the studio is porting two high-profile games to Nintendo’s console. Panic Button is leading the way on both Rocket League and Doom for Switch. Psyonix and Bethesda are very much involved with the two titles respectively, but it sounds like Panic Button is primarily in charge.

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Brand new off-screen footage has arrived showing Doom running on Switch. Check out a few videos rounded up below.

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