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Dragon Quest

Dragon Quest producer Noriyoshi Fujimoto recently spoke in an interview about wanting to localize all Dragon Quest games in the series, specifically mentioning the Dragon Quest VII 3DS port. Here’s what he had to say in a recent TechnoBuffalo interview:

For a game like Dragon Quest VII for 3DS, Koshimizu (Director of Localization) and Inoue (Head Translator) noted that “the sheer volume is what presents the greatest challenge” to localization. That involves a great level of consistency between the team of translators and coordinators, who need to know the game intimately before attempting a localization.

Fujimoto added that for Dragon Quest VII, the translation process itself would take at least a year to complete. But easing the workload isn’t a simple matter of distributing it among as many translators as possible.

“Each translator has his or her own style, and the more we add, the harder it becomes to maintain consistency on the whole,” he said. “We rely on a small group of highly talented writers to produce a superior translation, which is then handed to the editor, who sees to it the feeling and fun of the story never falters, from start to finish.”

What do you think, would you like to see them start the localization process even if it won’t be finished until much further down the line? You can check out what else he had to say here

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Square Enix has been keen on putting Dragon Quest games on smartphones as of late. But with the series’ next entry, fans can rest easy knowing that it won’t be going the mobile route again.

Creator Yuji Horii, speaking with V Jump, confirmed that he wants to be “more aggressive” in making the next Dragon Quest and it’s not intended for smartphones. Given the franchise’s recent history, it might be safe to say that we’ll be seeing it on a Nintendo platform.

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At Niconico Super Conference 3 in Chiba, Dragon Quest creator Yuji Horii stated that Square Enix is “making the next” entry in the series. Horii is almost certainly referring to Dragon Quest XI.

Once Horii mentioned this, Dragon Quest X producer Yosuke Saito as well as chief planner Anzai Takashi looked as though they weren’t expecting him to say that. They were, in other words, indicating that Horii said something he shouldn’t have said. Oops?

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Two Japanese trademarks hint at future localizations for Dragon Quest titles. Don’t let the fact that they’ve been registered in Japan fool you – the names themselves are in English: “Luminaries of the Legendary Line” and “The Seeds of Salvation”.

Neither title actually includes the “Dragon Quest” name. But both use similar alliteration as past games, like Dragon Quest IV: Chapters of the Chosen, Hand of the Heavenly Bride, Dragon Quest VI: Realms of Revelation, and Dragon Quest IX: Sentinels of the Starry Skies. Previous overseas launches have also been outed first by trademarks.

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Hori will release a pair of Dragon Quest X-themed keyboards in Japan. Both will work with the Wii U, Wii, and PC. Consumers will be able to purchase the Dragon Quest X Slime Keyboard and Dragon Quest X Metal Slime Keyboard for 3,980 and 4,980 yen respectively.

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Which platform do Japanese gamers want the next Dragon Quest on? Popular Japanese IT magazine Weekly ASCII sought answers to this very question, and decided to ask its readers for input.

The publication shared the following results after holding a poll:

PS4: 62%
Wii U: 8%
iPhone: 8%
PC: 5%
Tablets 3%
Android Smartphones: 3%
Xbox One: 1%
SH-01F Dragon Quest: 1%
Other: 9%

It’s important to note that there was no specific option for the 3DS, PlayStation 3, or PlayStation Vita. I imagine that would have impacted the results quite a bit had they been included.

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New details have come in for Square Enix’s Dragon Quest Monsters 2 remake. You can find the latest information below.

– Three usual sizes for monsters: S, M, G
– “Super G” added for Dragon Quest Monsters 2
– Super G monsters are so big they take up all four slots on your team
– Includes monsters from Dragon Quest X such as the Queen Slime
– Can threaten monsters
– Spook a monster behind you by quickly turning around
– This startles some monsters enough to make them run away and drop an item
– Use crouching when a monster is chasing you
– Crouch the monster and it may just leave you alone
– This can be useful in avoiding battles
– Provoke out-of-reach monsters by whistling
– Can make nearby monsters dance
– Luca and Iru can jump
– Each of them has their own jumping motion
– Can fly later in the game
– Can also smash boulders to access other areas

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Square Enix has prepared a new round of content detailing various aspects of the upcoming Dragon Quest X expansion. New screenshots and details are posted below.

– Mersandi village introduced
– Mersandi: one of the first destinations players will find in the new continent of Rendasia
– There are stories about a demon who seriously damaged the village in the past
– The demon was defeated by Zankrone, a brave hero
– Zankrone vanished soon after the battle
– Many villagers are now starting to disappear as well
– Gash: strong and reliable chief who continues to protect the village despite a leg injury
– Las: Gash’s son who wants to be like Zankrone
– Gope: his bad tempered mother who lives alone in a water will near the village due to a family quarrel
– Monster Master job: tamed monsters can use different skills to defeat enemies
– Pet monsters to increase their abilities temporarily
– Equip monster with armor and weapons

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