Nintendo Treehouse: Live @ E3 2016 live stream (day one)
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 7 Comments
The first day of Nintendo Treehouse: Live @ E3 2016 is set to begin in about an hour from now. We should see the broadcast begin at 9 AM PT / 12 PM ET / 5 PM in the UK / 6 PM in Europe.
Assuming what Nintendo said recently still holds true, Pokemon Sun/Moon should be kicking off the stream. Zelda Wii U / NX will then be shown after.
You can watch it all as it happens below. When any big news comes in, we’ll be putting up new posts on the site.
* Note: we’ll likely swap out Twitch for YouTube. Nintendo should hopefully have a YouTube option up before the show starts.
Update: Winners – [Giveaway] Elliot Quest and Hyrule Warriors Legends 3DS theme
Posted on 8 years ago by Brian(@NE_Brian) in Giveaway | 134 Comments
Update: Here are all of our winners! Congratulations to:
Elliot Quest (North America): César Tribst, windystar, Lauren Ignacio, Nick
Elliot Quest (Europe): Vadim Dzhantyurin, shadowhive, Ricardo Nunes, Mikael Bonnaventura
Hyrule Warriors Legends 3DS theme: MegaFerret777
All codes have been sent out. Check the email associated with your Disqus account!
It’s time for a giveaway – two, actually! We have one right here on the site as well as one running on Twitter.
First, we have a total of eight Elliot Quest codes to hand out. Four are available to those with North American Wii U systems while the other four are for those with European consoles. Since this is a bit of a redux given that we held an Elliot Quest giveaway a year ago, we’ll make this simple: just leave a comment below and tell us which region you’re located in – this is crucial, otherwise we may not be able to count your entry.
We’re also giving out a code for the Hyrule Warriors Legends 3DS theme on Twitter! Follow our account and give this message a re-tweet – that’s all. Unfortunately, this one is limited to North America. Sorry about that!
Both giveaways will end on June 12 at 10 AM PT / 1 PM ET / 6 PM in the UK / 7 PM in Europe. We’ll pick winners soon after that.
[Let’s Talk] Nintendo at E3 2016
Posted on 8 years ago by Brian(@NE_Brian) in Let's Talk | 41 Comments
It’s been a strange couple of months as Nintendo shared its plans for E3 2016. We quickly learned that there would be absolutely no NX news, nor a Nintendo Direct / Digital Event. Zelda Wii U is going to be playable, but it’ll be the only game at the show. Nintendo did say recently that its two-day Treehouse stream will feature Pokemon Sun/Moon, Pokemon GO, Tokyo Mirage Sessions #FE, Monster Hunter Generations, and Dragon Quest VII in addition to Zelda.
Going into E3, how’s everyone feeling about things? Are you excited to finally get a good look at the new Zelda game? Are you bummed about the company’s approach to the expo this year? Is there anything you hope to see – be it an already-announced game or an announcement – during the Treehouse stream? Let us know in the comments below! We’ll reconvene next week – crazy to thing it’ll all be over by then!
Highlights from last week’s topic: Splatoon, one year later
Nintendo Everything comic #10: Readers, we choose you (part 4)
Posted on 8 years ago by Brian(@NE_Brian) in Comics | 13 Comments
We’re back with the latest part of Ted and Bowser’s adventure today with our new comic. Last time, they ended up in Luigi’s Mansion. So what’s happening next? Let’s take a look:
Missed out on the previous parts of the story? Get caught up with our comics here!
[Interview] BlitWorks on porting games to Wii U – Super Meat Boy, Axiom Verge, The Next Penelope
Posted on 8 years ago by Brian(@NE_Brian) in Interviews, Wii U eShop | 4 Comments
BlitWorks has ported some big indie titles to Wii U. The studio just brought Super Meat Boy to the eShop last month, and previously worked on Don’t Starve as well as Badland. They’re not stopping there though. BlitWorks is currently cooking up Wii U versions of the Metroid-esque Axiom Verge and the F-Zero-inspired racer The Next Penelope.
We recently caught up with BlitWorks co-founder Ángel Horna to learn more about BlitWorks and what it’s like porting games to Wii U. Horna spoke about why the eShop version of Super Meat Boy wasn’t an entirely easy task (and how it came about in the first place), gave updates on The Next Penelope as well as Axiom Verge, and much more.
Head past the break for our full discussion.
More: Axiom Verge, Blitworks, highlight, Super Meat Boy, The Next Penelope, top
[Review] Kirby: Planet Robobot
Posted on 8 years ago by Vincent Ward in 3DS, Reviews | 6 Comments
System: 3DS
Release date: June 10 2016
Developer: HAL Laboratory
Publisher Nintendo
For as long as I can remember, I’ve blindly followed Nintendo through all of their expenditures to varying degrees of success. I remember the times with my GameCube and Game Boy as vividly as the experiences I spent on my Wii U just yesterday. There’s always been a certain charm that has resonated with me in games by the big N, and most of that comes from not only the spectacularly well-designed games that come often enough to keep me hooked, but also from the lovable characters that inhabit them.
But Kirby has never been one of the characters that came to mind when I thought of what I love about Nintendo. During all my gaming experiences as a child it appears Kirby was all but completely absent from those memories, and that’s mostly thanks to me never actually picking up this side-scrolling mascot’s games. My logic has always been “what can Kirby do that Mario doesn’t already do better?”. After picking up Kirby: Planet Robobot, however, I soon fell in love with this puff of pink and understood what diversifies him from Nintendo’s other platforming greats.
More: HAL Laboratory, highlight, Kirby: Planet Robobot, top
[Let’s Talk] Splatoon, one year later
Posted on 8 years ago by Brian(@NE_Brian) in Let's Talk, Wii U | 24 Comments
One year ago, Splatoon launched around the world. Having sold over four million copies, it’s one of the most successful Wii U games, making it an impressive debut for a new IP.
Splatoon underwent an amazing transformation since its initial reveal at E3 2014. There were gamers who were on board with the concept to start out with, but there was definitely some skepticism surrounding the title. That started to fade away closer to release as Nintendo shared more information. You could even argue that post-launch helped since new features, maps, and weapons were added in addition to fairly regular Splatfests.
Now that Splatoon is celebrating its one year anniversary, how do you feel about the game? Has your opinion changed at all since the original announcement/after launch? Let us know in the comments below!
Highlights from last week’s topic: Nintendo and movies
[Review] Rynn’s Adventure: Trouble in the Enchanted Forest
Posted on 8 years ago by Jakob Vujovic(@jakovujo) in Reviews, Wii U eShop | 3 Comments
System: Wii U (eShop)
Release date: May 26, 2016
Developer: Arcane Four Studios
Publisher Arcane Four Studios
One criticism that’s tough to lob at the Wii U is to say that it’s lacking in good 2D platformers. From its best such as Donkey Kong Country: Tropical Freeze to the more run-of-the-mill New Super Mario Bros. U, there’s consistently solid base-level mechanics and there’s fun to be had in just running and jumping. Unfortunately, I found even the simple act of controlling the character in Rynn’s Adventure miserable. It’s a reminder of how important it is to get basic movement to feel right in a platformer. When other issues are compounded on this basic failure, then the whole of the design feels anything but compelling.
[Let’s Talk] Nintendo and movies
Posted on 8 years ago by Brian(@NE_Brian) in Let's Talk | 11 Comments
One of the bigger news stories from the past week came from Tatsumi Kimishima’s new interview with Asahi. While talking with the publication, Kimishima revealed some pretty big plans for the company’s pursuit of movies. Nintendo is really looking to get into this entertainment field and hopes to produce something within the next few years.
Aside from that, there’s not too much to go on. Kimishima did indicate that Nintendo is more interested in animation than live-action at this point. He also suggested that they could work with partners.
So what’s everyone’s pipe dream when it comes to Nintendo films? Is there one particular franchise above all others that you want to see become a movie? Do you have any specific Nintendo film ideas? Let us know how you feel in the comments below!