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Hyrule Warriors

Kotaku has put up its full interview with Eiji Aonuma (and Team Ninja head Yosuke Hayashi) about the new Zelda game for Wii U and Hyrule Warriors. Topics addressed include having a playable female hero, voice acting, and what the essence of the series is now.

Check out some excerpts from the interview below. For the full discussion, head on over to Kotaku.

The scarf above comes with all copies of the Hyrule Warriors Treasure Box. It also comes with a triforce clock and several other goodies.

For a breakdown of the Treasure Box and Premium Box, check out this post.

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In a recent interview with Zelda Dungeon, Hyrule Warriors supervisor Eiji Aonuma and producers Yosuke Hayashi and Hisashi Koinuma discussed more about the new Wii U Game. Topics include original characters for the roster, a scrapped dungeon with traditional Zelda-like puzzle-solving elements, and more.

As usual, you can find the comments below. Be sure to check out Zelda Dungeon’s full piece here as well.

Polygon has published a few new quotes from Yosuke Hayashi, development producer of Hyrule Warriors. Hayashi discussed the mixture of the Zelda franchise and Dynasty Warriors series, and Zelda herself being playable in the game. Head past the break for his remarks.

“We look[ed] for actions, Zelda-like actions or actions that players would know from Zelda games and figure out ways to put them into what they’re doing within Hyrule Warriors. So they’re not puzzles, but you still want to open up a treasure chest. You don’t pick things up to take them to another place to solve a puzzle, but you can pick up a bomb and throw bombs. And we have the sounds that players are familiar with, little elements here and there that make it feel like a natural Zelda game, but gameplay-wise it still fits within the Dynasty Warriors franchise style.”

The triforce clock above will come bundled with the special versions of Hyrule Warriors in Japan. It will be included in the Premium Box and Treasure Box.

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Here’s the latest on Hyrule Warriors:

Rod

– Link’s Rod is a magical weapon capable of producing flames
– It’s capable of shooting flames at a large mass of enemies in a wide range
– The Rod will change form depending on the attack method

Zelda

– During the sudden crisis in Hyrule Kingdom, Zelda commands the troops while standing directly on the battlefield
– Dignified beauty with a noble and royal atmosphere
– Zelda has calm eyes capable of assessing the course of the war, calmly defend, and bravely attack
– Uses a rapier as her weapon
– Fights in a flowing manner without wasting a single motion

Midna

– Fairly minded personality, sharp tongue
– Midna’s gentle on one side, but she’s also a strong female lead
– Cia has altered her appearance
– Midna’s currently hunting for Cia to regain her original form
– Midna fights while riding a Shadow Wolf created by magic
– Can ride the wolf straight into the enemies
– Uses her hair to form hands to viciously strike her enemies or pick them up and fling them away

Palace of Twilight

– Hyrule Kingdom exists as the World of Light
– Another world exists as the Twilight Realm
– The Twilight Realm’s royal family lives in this palace
– The residents of the World of Light and the Twilight Realm are unable to travel into each other’s world, but the two worlds have connected again with someone’s magic

Eldin Volcano

– Sparks fly constantly inside the cave of this active volcano
– With nowhere left to go, lava can erupt straight from the walls, interrupting anyone’s path with naturally produced sea of flames
– Mining have been regularly conducted in the back of the cave, in order to collect good quality ore

Enhancement Items:

– These can appear when you defeat an enemy, or they may appear if you break pots
– Pick one up and the power of an item will increase for a certain amount of time
– The powered up bomb will allow you to blow away large amount of enemies

Multiplayer

– One player plays on the GamePad
– The other uses the Wii U Pro Controller or a Wiimote/nunchuck for the TV
– This will allow players to control their characters on their own separate screens

Weak Point

– With strong enemies such as King Dodongo or Lizalfos, there may be opportunities to strike them back after the enemy uses specific attacks
– This opportunity is considered as the weak point
– A gauge will appear on the screen
– It’s possible for the gauge to reduce when you’re exposed to an attack, so feed the gauge for a “Weak Point Smash” before it runs out
– One of the weak point opportunities is when King Dodongo opens his mouth
– If you throw a bomb in there, there will be a huge explosion in his belly
– This will transition into a Weak Point opportunity after this occurs
– Strike repeatedly in order to increase the gauge for a “Weak Point Smash”

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