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Renegade Kid

Mutant Mudds Super Challenge, the upcoming 3DS/Wii U eShop game from Renegade Kid, is having its final version submitted to Nintendo. If approved, the game should find its way onto the eShop soon, in Renegade Kid’s projected time of early 2016.

Dementium Remastered’s European (and Australian) release is approaching. It’s been approved by Nintendo, and the game is targeted for launch on February 11.

When Dementium Remastered arrives in Europe, it will incorporate an update that has bug fixes and addresses an issue with occasional crashes when entering the map during puzzle sections. Players in North America will have access to the patch a little later.

Renegade Kid is also still tinkering away on Dementium II remastered. The studio hopes to submit it to Nintendo in both North America and Europe at the same time. Look for it in Q2 2016.

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Renegade Kid co-founder recently made some comments in which he said sales have been disappointing for Xeodrifter and Moon Chronicles on the 3DS eShop. Unfortunately for the developer, it also appears that Dementium Remastered is off to a slow start.

In an interview with We Got This Covered, Watsham said that the game’s sales “have been very low so far.” He added that they’ve been “Much lower than I expected.”

Watsham’s words in full:

“The sales of Dementium Remastered have been very low so far. Much lower than I expected. My expectations were based on how our other games have sold, and as such were already quite conservative. I am very surprised that they are lower than my conservative projections. We will still continue with releasing the game in Europe and also release Dementium II Remastered, but the sales results definitely make us pause with future development on 3DS beyond Mutant Mudds Super Challenge and Treasurenauts, which is very unfortunate. In an ideal world, I would love to continue developing games for 3DS. It is my personal favorite console to play games on, but if we can’t generate enough revenue from our games to cover the cost of 4 people with no office space, then something must change.”

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Jools Watsham, co-founder of Renegade Kid and new mobile studio Atooi, recently wrote an article on Gamasutra discussing his decision to partake in the mobile gaming space, promoting his new game Totes the Goat, and why that game didn’t make it onto Nintendo platforms like previous titles he’s worked on.

He goes into great detail on what it’s like working in the environment, but the most notable is his description on why Nintendo didn’t make the cut for his new IP this time around:

“For many years I have been 100% dedicated to developing games for Nintendo handhelds. Sure, some of our games have also been ported to other platforms. But, they were all originally made for Nintendo platforms. Part of the reason for this when we started Renegade Kid was that it was a logistically sensible thing to do, considering my experience with the SNES and N64 prior to the release of the Nintendo DS. The other portion of my reasoning was my love for Nintendo, and my love for Nintendo handhelds. I love them, you see!”

“What has changed? Well, my love for Nintendo hasn’t changed. But, the market isn’t quite as healthy as it once was for us. I think it began with the launch of Moon Chronicles for the 3DS in May 2014, and was cemented with the release of Xeodrifter for the 3DS in December 2014. Naturally, everyone has their own opinion regarding creative works, so I accept that not everyone will agree with mine. From my perspective, Moon Chronicles and Xeodrifter are both great quality games that were released into a healthy market – a combination for success, right?”

“Neither game has sold very well, unfortunately. This is not based on my perception of what I think is a good number of units to sell. It is based on the revenue needed to fund a team of four with reasonable salaries and no office space overhead – basic return on investment (ROI). Sure, there are 100 reasons why these games may have not sold more, but the inescapable reality is that the tremendous effort required to create those games versus the reward did not add up in the end. It wasn’t for lack of trying on our part. It wasn’t for lack of support from Nintendo, either. It just didn’t work out.”

There are tons of fans for Xeodrifter, Moon Chronicles, and the newly released remake of Dementium: The Ward on 3DS, so it’s interesting to see that the sales just weren’t up to par to warrant another title coming to 3DS and/or Wii U this time around, given the marketing and word-of-mouth involved within the gaming space regarding Renegade Kid IP.

The installed base is undoubtedly much larger on mobile with virtually everyone having a phone with them, but with its oversaturation of banal titles, games like Totes the Goat and plenty of others that would benefit being on a dedicated gaming system with tangible buttons ultimately get buried until someone stumbles upon it through an ad in yet another unrelated disposable app.

 

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Update (12/8): Bumped to the top. Here’s part 2:


Original (12/7): Renegade Kid put together its own developer video for Dementium Remastered. Check it out below.

Dementium Remastered just arrived on the North American 3DS eShop on Thursday. View some footage from the game below.

Renegade Kid has shared some screenshots from Dementium Remastered. We’ve rounded up the different images below.

Additionally, the different control schemes have been posted for Dementium Remastered. They are as follows:

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Dementium Remastered is due out in North America next week. But what about Europe? According to Renegade Kid co-founder Jools Watsham, the team is targeting a January/February launch.

Watsham said on Twitter earlier today:


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Dementium Remastered is just a few days away from launch, as it’s coming to the North American 3DS eShop next Thursday. Renegade Kid’s Jools Watsham has now confirmed that the game takes up 1,024 blocks of space. That amounts to 128MB of space.

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Following yesterday’s release date announcement and teaser, Renegade Kid has now shared a full trailer for Dementium Remastered. View it below.