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SEGA has revealed a new “jungle badger” character for the Sonic Boom franchise named “Sticks”.

Here’s an official overview of Sticks:

Sticks is new to Sonic’s circle of friends– actually new to friends in general– and as the most primal character in the Sonic universe, she is a force of nature in every way. Sticks is wilder than the other members of Sonic’s team with unparalleled animal instincts and extremely sharp survival skills. She’s a fearsome combatant and a tenacious hunter who’s armed with handmade weapons at all times, most notably a handmade boomerang that she keeps in tow.

Her wildness means that her social skills need plenty of work and she’s not the most trusting individual. Full of outrageous suspicions, Sticks’ instincts often prove to be accurate. While the concepts of sharing, compassion and friendship are foreign to her, Sticks has a good heart and a genuine desire to get closer to her new friends, particularly Amy, who helps Sticks adapt to civilization. Sticks and Amy quickly become best friends, with Sticks willing to go to extremes to protect her new pal, a quality that will play out through new Sonic Boom content. Her eccentric character adds an endless amount of humor and surprise to the Sonic team.

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Sonic & All-Stars Racing Transformed finally reached Japan very recently. With the game’s arrival, 4Gamer caught up with a couple of the game’s developers, including executive producer Steve Lycett.

One of Lycett’s more interesting comments came about when 4Gamer mentioned how choosing the characters must have been tough. Lycett said in response:

Selecting the characters really was difficult. Basically, one of the premises we wanted to represent in the game was a correct balance between old and new IPs from SEGA. From such a wide range of material, as well as a balance between male and female, animals, and robots, I chose not to be biased.

Lycett followed up by discussing what the criteria was in selecting characters. While talking about this, he revealed how he originally wanted to include Ristar on the roster, but things sadly didn’t work out.

Some more Puyo Puyo Tetris footage surfaced today and while it doesn’t highlight too much new content, it gives us a look at some of the in-game menus and some more footage against CPU opponents.

SEGA’s Stephen Frost recently shared an update about Sonic Boom over on the Sonic Stadium forums, including why there hasn’t been much news about the game since its announcement.

Frost explained that the announcement’s timing took place when it did due to “key reasons”. There are also various partners involved since Sonic Boom involves more areas than just a video game (like the upcoming television show).

Starting at E3 next month, fans can expect regular updates about the Sonic Boom title. We’ll see new screenshots, a first look at the 3DS version, and even “a bit of a surprise”.

Head past the break for Frost’s full comments.

The shot above is likely from a rough version of the game, but it’s still neat to look at. It shows what potentially may be Sonic Boom’s HUD, camera angle, etc.

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