Iwata further teases Nintendo’s GamePad-focused titles for E3, developed under Miyamoto’s guidance
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 79 Comments
During the Q&A portion of Nintendo’s latest financial results briefing, president Satoru Iwata further teased the GamePad-focused titles the company will be bringing to E3 2014 next month.
There will be “multiple games”, Iwata said, “that are designed to introduce players to the value of the Wii U Game Pad by demonstrating playstyles only possible because of it.” Each one of these projects have been developed internally under Shigeru Miyamoto’s guidance.
Fans can expect a mix of games that are nearing completion to ones early in creation. Ultimately, Nintendo intends to “demonstrate the titles’ core appeals.”
Check out the rough translation of Iwata’s comments below.
More: Satoru Iwata, Shigeru Miyamoto, top
Shigeru Miyamoto closes out The Year of Luigi with message on Miiverse
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 7 Comments
The Year of Luigi is no more. It officially ended on on March 18, and Shigeru Miyamoto closed out the festivities with one final message. You can find it in full below.
More: Luigi, Miiverse, Shigeru Miyamoto, Year of Luigi
Koichi Hayashida on inspiration taken from “Miyamoto’s Teachings”
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
In this week’s issue of Famitsu, Super Mario 3D World director Koichi Hayashida opened up about “Miyamoto’s Teachings”.
What the heck is that, exactly? It’s mainly a set of quotes from Shigeru Miyamoto, which has inspired Hayashida in recent years.
Siliconera has the translations of Hayashida’s comments. You can find them below.
More: Famitsu, interview, Koichi Hayashida, Shigeru Miyamoto, top
The Year of Luigi ends on March 18
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News, Wii U | 12 Comments
The Year of Luigi is finally coming to an end next month. Shigeru Miyamoto posted a message on Miiverse earlier today and confirmed that the festivities will conclude on March 18.
With the year-long event’s end, Nintendo is closing off the Year of Luigi Miiverse Community and its Developers’ Room to new post and comments. Miyamoto is asking fans to leave a few words for Luigi on his post as a means of bringing closure.
You can find Miyamoto’s message in full below.
More: Luigi, Miiverse, Shigeru Miyamoto, top
Miyamoto on providing enough software for Nintendo systems, working with outside devs to recreate past games for Wii U, more
Posted on 10 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 7 Comments
One investor asked Nintendo how it will address the lack of software available for its systems at launch during the company’s investor briefing last week. Shigeru Miyamoto addressed the question, suggesting that the situation had been improved with Wii U. New Super Mario Bros. U and Nintendo Land were available at launch, followed by Pikmin 3 “after a long interval”, and Supre Mario 3D World at the end of last year. Mario Kart 8 and Super Smash Bros. are also on the way.
“Therefore, I feel that we have managed to overcome the challenge of releasing enough first-party franchises on Wii U,” he said.
Miyamoto later addressed what Nintendo believes was Nintendo’s biggest issues last year: “we failed to communicate the true value of Wii U, failed to make children persuade their parents to buy our products for them, and failed to offer products that parents could not resist.” He stated that, as a result, Nintendo “will need to put more focus on creating experiences that utilize the GamePad that can also be fully enjoyed when playing alone.”
Miyamoto’s final comments were about developing for Wii U. Due to the huge evolution in technology between Wii and Wii U, just using a technique such as shaders “has significantly changed our development environment as well as our developers themselves and the time to develop games, all of which are areas toward which we have been making significant reinforcements.” Miyamoto said Nintendo is now looking to work with “many outside developers” so that “past games” can be reborn on Wii U.
More: Shigeru Miyamoto, top
Miyamoto reconfirms Smash Bros. for Wii U for 2014
Posted on 10 years ago by Brian(@NE_Brian) in News, Podcast Stories, Wii U | 8 Comments
During the Q&A portion of Nintendo’s investor briefing held earlier in the week, Shigeru Miyamoto reconfirmed that Super Smash Bros. for Wii U will launch this year. Miyamoto didn’t mention the 3DS version in his response, in case you’re wondering. I don’t think it’s worth making much of yet, but it’d be interesting if the two versions had separate launches.
Retro and Nintendo on their relationship, Retro could work on a game lead by Miyamoto
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 16 Comments
Retro Studios president Michael Kelbaugh and Nintendo producer Kensuke Tanabe commented on how the two companies cooperate in the development of projects in the latest issue of ONM.
To begin, Kelbaugh explained how the process is ultimately “a symbiotic relationship” between Retro, Nintendo SPD, “and other entities throughout the Nintendo family.”
He said:
“Tanabe-san and his team at SPD are our primary contacts at Nintendo. Please let me be clear: games developed at Retro Studios are a collaboration between members from Retro Studios, SPD and other entities throughout the Nintendo family. It’s a symbiotic relationship that consists of members from all over the world; we are very honoured to be working with such a talented team.
“When we worked on Mario Kart 7, we were working on Tropical Freeze at the same time. Part of the team was working on creating assets for Hideki Konno’s group, the Mario Kart team, and part of our team continued making progress on Tropical Freeze in conjunction with Tanabe-san and SPD.”
Nintendo to be the “Super Special Sponsor” of this year’s Nico Nico Chokaigi convention
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Earlier today, Nico Nico held an announcement broadcast for its annual “Nico Nico Chokaigi” convention. The show was highlighted by an appearance from none other than Shigeru Miyamoto.
Miyamoto announced that Nintendo intends to act as the “Super Special Sponsor” this year. It’s a bit unclear as to what this entails – though perhaps it’s a sign that Nintendo has something special in store for fans.
Nico Nico Chokaigi will take place on April 27 and April 28.
More: Japan, Nico Nico, Nico Nico Chokaigi, Shigeru Miyamoto
Iwata Asks: Nintendo 3DS Guides: Louvre now live
Posted on 11 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, News | 0 comments
Nintendo has published a new Iwata Asks focusing on Nintendo 3DS Guides: Louvre. You can find the full discussion here. Nintendo president Satoru Iwata and Shigeru Miyamoto both participated in the discussion.
Dinosaur Planet was originally planned as a Diddy Kong Racing/adventure game hybrid
Posted on 11 years ago by Brian(@NE_Brian) in GameCube, General Nintendo, News | 4 Comments
Rare was originally developing Dinosaur Planet for the N64. However, the project was cancelled, and ultimately saw a complete transformation. The final game ended up as Star Fox Adventures for the GameCube.
Former Rare staffer Phil Tossell spoke about what the studio initially had in store for Dinosaur Planet while speaking with Retro Gamer this month. Tossell revealed that the project “was supposed to be a hybrid of Diddy Kong Racing and an adventure game.”
“Actually, it was supposed to be a hybrid of Diddy Kong Racing and an adventure game. Every level would have some kind of track in it and a race as part of the story. It took a while to settle down…”
One reason why Dinosaur Planet turned into a Star Fox title was because of Shigeru Miyamoto’s feeling that some of the characters between the two were similar in appearance. To say the least, Rare welcomed the opportunity to work on one of Nintendo’s legendary franchises.
“It seemed like a no-brainer. They’re offering this great character from this great franchise! I was attached to Dinosaur Planet but I love the original Star Fox. Our only concerns were how we could fit it into this game we have.”
Thanks to joclo for the tip.