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Famitsu’s full Bravely Second interview with producer Tomoya Asano and character designer Akihiko Yoshida is now available in English. You can find some experts below and the full translation here.

Square Enix shared another update on Dragon Quest Monsters 2 earlier this week, which launches in Japan on February. A new round of details are posted below.

– You’ll possibly be able to scout over one of your opponents’ listed monsters
– As your wins go up, you’ll get prizes commiserate with the win total
– Dream Egg item works only if you hang around in StreetPass
– This eggy piece can be found and then placed on display during StreetPass
– The egg hatches into a random monster after you obtain a certain number of StreetPass hits
– Could find a rare monster or a common one
– Can customize your avatar with different costumes
– Give them short messages such as “I’m coming in~” to greet foes
– Players can view your status card
– This shows how far along to completion you are in capturing the various monsters such as the slime families as well as items and other miscellaneous stats

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Another wave of Bravely Second details have come out of this week’s Famitsu. Producer Tomoya Asano and character designer Akihiko Yoshida discussed the game’s various aspects, including:

– Many details haven’t been decided as the game is only 30% complete
– More announcements regarding these will be made later
– Magnolia was made during a scenario brainstorm meeting
– The character was created after the keywords of “people of the moon” and “returnee” came to mind
– The team originally considered giving Magnolia some kind of space outfit and bunny ears
– Eventually decided to go with a character who showed “adultness”
– “Adultness” was a feature lacking in Bravely Default’s characters
– Experience gained from Bravely Default will help the team make a game that is much more polished than before
– The illustrators are currently working on characters and job designs
– Many of them will be quite unexpected

We also have the following quotes from Asano:

“There were actually several concepts, but out of all of them, the idea of ‘surpassing the previous title’ left the biggest impression. We were aware that the previous title was to get fans to like the characters and world, so we decided to have a sequel that takes place several years later, and has more to do with Luxendarc.”

“As we did previously, and for the sake of Japanese RPG fans, we’re developing with the goal to create a new pillar of support for Square Enix, while surpassing the previous title. I believe that it may take a little while longer until you’ll get to play the game, but we’ll be revealing new information little by little, so I hope you continue supporting us while looking forward to what’s coming.”

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Akihiko Yoshida, longtime character designer, left Square Enix just recently. Yoshida saw a very long tenure with the company having worked there for close to two decades.

In the latest issue of Famitsu, Yoshida explained why he decided to depart from Square Enix. He also spoke about his commitment to Bravely Default even though he’s moved on.

Yoshida told the magazine:

One new game has been confirmed for the Japanese 3DS Virtual Console. Final Fantasy (Famicom) will be out on December 18. Pricing is set at 500 yen.

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Bravely Default contains a secret movie for Bravely Second, which can be viewed after the end credits. New character Magnolia – the star of Bravely Second – is highlighted in the video.

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New Bravely Second details

Posted on 11 years ago by (@NE_Brian) in 3DS, News | 0 comments

n this week’s issue of Famitsu, Bravely Second producer Tomoya Asano and character designer Akihiko Yoshida shared more details about the newly announced 3DS sequel. A roundup of information shared by the two can be found below.

– Magnolia is the game’s main protagonist
– Her role is similar to Agnes in Bravely Default
– Will travel with her at some point in time
– Character has been designed to look more adult than Agnes
– She and the other characters have slightly more realistic proportions
– Ringabel’s role in Bravely Second is currently unknown
– Bravely Second’s plot involves a “Demon King” and the moon
– These two elements are new additions related to the story
– Magnolia is a self-professed Demon King killer from the moon
– Her world will be one of the places in the game that you’ll get to explore
– A hint regarding these two plot points is hidden in the secret movie found in Bravely Default: For the Sequel
– Bravely Second’s fields are larger than those of Bravely Default
– Game’s “density” has increased as well
– Will adopt systems introduced in For the Sequel
– The tam may still make changes will in accordance with user feedback from that game
– 30% complete

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Bravely Default is getting two more crossover bosses from Final Fantasy: The 4 Heroes of Light.

First up, Asmodeus will be available between December 10 and December 12. Players are advised to be at level 70 before taking him on.

Mammon will also join Bravely Default between December 13 and December 16. Those who are at level 25 or higher are best suited to battle the enemy.

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Bravely Default does offer random encounters, but that doesn’t mean players actually have to get involved with this element if they’re not interested. The game includes a slider that can be set as low as -100% or as high as 100% (0% being the standard) for random battles based on user preference.

One player in Japan managed to complete Bravely Default without a single random encounter. Even better, not a single piece of DLC (SP Drinks) was purchased.

The total play time? 20 hours and 25 minutes, on Easy mode. That goes to show how flexible Bravely Default is in terms of play time – you won’t be forced to go through a 40-50 hour RPG.

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