Miyamoto interview excerpts about Zelda Wii U
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 10 Comments
We shared iJustine’s new interview with Shigeru Miyamoto a short while ago, but I figured this was worth a separate post. When we get comments about Zelda Wii U, they’re certainly worth paying the extra attention to.
Here’s the Q&A about the new game:
You showed the Zelda trailer and that’s such a huge world. How is that going to be for you guys to approach as far as gameplay and story, because it’s such a huge world.
With Zelda games, what we’ve always done is try to make them where you enter this big world of Hyrule and there’s a lot to explore and discover, but because of the hardware limitations, what we’ve had to do is segment off each area and piece those segments together in a way that make them feel like a big world. Now, with the hardware capabilities of Wii U, we first started by saying if we can take an entire world the size of the world from Twilight Princess, and make that the size of one of the areas in the game.
Do you see that as a game where people will go to complete a certain mission and they end up doing fifty things along the way?
Yeah, there may even be times where you forget what your goal is, because you are doing other things on the side. There may be times where you go in to one big one long dungeon, or you’re headed for a dungeon and doing other things on the side. What we’re trying to do is design it in a way where you don’t have to play it for a super long time, but more matched to today’s lifestyle where you can think for a little bit, and say “maybe I just want to play for a little bit today and do this one thing.” and get that thing done, then take a break.
More: interview, Shigeru Miyamoto, top, Zelda Wii U
Video: Miyamoto talks Mario Maker, Star Fox Wii U, Zelda Wii U, and more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos, Wii U | 9 Comments
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Mega Man Zero out now on the Wii U Virtual Console, other Mega Man games discounted on the eShop
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 8 Comments
It’s not Thursday yet, but Mega Man Zero is now available on the North American Wii U Virtual Console. Pricing is set at $7.99.
Additionally, a bunch of Mega Man games have been discounted on the eShop. They are as follows:
3DS
Mega Man II GB ($1.49)
Mega Man III GB ($1.49)
Mega Man IV GB ($1.49)
Wii U
Mega Man 5 NES ($2.49)
Mega Man 6 NES ($2.49)
Mega Man 7 SNES ($3.99)
The deals above are valid from now until December 22 at 8:59 AM PT.
More: Mega Man, Mega Man Zero, sale, top, Virtual Console
Media Create software sales (12/8 – 12/14)
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 4 Comments
The latest Japanese software sales from Media Create are as follows:
1. [3DS] Youkai Watch 2: Shinuchi – 1,244,171
2. [3DS] Pokemon Omega Ruby/Alpha Sapphire – 152,384 / 1,950,481
3. [PS4] Grand Theft Auto V – 81,659 / NEW
4. [WIU] Super Smash Bros. for Wii U – 79,005 / 306,533
5. [PS3] Shining Resonance – 67,282 / NEW
6. [3DS] Super Smash Bros. for 3DS – 47,393 / 1,835,852
7. [3DS] Youkai Watch 2 – 32,168 / 2,958,112
8. [3DS] Monster Hunter 4 Ultimate – 29,418 / 2,255,273
9. [WIU] Mario Kart 8 – 24,938 / 778,808
10. [PS3] Assassin’s Creed: Rogue – 17,656 / NEW
11. [3DS] Derby Stallion Gold – 16,659 / 90,275
12. [3DS] Aikatsu! 365 Idol Days – 16,023 / 49,174
13. [WIU] Captain Toad: Treasure Tracker – 14,628 / 80,510
14. [PS3] Nobunaga no Yabou: Souzou with Power-Up Kit – 14,054 / NEW
15. [3DS] Attack on Titan: The Last Wings of Mankind Chain – 12,650 / 31,723
16. [3DS] Sumikko Gurashi: Koko ga Ochitsukundesu – 12,216 / 36,053
17. [PS3] Hajime no Ippo: The Fighting – 10,675 / NEW
18. [PSV] Phantasy Star Nova – 10,117 / 137,263
19. [3DS] Animal Crossing: New Leaf – 9,961 / 3,830,376
20. [PS3] Resident Evil HD – 8,493 / 74,196
More: charts, Japan, Media Create, sales, top
Media Create hardware sales (12/8 – 12/14)
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, New Nintendo 3DS, News, Wii U | 25 Comments
The latest Japanese hardware sales from Media Create are as follows:
New 3DS LL – 83,041
PS4 – 68,041
New 3DS – 34,676
Wii U – 27,334
3DS LL – 24,475
Vita – 24,039
3DS – 14,911
PS3 – 7,803
Vita TV – 974
Xbox One – 724
Xbox 360 – 102
PSP – 8
For comparison’s sake, here are the hardware numbers from last week:
New 3DS LL – 63,714
3DS – 38,846
New 3DS – 25,541
Wii U – 24,469
Vita – 22,355
3DS LL – 17,319
PS4 – 15,971
PS3 – 5,679
Vita TV – 986
Xbox One – 790
Xbox 360 – 189
PSP – 8
More: charts, Japan, Media Create, sales, top
Collectible Badge Center introduction video
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, Videos | 7 Comments
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Duck Hunt hitting the Japanese Wii U Virtual Console next week
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
One new game will be available on the Japanese Wii U Virtual Console next week. It is as follows:
Duck Hunt (Famicom, 514 yen)
The game above is hitting the Japanese eShop on December 24.
More: Duck Hunt, Japan, top, Virtual Console
Itagaki on the Devil’s Third name, lots of resources for development, still working on specs
Posted on 9 years ago by Brian(@NE_Brian) in News, Wii U | 6 Comments
Tomonobu Itagaki is continuing to share a few details about Devil’s Third over on his Facebook page. Here’s a roundup of the latest information:
– Devil’s Third meaning has to do with music
– Might be referring to a “tritone,” a musical interval composed of three whole tunes or six half tones
– This is colloquially sometimes referred to as “The Devil’s Interval”
– Unknown right now if this is what he meant
On whether Devil’s Third will feature both a single and multiplayer campaign:
“We made this game for single play (campaign) and online online multiplay gamers. ‘Cuz I know I have to respond to expectations by both gamers. So, in fact, we invested double amount of resources than general development in this industry, to accomplish to develop this game. I can’t show you specific length of single play mode, ‘cuz we’re still tuning this game. But you can estimate the total length of single play mode, by my saying above.”
Itagaki also said that the specs for Devil’s Third, which includes framerate and resolution, are still being worked on.
Shantae and the Pirate’s Curse out for Wii U on December 25 in North America
Posted on 9 years ago by Brian(@NE_Brian) in News | 3 Comments
Shantae and the Pirate’s Curse is launching for Wii U next week. Today, WayForward confirmed that the game will be available on December 25 in North America.
Shantae and the Pirate’s Curse previously released for 3DS back in late October.
Like the 3DS release, Shantae will cost $19.99 on Nintendo’s home console. Here’s a look at the Wii U features:
• HD character portraits by Mega Man developer IntiCreates
• Off-TV play
• Classic Controller Pro and Wii U Pro Controller support
• Unlockable Pirate-Mode
• Multiple endings
• Epic original soundtrack by Jake “Virt” Kaufman
Source: WayForward PR
More: indie, Shantae and the Pirate's Curse, top, WayForward
Another One Piece: Super Grand Battle! X scan reveals new amiibo costumes
Posted on 9 years ago by Brian(@NE_Brian) in 3DS, News | 14 Comments
Another scan for Another One Piece: Super Grand Battle! X has popped up online, confirming new Nintendo costumes for the game through amiibo. They are as follows:
Nami – Wii Fit Trainer
Franky – Donkey Kong
Brook – Marth
Chopper – Kirby
Usopp – Yoshi
Nico Robin – Samus
Bandai Namco will kick off amiibo support for One Piece: Super Grand Battle! X sometime this winter.