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Nintendo has provided Kotaku with an updated statement about the situation surrounding Joy-Con connectivity issues on Switch.

According to the company, the issues stemmed from a “manufacturing variation”, which caused “wireless interference with a small number of the left Joy-Con.” Nintendo has already addressed things “at the factory level” and says it won’t be a problem moving forward.

Nintendo’s full statement reads:

This week’s Famitsu scans are now available. Highlights include Radiant Historia: Perfect Chronology, Seiken Densetsu Collection, Dragon Quest XI, and Cube Creator DX. All scans can be found below.

Nintendo once again is conducting maintenance for its various platforms several hours from now. Switch, Wii U, and 3DS will be impacted tonight in North America, and tonight in Europe. Certain network services such as online play, rankings, etc. may be affected.

The schedule is as follows:

– 6:45 PM PT (March 21) – 8 PM PT (March 21)
– 9:45 PM ET (March 21) – 11 PM ET (March 21)
– 1:45 AM in the UK (March 22) – 3 AM in the UK (March 22)
– 2:45 AM in Europe (March 22) – 4 AM in Europe (March 22)


Hamster has promised regular Neo Geo releases on Switch through its Arcade Archives series. Thus far, the company is holding true to that.

Neo Turf Masters is hitting the European Switch eShop tomorrow, according to a listing on Nintendo UK’s site. Japan should have it on the same day, and possibly North America as well.


Some Switch users have experienced issues with Joy-Con connectivity, with the left controller being more prominent. The issues have prompted some owners to send units in to Nintendo for a fix. So what’s the repair process like anyway?

It’s all actually more simple than you would think. CNET Australia sent in its left Joy-Con, and received it back about a week later. Before / after shots show that Nintendo apparently just added a black square of foam in the lower-right corner – that’s all.

The top photo is what the controller was like before. Here’s a look after it was repaired:

All sorts of crazy shenanigans can happen in The Legend of Zelda: Breath of the Wild. Tristan Cooper captured one such amazing moment, in which a Guardian and Stone Talus duke it out. As you’ll see below, the Guardian couldn’t stand up to its foe in the end.


The team behind Bloodstained: Ritual of the Night has made it official: the game is heading to Switch. Additionally, plans for the Wii U version have been cancelled. News about a Switch version of Bloodstained first emerged earlier this month.

In a Kickstarter update, it’s noted that “the situation has drastically changed after the release of Nintendo Switch.” It made sense to include Wii U during the campaign as Switch wasn’t in the picture at all, but that’s no longer so. “This change made it difficult to receive the necessary support from the hardware maker, which has led us to drop the Wii U development and shift the development to Nintendo Switch,” the Kickstarter update reads.

Those who supported Bloodstained on Kickstarter can change their backer survey platform from Wii U to Switch or any other version. A refund should also be possible under most circumstances.

Read the full Kickstarter notice about Bloodstained on Switch below.

Splatoon 2 Global Testfire kicks off on Friday. During the first event, Nintendo will be hosting a stream with members of the Treehouse.

You can watch it here at the following times:

– 12 PM PT
– 3 PM ET
– 7 PM in the UK
– 8 PM in Europe

Troll and I launch trailer

Posted on 1 day ago by (@NE_Brian) in Switch, Videos | 8 Comments | 0 Likes

Troll and I’s initial launch is taking place today, so Maximum Games is coming out with a new trailer for the game. The Switch release will take place “soon”. For now, view the video below.

While Switch was in early development, Nintendo reached out to Cyanogen about a partnership. According to former Cyanogen CEO Kirt McMaster, the two sides would have worked together on a custom-made OS, which would have been based around Android. Nothing ever materialized as McMaster told Nintendo to “stick it.”

McMaster wrote on Twitter:

McMaster added that Switch mostly uses a custom kernel. However, it does contain “bits of Android” as well.

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