Nintendo Everything: Wii U

Anima: Gate of Memories no longer planned for Wii U

anima-gate-of-memories Posted 11 hours ago
By (@NE_Brian)

Anima: Gate of Memories has long been thought to be coming to Wii U. That’s in part because its creator has relayed interest in making the title for Nintendo’s console since the project’s early Kickstarter days. Sadly, we have now received information indicating that a Wii U release will not be happening.

You may recall that there were rumors about a Wii U version no longer being in the table earlier this year. However, at the time, creator Carlos García told us that the situation has remained the same, and it would still be brought to the system.

The developer of Anima: Gate of Memories partnered with BadLand Indie a few months ago. García intended to bring Anima to Wii U for a number of years, but it seems as though the situation changed once the partnership with BadLand was formed, as this version was removed from projections.

BadLand Indie told us earlier this week:

With a game that has a long history like Anima: Gate of Memories there are bound to be changes during development which conflict with previously released information. What I can say with certainty is that in the upcoming launch of the game this fall no Wii U release is planned.

So that’s that I suppose! Unless something changes in the future, Wii U will not be getting Anima: Gate of Memories. It’s unfortunate, but there’s not much that can be done about the situation.


Splatoon – European Splatfest footage, a note about matchmaking

splatoon-splatfest-rock-pop Posted 11 hours ago
By (@NE_Brian)

We posted a few videos from Splatoon’s North American Splatfest earlier today. You can now view a couple of videos for the European version below.

As a side note, I wanted to pass along a tiny bit of news about today’s Splatfest. In North America, you have have noticed a few rounds in which you were playing against your own team. Nintendo tweeted about the situation and explained that this was done to ensure that matchmaking was conducted in a timely fashion.

Thanks to Scott for the tip.



Update: Live in Europe – Splatoon – first Splatfest live in North America

splatoon-splatfest-cats-dogs Posted 22 hours ago
By (@NE_Brian)

Update: Bumped to the top. The Splatfest is now live in Europe.

It’s 12 AM PT / 3 AM ET, so the first Splatfest in Splatoon should now be live in North America. This first event pits cats against dogs. You’ll have until 12 AM PT / 3 AM PT on Sunday to participate.

In Europe, the first Splatfest will begin later today – 6 PM BST / 7 PM CEST. That event has pop music going up against rock music. As is the case in North America, Europe’s first Splatfest also lasts for the full day.


Media Create software sales (6/22 – 6/28) – Top 50

japanese_flag Posted 1 day ago
By (@NE_Brian)

This week’s expanded Japanese software sales are as follows:

01./00. [3DS] Fire Emblem Fates: Black Kingdom / White Kingdom (Nintendo) {2015.06.25} (¥5.076) – 260.675 / NEW
02./00. [PSV] Persona 4: Dancing All Night # (Atlus) {2015.06.25} (¥7.538) – 94.036 / NEW
03./00. [3DS] Fire Emblem Fates: Special Edition {Fire Emblem Fates: Black Kingdom \ Fire Emblem Fates: White Kingdom} (Nintendo) {2015.06.25} (¥9.990) – 42.991 / NEW
04./01. [3DS] Rhythm Heaven: The Best+ (Nintendo) {2015.06.11} (¥5.076) – 42.718 / 266.726 (-36%)
05./00. [PS4] Final Fantasy XIV: Heavensward # (Square Enix) {2015.06.23} (¥4.104) – 38.758 / NEW
06./03. [WIU] Splatoon (Nintendo) {2015.05.28} (¥6.156) – 37.458 / 348.040 (-14%)
07./00. [PS3] TV Anime Idolm@ster: Cinderella Girls G4U! Pack Vol.2 (Bandai Namco Games) {2015.06.25} (¥10.778) – 16.392 / NEW
08./06. [PSV] Minecraft: PlayStation Vita Edition (Sony Computer Entertainment) {2015.03.19} (¥2.592) – 10.896 / 220.589 (+12%)
09./00. [PSV] Chaos;Child #
(5pb.) {2015.06.25} (¥7.344) – 10.325 / NEW
10./02. [3DS] Return to PoPoLoCrois: A Story of Seasons Fairytale (Marvelous) {2015.06.18} (¥6.458) – 9.284 / 55.776 (-80%)
11./00. [PS3] Final Fantasy XIV: Heavensward #
(Square Enix) {2015.06.23} (¥4.104) – 8.729 / NEW
12./07. [WIU] Mario Kart 8 # (Nintendo) {2014.05.29} (¥6.156) – 7.978 / 1.045.901 (-8%)
13./05. [3DS] Dragon Ball Z: Extreme Butoden (Bandai Namco Games) {2015.06.11} (¥6.145) – 7.687 / 98.789 (-53%)
14./00. [PSV] Shinobi, Koi Utsutsu: Setsugetsuka Koi Emaki # (Idea Factory) {2015.06.25} (¥6.264) – 6.762 / NEW
15./04. [PS4] Devil May Cry 4: Special Edition (Capcom) {2015.06.18} (¥4.849) – 6.454 / 42.326 (-82%)
16./00. [3DS] Kaitou Joker: Toki o Koeru Kaitou to Ushinawareta Houseki (Bandai Namco Games) {2015.06.25} (¥5.627) – 5.189 / NEW
17./10. [3DS] Pokemon Omega Ruby / Alpha Sapphire (Pokemon Co.) {2014.11.21} (¥4.937) – 4.899 / 2.648.334 (+13%)
18./00. [PS4] Chaos;Child # (5pb.) {2015.06.25} (¥8.424) – 4.860 / NEW
19./00. [PS4] Ride (Intergrow) {2015.06.25} (¥7.344) – 4.056 / NEW
20./08. [PS4] The Witcher 3: Wild Hunt (Spike Chunsoft) {2015.05.21} (¥8.856) – 4.054 / 122.038 (-34%)



Smash Bros. Wii U/3DS cut content includes Rock Pikmin, Smash Run co-op, more

smash_bros_wii_u_3ds Posted 1 day ago
By (@NE_Brian)

Source Gaming has been poking through the development slides featured in Masahiro Sakurai’s Famitsu column anthologies. The site has dug up some interesting information about cut content in Super Smash Bros. for Wii U/3DS, like initial plans for Rock Pikmin and Smash Run co-op.

Here’s a summary of what’s been shared thus far:

– Rock Pikmin were planned but ultimately put on hold
– These Pikmin would have been heavy with short reach but high attack power
– Smash Run was to receive co-op play
– This idea wasn’t realized due to the 3DS processor’s inability to display multiple fighters on the same screen
– There were also plans for co-op powers at one point
– Sakurai initially considered including four versions of each Special
– Ex: Mario would have been able to launch a double fireball
– Special 4-on-4 Team Battles rules were considered
– Mii Fighters’ Specials were originally going to be included as in-game rewards
– Instead, they ended up as default content



Nintendo now selling Zelda: Wind Waker HD without the gold cover in North America

zelda-wind-waker-hd-new-cover Posted 1 day ago
By (@NE_Brian)

When The Legend of Zelda: The Wind Waker HD originally launched in North America, it was distributed with a gold boxart. This was the only region with such packaging. In Europe and Japan, Wind Waker HD was sold with a blueish boxart.

For whatever reason, North America now has the same packfront as the other two territories. Copies have been spotted with the updated blue boxart. I have no idea why Nintendo decided to change things after such a long period!