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– “Party version of Fracebreaker,” but title is misleading (not really minigames)
– Graphics look great – art style is impressive, moves nicely
– Gameplay has a lot of promise also, but Matt wasn’t able to play it long
– Shot from the sideview, still a 3D boxing game
– Very fast, arcadey

Skate It
– Still not a lot of gameplay available in the version Matt + Daemon played
– Will be a learning curve, but it’ll be a “cool” way to play a skateboarding game – Daemon
– Programmed intuitively
– Grinding all about timing
– Visually not too impressive
– Framerate needs to be up and running – lag won’t be good for the game

DS Version of Skate It
– Developed by Exient
– Looks very, very good for the DS
– Draw all tricks on the touch screen, drawings are similar, so you might do a trick by mistake
– Looks promising

Order Up!
– Latest version more polished, somewhat enjoyable
– Kind of like Cooking Mama/Diner Dash, more control of what you’re doing
– Won’t blow anyone away, but Matt would rather play it than Cooking Mama


Developer’s Voice – Final Fantasy Crystal Chronicles: My Life as a King
SPOGS Racing Info Video
Get Wii Fit with Alyson: Strength Training
LEGO Indiana Jones Info Video
Little League World Series 2008 Info Video
Final Fantasy IV Info Video (DS)
Soul Bubbles Info Video (DS)


Trauma Center: Under the Knife 2


Pool Party is a fully-featured pool and snooker simulation featuring a diverse range of game modes and settings and, of course, will make the best possible use of the Wii’s control system.

Grab your stick and go head-to-head in Pool Party for WiiTM. With 13 different types of pool, including 9-Ball, 8-Ball, Rotation, Black Jack and Snooker, there’s a game of billiards to satisfy any pool shark. You’ll be hustling pros in a range of environments, from the seediest dive bars to opulent mansions and supremely luxurious yachts. Pool Party includes competitors with intelligent AI and tables with real-world physics. With shot placement, targeting and adjustments mediated through the Wii’s motion-sensing control system, Pool Party represents the
most definitive pool simulation yet seen on Nintendo hardware.

Game features:

• 13 different game modes
• 10 different rooms and tables
• Your choice of cue and balls
• Supports single player and multiplayer games
• Full 3D environments and characters with stylized graphics
• Immersive sound environment that enhances the gameplay experience
• Competitors have intelligent AI and the tables have a realistic physics engine.


EDISON, N.J., July 7, 2008 – Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, in partnership with leading developers Mistwalker and AQ Interactive, today announced premier RPG AWAY Shuffle Dungeon for Nintendo DS™. Players take control of the young hero “Sword,” the sole resident left of the once booming Webb Village, who must rescue as many kidnapped townsfolk as possible from a mysterious unknown that has been slowly “spiriting them away.” AWAY Shuffle Dungeon includes creative contributions from renowned industry visionaries: RPG creator Hironobu Sakaguchi, character designer Naoto Oshima and composer Nobuo Uematsu.

“We are very excited to be working with the collective creative talent of Hironobu Sakaguchi, Naoto Oshima and Nobuo Uematsu,” said Jesse Sutton, Chief Executive Officer, Majesco. “Their experience creating high quality, best-selling games means that AWAY will be well-positioned for success when it hits retail this fall.”

In AWAY Shuffle Dungeon, an unknown force has stripped Webb Village of its residents, and now the sole heroic survivor, Sword, must rescue the stolen villagers from the ominous dungeons as he strives to expose and defeat the mysterious thief. Sword must first collect and use various objects including musical instruments to reveal the secret dungeons where prisoners are being held. But successfully saving them is another challenge altogether given a unique timed “shuffle” mechanic that reconfigures the dungeon prisons and hurts Sword and any survivors still caught within when the time runs out. Saved villagers will lend assistance to Sword’s quest, as will the magical ‘Fupongs’ and dungeon treasure he finds that lets him shop in the village specialty stores for armor, weapons, health, medical aid and more.

Ghostlight are on their marks and set to explode out of the starting blocks with the release of International Athletics™ on the Nintendo DS™ and Sony PlayStation® Portable in August, 2008.

In an announcement that is sure to set hearts racing and adrenaline pumping, Ghostlight has confirmed that development duties will be handled by The Code Monkeys. Adrian Hirst, Development Director at Code Monkeys says; “Our goal is to create a highly realistic athletics simulator whilst maintaining a compelling pick up and play game style”

Central to the appeal of International Athletics will be the immense variety of the ten gut-busting events and the innate need of man to compete and win against his fellow man. As a single player game International Athletics will be challenging and rewarding but once taken to the multiplayer level things will really get serious with online leaderboards set to determine who the greatest virtual athlete in the world is. Both formats feature a multiplayer mode with up to 4 players going head to head.

Windy X Windam trailer

Posted 9 years ago by in DS, News | 0 comments

taleshearts1.jpg taleshart2.jpg

– Confirmed for DS
– “Combination Aerial LMBS” battle system
– other characters not in battle can join battle if conditions are met
– Theme song by DEEN. Title “Towa no Ashita” or “Eien no Asu”
– developed by Team Destiny
– 2D anime art, 3D CGI
– Choose between 2D/3D cutscenes (possibly 2 retail games)

Source 1, Source 2


“We’re excited to announce that in the recent months we have decided to reup on our contract with Activision publishing. The recently renegotiated deal may not seem like much of an impact from the outside perspective, but it has laid the ground work and kick started our future project, as well as the possibility of a unique new IP by Infinity Ward, that we’ll have complete control over. We’re excited to be working on our next project, but it’s going to be quite a while before I can share any details on exactly what that project is.” – Infinity Ward website/blog

As is the case in most of these situations, we really have no idea about any possible details about a new Infinity Ward game. Also, this means that the new title could be heading to a Nintendo platform.


This weeks additions to the Wii Shop Channel are bigger, stronger and faster. Its all about excess with these electrifying titles. A new WiiWare offering puts you behind the wheel of a high-octane racer with no regard for speed limits. A classic Virtual Console game transforms you into a larger-than-life beast with a massive appetite for mayhem. Whichever you choose, there will be no skimping on the action.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This weeks new games are:

First Mega Man 9 footage

Posted 9 years ago by in News, Wii | 1 Comment