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warioware my nintendo

The WarioWare: Get It Together! Washi Tape Set has just been added as a new physical reward on My Nintendo in Europe. For 500 Platinum Points, it can be yours.

You’ll be getting three rolls of washi tape featuring WarioWare: Get It Together! designs. Each tape roll measures 2cm wide by 5 meters long. They’re all packed in a 350 g/sqm thick paper box.

Airborne Kingdom trailer

Publisher Freedom Games and developer The Wandering Band have issued a launch trailer for Airborne Kingdom, their sky city builder. It’s out on Switch starting today.

For more on Airborne Kingdom, check out the following overview:

During the Q&A portion of Nintendo’s financial results briefing late last week, Shigeru Miyamoto was asked about the differences between 3D and 2D Mario. Rather than talking about the actual games, he instead decided to share background information on development starting with New Super Mario Bros. Wii.

We’ve heard about this a bit before, but Miyamoto mentioned that Nintendo had attempted to create more accessible and simpler Mario games starting with New Super Mario Bros. Wii, feeling that the series had become “more complicated.” However, with Super Mario Odyssey, it’s been enjoyed by “people of all generations” Because of this, Nintendo wants to try expanding 3D Mario “in new ways.”

Below are Miyamoto’s full comments regarding 2D vs. 3D Mario:

The 2022 Super Mario movie will be Nintendo’s first real foray into the movie business – unless you want to count the 1993 film that it didn’t have too much involvement with. But it sounds like this will only be the first of many additional projects in the future.

During Nintendo’s financial results briefing Q&A session last week, the company was asked if it’s working to develop visual content based on IP other than Mario. Shigeru Miyamoto took on the question, stating that Nintendo is looking to “actively utilize other IP” and “to make each title with care”. Miyamoto added: “We want to work diligently to build up a strong offering.”

Below are Miyamoto’s full comments on future visual content outside of Mario:

next system after switch

Last week, Nintendo reconfirmed what everyone pretty much assumed by mentioning that it has plans for another system following the Switch. One investor attempted to get more out of the company by asking about the next generation of hardware during the Q&A portion of a financial results briefing last week. 

Nintendo president Shuntaro Furukawa responded and started out by discussing the current situation with Switch. Despite being nearly five years old, he reiterated that “the system is at the mid-point of its lifecycle” and “a foundation for growth has been laid that exceeds what we previously considered to be a conventional hardware lifecycle.”

During a Q&A session for its financial results last week, Nintendo further discussed the impact of current chip shortages on Switch hardware production and how it’s dealing with the situation. President Shuntaro Furukawa, Ko Shiota (director, senior executive officer), and Shigeru Miyamoto all chimed in.

Furukawa stated that “the future if uncertain” when it comes to the necessary semiconductor components that are in short supply at present, and will be “maximizing our software sales as much as possible” to continue Switch momentum. Shiota noted that hardware developers “are also continuing to take measures such as evaluating alternative components and reviewing our designs.” As for Miyamoto, he explained that actual software development is still proceeding as planned, not to mention that its mobile and video content efforts are unaffected.

Furukawa, Shiota, and Miyamoto said the following when asked about Switch production with chip shortages:

Compared to how things were during the NES era when gaming really took off for Nintendo, the company has to compete with many more platform holders. There’s obviously competition from Sony and Microsoft, not to mention that tons of people primarily play games on phones these days. More competing platform holders are also entering the gaming industry, so how will Nintendo position itself?

That’s the exact question one investor asked the Big N during the Q&A portion of its financial results last week. President Shuntaro Furukawa responded by stating that Nintendo “would like to grow by continuously offering the unique entertainment which is enabled by our integrated hardware-software development.” Outside of its hardware-software gaming business, Nintendo Accounts, and IP expansion, another important point is “to generate new interest in Nintendo games among people who normally do not play games, and encourage consumers who once used our game systems to return and start playing again.”

Furukawa’s full words regarding competition::

The Smurfs Mission Vileaf gameplay

Gameplay has emerged for the Switch version of The Smurfs: Mission Vileaf. The title’s launch started on the console a few days ago.

The Smurfs: Mission Vileaf just came to Europe following a short delay, though fans in North America will have to wait a bit longer. The stateside release is set for November 16.

Here’s some information about The Smurfs: Mission Vileaf:

shin megami tensei Beelzebub

We’ve got the latest demon trailer for Shin Megami Tensei V, which shows off Beelzebub. This creature has had a massive presence throughout the entire franchise having appeared in a truckload of different titles.

Here’s some background information on Beelzebub, thanks to the Megami Tensei Wiki:

Big Brain Academy: Brain vs. Brain is about a month away, and Nintendo is picking up its promotional efforts with a series of new videos. Along with the latest Japanese trailer, we’ve got a bunch of commercials.

Here’s some information about the title:


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