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A week from today, the action-exploration game Odallus: The Dark Call will be out on the Switch eShop. Have a look at some footage below.

Atlus finally announced earlier today that Persona Q2: New Cinema Labyrinth is heading west. In both North America and Europe, it’s scheduled for June.

Atlus has since confirmed that, for the overseas version, it will only be playable with a Japanese voice track and English subtitles. “There are no plans to add an English dub to the game at this time,” the company told IGN.

No further comments were shared, so it’s unclear why exactly Atlus isn’t going with a dub. It’s possible that they may not want to sink in extra costs as 3DS software sales have slowed and many gamers have moved on to Switch. Since we lack an explanation, fans can only speculate.

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To kick off February, Nintendo and Camelot are introducing Boom Boom as the latest playable character. Check out some footage below.

Fire Emblem Heroes

Nintendo and Intelligent Systems have revealed the results of the third Fire Emblem Heroes – Choose Your Legends event. On the heroes side, Alm placed first while Eliwood was second. Meanwhile, for the heroines, Micaiah took top honors while Camilla placed second.

All four of the winners will be released in “special versions” at a later date. For a more comprehensive breakdown of the results, continue on below.

This information comes from Nintendo president Shuntaro Furukawa…

I would also like to make the first announcement here that we are preparing for opening Nintendo TOKYO, the first official Nintendo shop in Japan. We are hoping it will be a new point of contact between consumers and Nintendo that a wide range of people, regardless of age, gender, or experience with games can enjoy. In addition to selling products such as video game systems, software and character-based merchandise, we plan to host events and offer opportunities to play games, and are preparing to make this shop a new base for communicating Nintendo information in Japan.

Nintendo TOKYO is scheduled to open in SHIBUYA PARCO (building name tentative) in the fall of 2019. We will announce further details on each of these initiatives at a later date.

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This information comes from Nintendo president Shuntaro Furukawa…

Theme park development with Universal Parks & Resorts is underway. Construction on the “Super Nintendo World” area at Universal Studios Japan is to open in time for the 2020 Tokyo Olympics. In addition, the development of animated film based on “Super Mario Bros.” with Illumination is moving along for an anticipated theatrical release around 2022.

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This information comes from Nintendo president Shuntaro Furukawa…

For the IP expansion business, we will work mainly through partnerships with other companies to expand the number of people who have regular access to Nintendo IP in areas other than video games. Through character merchandise, theme parks, and other such business licensing business initiatives and initiatives in the video content business, such as film, we aim for consumers to receive the games and worlds Nintendo creates as more familiar entertainment experience. Through the accumulation of such initiatives, we will increase the value of Nintendo IP which forms the foundation of our competitiveness as we move forward with our business. We are aiming to encourage the great number of consumers worldwide to love Nintendo and continue loving it.

And the progress around the world beyond countries and areas with the IP expansion business has been made, releasing a variety of character merchandise and forging collaborations with partner companies.

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This information comes from Nintendo president Shuntaro Furukawa…

In the mobile business, it is of course important to find the right playstyle for smart devices, but we also want to use the overwhelming volume of smart devices to increase the points of contact between Nintendo IP and consumers all over the world. To increase the profitability of the mobile business as a whole, we will maintain and expand services for existing titles while developing new ones. To that end, we plan to proactively drive and discuss partnerships with other companies to utilize their various strengths. Our goal in doing so is to make sure consumers around the world are able to continue playing Nintendo entertainment.

We use events, major updates, and other methods to ensure that consumer continue to enjoy our existing applications. Fire Emblem Heroes is almost completely localized into Portuguese, and will be released in the South American market. Likewise, Dragalia Lost will also be newly released in English-speaking countries such as Canada, UK, and Australia.


This information comes from Nintendo president Shuntaro Furukawa…

In last September, we launched Nintendo Switch Online, a paid service that expands the online functionality of Nintendo Switch. Nintendo Switch Online has had a good start, with the number of subscribers surpassing 8 million accounts not including free trials. In keeping with our goal of providing Nintendo Switch owners with “More Games. More Features. More Fun,” we are working on continuing to expand the service offerings.

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This information comes from Nintendo president Shuntaro Furukawa…

Nintendo’s core business will continue to be the integrated hardware-software video game platform business. To constantly create fresh surprises, never forgetting the spirit of originality based on the belief that the “value of entertainment lies in its uniqueness.”

And our goal is for consumers to experience the kinds of Nintendo entertainment made uniquely possible on a dedicated video game platform, and keep them playing and enjoying it..

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