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Animal Crossing: Pocket Camp is gearing up for New Year’s with limited time goals. Players can help animals eat fortune cookies in order to clear as many goals as they can. By placing the event in-game reward New Year neon 19 sign at your campsite, you can light up the new year when it arrives.

The limited-time New Year’s Goals will be live until January 1.

Recently, Japanese magazine Famitsu interviewed Persona Q2 director Yuta Aihara and producer Daisuke Kanada. Two discussions were published in back-to-back issues. Aihara and Kanada spoke about the reactions from fans, improvements made compared to the first entry, and more.

We’ve readied a full translation of both interviews. You can read the talks in full below.

BQM: BlockQuest Maker

BQM: BlockQuest Maker was originally scheduled to hit Switch sometime this past fall. That didn’t happen in the end, but it did just come out in Japan. We also finally have a concrete release date for the west. The eShop shows it’ll be out on January 10.

BQM is a dungeon RPG that, as the name implies, allows players to make their own creations. We have more details below.

Super Smash Bros. Ultimate

This month’s EDGE review scores are as follows:

Monster Energy Supercross - The Official Videogame 2

Milestone issued a new gameplay video for Monster Energy Supercross – The Official Videogame 2. Get a look at the new, extended, enhanced Compound Area below.

Super Smash Bros. Ultimate

This week’s Switch eShop charts are as follows:

More:

This week’s issue of Famitsu contains New Year’s greetings for a variety of developers. Two representatives from Game Freak were included as part of the feature: Junichi Masuda and Shigeru Ohmori. Both reflected on the past year and vaguely teased what’s to come in the future:

Here’s what Masuda and Ohmori said:

Takafumi Kiuchi was the lead artist on The Legend of Zelda: Breath of the Wild. One of his major roles was coming up with the designs for the Guardians. In the recently-translated Zelda: Breath of the Wild – Creating a Champion art book, Kiuchi spoke about their creation.

Interestingly, Kiuchi revealed that the Guardians weren’t set as being Link’s allies or enemies when development was in its early stages. He therefore went with a design that was more neutral. Kiuchi also said that “there was a design for a giant, fortress-like Guardian that was equipped with multiple beam cannons, but we were ultimately unable to implement it.”

Several new games out came out this week on the eShop. If you’re interested in checking out what’s new in screenshot form, take a look at the gallery below.

This week’s episode of Nintendo Minute has gone live. In today’s video, Kit and Krysta look back on some of their favorite moments of 2018. Check out the full episode below.


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