Submit a news tip



Ubisoft published a launch trailer for Rayman Legends Definitive Edition, out today on Switch. View the video below.

New LEGO Dimensions packs are out today featuring The Powerpuff Girls, Beetlejuice, and Teen Titans Go. Have a look at a trailer for all of the additions below.

Koei Tecmo issued a bunch of news about Nights of Azure 2 today. We have news about the game’s combat, free DLC, and a new trailer.

First up, here’s what you can expect from Nights of Azure 2’s combat:

The embargo for Metroid: Samus Returns has lifted, and the reviews are in. We’ve rounded up early verdicts for the game below.

Nintendo Everything – Thumbs Up
IGN – 8.5 / 10
GameSpot – 9 / 10
GamesBeat – 90 / 100
GameXplain – Loved
Nintendo World Report – 9.5 / 10
Nintendo Life – 10 / 10
Kotaku – N/A
Destructoid – 8 / 10
Easy Allies – 4.5 / 5
USgamer – 5 / 5
Polygon – 9 / 10
GameReactor – 8 / 10

Nintendo Network

Nintendo will be conducting another round of Nintendo Network ID maintenance next week. It’ll be taking place Monday afternoon in the states and during the evening in Europe.

The maintenance schedule is as follows:

– 1 PM PT (September 18) – 5 PM PT (September 18)
– 4 PM ET (September 18) – 8 PM ET (September 18)
– 9 PM in the UK (September 18) – 1 AM in the UK (September 19)
– 10 PM in Europe (September 18) – 2 AM in Europe (September 19)

Source

This month’s issue of CoroCoro has started to leak. In it, some new information about Pokemon Ultra Sun and Pokemon Ultra Moon is provided.

First up, the forms shown on the boxarts are fusions of Solgaleo / Lunala and Necrozma. The Solgaleo style one is known as “Necrozma Mane of Twilight” while Lunala’s is “Necrozma Wings of Dawn”.

We’ll keep this post updated as more leaks come in.

Source

Warner Bros. has published three more spotlights for the new content in LEGO Dimensions. Watch videos for Starfire, Beast Boy, and Raven below.

Following Star Fox 2, Nintendo has published the second developer interview conducted for the Super NES Classic Edition’s launch. Director Kazunobu Shimizu, main programmer Yasunari Nishida, and designer Takaya Imamura were brought in to go in-depth about the making of F-Zero.

There’s really a whole lot of interesting stuff on this interview. Nintendo said that F-Zero was one of its first games that was created in-house, talked about the first demo having Hot Wheels-esque toy cars, how Shigeru Miyamoto’s suggestion of removing an invisible wall really opened things up during development, Captain Falcon originally being designed as the mascot for the SNES, and more.

You can read Nintendo’s full interview all about F-Zero below.

Gears for Breakfast indicated in May that the indie developer was having issues obtaining Switch development hardware. That situation has now been rectified.

The good news is that both Gears for Breakfast and publisher Humble have access to Switch devkits. The bad news is that, for the time being, no official announcement has been made about a release on Nintendo’s console.

We have the following update from Gears for Breakfast:

Hey everyone, thank you so much for your continued support for A Hat in Time!! A while ago, we asked our fans to make sure to let everyone know how much you care for the game, and you really have! Humble and Gears now have access to Nintendo Switch devkits. Unfortunately we won’t have time to touch the devkits for a while now that we’re SO close to release (October 5th). Additionally, we’d like to remind everyone that there are NO PLANS for additional releases until we make any kind of official announcement.

If we had to guess, A Hat in Time will likely appear on Switch in the future. It just might take some time for that to happen.

Source

 

The wait for Hive Jump on Wii U is finally over. Graphite Lab announced a release date today, with the game now set for September 28 in North America.

On Wii U, Hive Jump will have the following features:

Mini-Map: The Wii U GamePad mini-map will display the layout of the hive as you explore it, and reveal points of interest like doors and chests. Hazards like lava and spikes are labelled as pink tiles, and destructible walls as orange. Players can switch between this mini-map view, and the next Wii U GamePad feature!

Off-Screen Play: You can play Hive Jump entirely on the Wii U GamePad! When in a hive, simply hit the Select button to switch between seeing the mini-map on the Wii U GamePad and seeing mirrored gameplay on it. It goes almost without saying that the Wii U GamePad also outputs sound through its speakers, or optional headphone jack.

Hive Jump was originally going to cost $19.99 on Wii U. However, it has been revised to $14.99 after some “very long conversations about the best price point”.

More information about Hive Jump can be found at the source link below.

Source


Manage Cookie Settings