Zelda: Breath of the Wild sales boosted by 50% in the UK as Switch stock slowly returns to stores
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 0 comments
The Legend of Zelda: Breath of the Wild maintained strong positioning on the UK charts. As mentioned yesterday, it was the sixth best-selling individual game for the week of March 25, and the tenth best-seller on the all formats chart.
According to GamesIndustry, sales of Zelda experienced a 50 percent boost. The site attributes that to Switch stock, as “units begin to trickle their way back into retailers”.
Thanks to Arison for the tip.
Miitomo – returning Miitomo Drop stages (3/27/17)
Posted on 7 years ago by Brian(@NE_Brian) in Mobile, News | 0 comments
Miitomo has been updated with more content. Users will find returning stages with more items.
“The decisive battle! The Battle of Miitomo” is the returning theme. The stages provide the following:
– Shogun helmet
– Shogun armor
– Warrior wrap
– Treasured sword
– Warrior princess wig
– Warrior princess armor
– Cherry blossom tee
– Cherry blossom jeans
– Princess flower hairpin wig
– Princess kimono
– Camellia dress
– Camellia pumps
The returning stages will be available until March 30 at 6 PM PT / 9 PM ET.
More: Miitomo
New Switch update out now (version 2.1.0)
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 48 Comments
Switch’s first system update since launch is now available for download. Version 2.1.0 is out now for all users worldwide.
Keep in mind that it does not add any new functionality. “General system stability improvements to enhance the user’s experience,” Nintendo says of the update.
You should be able to continue playing any game you have open while the update downloads. The same goes for accessing the eShop.
More: system update, top
Minecraft: Wii U Edition – Glide Mini Game footage
Posted on 7 years ago by Brian(@NE_Brian) in News, Wii U | 0 comments
Earlier today, the Glide Mini Game was announced for Minecraft on consoles. It should be coming to various systems tomorrow, including Wii U. Tons of footage can be found after the break from a live stream on Twitch.
More: 4J Studios, Minecraft: Wii U Edition, Mojang
Anew: The Distant Light targeting Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 3 Comments
Anew: The Distant Light was successfully funded on Kickstarter last week having raised over $35,000. Before the campaign ended, developer Resonator added in a Switch stretch goal, which was met just before the campaign ended.
As for what the stretch goal entails, Resonator says:
“This is a commitment to full due diligence in planning for development of a Switch port. Their indie program currently appears to be very limited and they are not accepting many games. We anticipate that it will open for more developers at some point, but we will aggressively pursue it regardless. We will acquire dev kits, attempt to establish a developer relationship for the platform like we already have for PlayStation and Xbox, and we will analyze the hardware for technical constraints that we need to optimize around. Doing this early makes a Switch port much more likely and faster to arrive.”
Anew: The Distant Light is a single-player open-world action game taking inspiration from Metroid, Cave Story, and Dark Souls. It’ll be packed with battles, puzzles, and exploration.
Anew: The Distant Light is tentatively planned for July 2018. We’ve included a trailer below.
More: Anew: The Distant Light, indie, Resonator
LEGO City Undercover’s packaging mentions needing up to 13GB of space for “game download” on Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch | 115 Comments
When you purchase a physical copy of a game, you don’t normally anticipate needing to download much data. But in the case of LEGO City Undercover on Switch, that apparently won’t be the case.
LEGO City Undercover’s new version is starting to show up at retailers, and it gives us a final look at the box. The big takeaway is that up to 13GB of storage may be needed for “game download.”
Super Meat Boy Forever is a possibility for Switch
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch eShop | 2 Comments
Team Meat has been tinkering on Super Meat Boy Forever since 2014. It’s now the team’s primary project, so development is in full force.
Super Meat Boy Forever wasn’t initially targeted for consoles, but Team Meat might be expanding its horizons. The team wrote on Twitter today that its upcoming game is a possibility for Switch.
MeatBoy Infinite definitely won't. be..But Super Meat Boy Forever might! https://t.co/xfToKpUrOt
— Team Meat (@SuperMeatBoy) March 27, 2017
Super Meat Boy Forever was originally imagined as a game that can be played with a simple control scheme. It’s planned to have a randomly generated level structure, full story, six chapters, and twice the amount of bosses as the original. While it’s not an endless runner, an endless mode will be included with high scores and daily runs.
Super Meat Boy Forever has surely come a long way since 2014, but you can see what it looked like during early development in 2014.
More: Super Meat Boy Forever, Team Meat
World Sports Competition, Battle Lode Runner, Super Star Soldier should be on the Wii U Virtual Console soon (TurboGrafx-16)
Posted on 7 years ago by Brian(@NE_Brian) in News, Wii U eShop | 6 Comments
The Wii U Virtual Console has been on a roll as of late with TurboGrafx-16 games. More appear to be on the way, judging by new classifications.
World Sports Competition, Battle Lode Runner, Super Star Soldier have all been rated by the ESRB. We don’t have release dates, but there’s a good chance that all three will be rolled out over the next few weeks.
Player sends Link gliding over 7,500 meters during 22-minute flight in Zelda: Breath of the Wild
Posted on 7 years ago by Brian(@NE_Brian) in News, Switch, Wii U | 24 Comments
One mini-game in The Legend of Zelda: Breath of the Wild tasks you with gliding as far as you can. Players are now trying to come up with inventive ways of extending their run and going for the world record.
In a new run, one person used Link’s paraglider to travel 7,616 meters across Hyrule. This was done in 22 minutes, as shown in the video below. It wasn’t easy, and some tricks were used – such as using bomb arrows and the wind as well as plenty of potions to restore Link’s stamina.
Natsume explains spelling error of company’s name on Harvest Moon 64 title screen
Posted on 7 years ago by Brian(@NE_Brian) in News, Wii U eShop | 30 Comments
When Harvest Moon 64 originally came out many years ago, it came with a bit of a noticeable spelling mistake. On the title screen, Natsume’s name was written as “Natume”.
The error has been back in the news due to the recent release of Harvest Moon 64 on the Wii U Virtual Console. In its latest “State of the Farm” update, Natsume thought it would make sense to explain why it happened in the first place.
Natsume wrote:
“With the recent release of Harvest Moon 64 on the Wii U Virtual Console in both North America and Europe, let’s answer that one important question everyone has been talking about for 17 years: What’s up with the spelling of ‘Natume’ on the title screen in Harvest Moon 64?!