Nintendo Classic Mini: Super Nintendo Entertainment System up for pre-order on the Nintendo UK store
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 3 Comments
Update: Now sold out. Definitely didn’t last long!
Original: The Nintendo UK store is now taking pre-orders for the Nintendo Classic Mini: Super Nintendo Entertainment System. Get your reservation in here. We’re not expecting pre-orders to last terribly long, especially given how quickly it sold out on Amazon UK yesterday.
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Sonic Forces devs on the custom character system, development started before Mania, more
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch | 3 Comments
A new Sonic Forces interview has gone up on Nintendo UK’s website. Sonic Team head Takashi Iizuka and producer Shun Nakamura participated in the discussion.
We have some highlights from the interview below. Iizuka and Nakamura spoke about how Sonic Forces isn’t a sequel to Sonic Generations, the custom character system, appealing to all types of players with this game and Mania, and fans comparing New Donk City from Super Mario Odyssey to Sonic Adventure.
More: interview, SEGA, Shun Nakamura, Sonic Forces, Takashi Iizuka, top
Star Fox 2 programmer surprised and excited that the game is finally launching
Posted on 8 years ago by Brian(@NE_Brian) in General Nintendo, News | 14 Comments
After more than two decades, Star Fox 2 is finally seeing release. Nintendo will be including the title in the Super NES Classic Edition at the end of September.
Kotaku emailed Dylan Cuthbert, the game’s original programmer, to talk about the news. Although Nintendo didn’t bring him on board for the Super NES Classic Edition launch, he’s personally excited, saying that it made his day.
Cuthbert also reflected on why Star Fox 2 never saw release in the first place:
“Our older retro form of 3D just didn’t cut it anymore and Nintendo didn’t want to raise comparisons. I agree that strategically (if not emotionally) it was the correct decision. But now our older retro form of 3D is the new cool kid on the block, it’s perfect timing!”
More: Dylan Cuthbert, interview, Star Fox 2
New Nights of Azure 2 footage
Posted on 8 years ago by Brian(@NE_Brian) in Switch, Videos | 2 Comments
Gust shared two new videos for Nights of Azure 2. One strictly shows gameplay while the other has event scenes. Both can be found below.
Minecraft getting new update on Switch / Wii U tonight
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch eShop, Wii U eShop | 0 comments
Minecraft will be updated very soon on Switch and Wii U with the latest features and DLC. Along with the Glide Giants Track Pack and Mini Game Heroes Skin Pack, new achievements, mobs, and more will be available.
Below are the full patch notes:
Pac-Man Vs. coming to Namco Museum on Switch
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch eShop | 8 Comments
During a previous Nintendo Direct, it was announced that Namco Museum is on the way to Switch. The latest issue of Famitsu now makes the collection official Japan and also confirms the addition of another title: Pac-Man Vs.
Pac-Man Vs. was actually developed by Nintendo. Bandai Namco published the game on GameCube, which later ended up on DS as well.
Here’s the full lineup of titles featured in Namco Museum:
More: Namco Museum, Pac-Man Vs., top
Snake Pass teases upcoming DLC with summer sale
Posted on 8 years ago by Brian(@NE_Brian) in News, Switch eShop | 5 Comments
Sumo Digital isn’t done with Snake Pass. In July, the studio will release the first DLC for the game.
Those who have yet to purchase Snake Pass may want to take advantage of a new discount. It’ll be 40 percent off until July 4.
Here’s a video teasing Snake Pass’ upcoming DLC and announcing the sale:
Source: Sumo Digital PR
More: sale, Snake Pass, Sumo Digital
ARMS – Arena Mode footage
Posted on 8 years ago by Brian(@NE_Brian) in Switch, Videos | 3 Comments
One of the new elements added with ARMS version 1.1.0 is the Arena Mode. Take a look at some footage of it in action below.
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Rocket League dev did “custom work” to bring the game to Switch, currently ahead of schedule
Posted on 8 years ago by Brian(@NE_Brian) in Switch | 6 Comments
Switch was made to be compatible with Unreal Engine 4. Unreal Engine 3, however, is another story. The older version isn’t supported as well, which made it a bit tricky to bring Rocket League to Switch.
Psyonix head Jeremy Dunham talked with GamesBeat about porting Rocket League to Switch, which is being done with some help from Panic Button – the same team that worked on the Xbox One version. He said:
“We feel really confident about it. In the beginning, we weren’t so sure. We had to do custom work. The Switch by itself doesn’t have inherent Unreal 3 support. It only has Unreal 4. To support 3, we had to do custom work.”
Dunham also reiterated what we’ve heard previously – that Rocket League will be 720p and 60 frames per second at all times.
“The main compromise we had to make is we’re running the game in 720p rather than 1080p, even on the TV. It’s our opinion that it’s much more beneficial for the game to run fast at 60 frames per second than to look the absolute best. We’ll ship at 60 frames per second for the docked version and the undocked version.”
Dunham also had some encouraging words about the overall state of Rocket League on Switch. The team “didn’t think we would have it running this smooth, this early.”
“We’re actually ahead of where we thought we’d be. We didn’t think we would have it running this smooth, this early. For a while we were concerned about whether we’d have anything to show at E3 at all. We have a very talented team at Psyonix. Our engineers have done a lot of hard work to make sure this runs as well as it does already. We’ve already discovered things in the last few weeks that we weren’t aware of a few weeks ago. It’s already made the game perform incredibly. We’re very encouraged.”
More: interview, Jeremy Dunham, Psyonix, Rocket League, top
Nights of Azure 2 details and screenshots cover Malvasi, The Three Popes, Lily characters
Posted on 8 years ago by Brian(@NE_Brian) in News, Screenshots, Switch | 0 comments
New details are in for Nights of Azure 2. The latest information covers Malvasi (“Queen of the Moon”), The Three Popes, and Lily characters. Find everything rounded up below with screenshots included, courtesy of Gematsu.
Malvasia, the “Demon / Queen of the Moon” (voiced by Yu Shimamura)
– The head of the demons who emerged as a replacement for the Nightlord who disappeared
– She can be sealed away by offering the “Bride of Time”
– It is said that she was a calm demon in the past, but now for some reason seems to be trying to envelop the world in eternal night
– —A being that appears divine
– She addresses Alushe with cold eyes and a disinterested tone
The Three Popes, “The Top of the Curia” (voiced by Reiko Suzuki)
– The top of the Curia, who are trying to offer up the Bride of Time in order to seal the Queen of the Moon
– After reflecting on the dictatorial rule of the former pope, the new popes were established as a three-person parliamentary system to make decisions
– The three popes calmly gaze at Alushe and company through the openings of their majestic outfits
– With light shining through the stained glass behind them, the three popes give off a cold atmosphere during an audience
– Even those that belong the Curia have not seen their faces









