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– Music game
– Made by EA Montreal
– In development in late 2009
– Was targeted for release for the following year
– Would have been a Wii exclusive
– Development lasted 2 months
– Never advanced past the pre-production phase of development
– Was being prepared as EA’s response to Just Dance
– Motion dancing mechanics to Ubisoft’s game
– Would have added a singing component via a USB microphone
– Would have supported up to 4 players locally with any combination of the two gameplay types (karaoke and dancing) simultaneously
– Rock/pop music
– Plans for customizable avatars for players
– Cancelled in mid-November 2009
– After the success of EA’s Wii titles began to dwindle, EA Montreal was subject to a complete studio refocus

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While North America and Europe just got EarthBound Beginnings on the Wii U Virtual Console this past week, Japan has had access to the title for 25 years. You might be interested to hear that a couple of changes were made from the original game.

Players have noticed two modifications. The crow, which was smoking a cigarette in the Famicom release, had ditched it in the Wii U version. A reference to Dragon Quest IV has also been removed, though this was not present in the GBA release either.

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This information comes from Metroid Prime series producer Kensuke Tanabe…

“Well, first I would say that the focus on the battle between the Federation Forces and the Space Pirates was an idea I had since I was involved in Metroid Prime 3. It’s similar to with Metroid Prime Hunters, how we relied on NST [Nintendo Software Technology] to do that. Hunters deals with the relationships between the bounty hunters besides Samus in the world of Metroid. We wanted to make something that would show the fight between the Federation and the Space Pirates, but there was no company that would make that for us.”

“In making this game we initially intended it to launch alongside the New Nintendo 3DS, but we were a bit late in doing that. The team who’s schedule was free at the time was Next Level Games, and so we turned to them.”

Source

Siliconera has shared new details about Mega Man Legacy Collection’s Challenge Mode in an article published today. Read on below for an information summary.

– Challenge Mode has many different objectives
– Ex: rush to defeat all of Mega Man 2’s bosses
– Ex: see how quick you can defeat Mega Man’s Yellow Devil
– One challenge blends stages from all six Mega Man games into one
– This begins on Cutman’s stage from Mega Man and after a fight with a Big Eye, a black hole whisks players to a stage from Mega Man 2
– Each stage transition reloaded Mega Man will a fully charged stock of weapons from the game he jumped into
– Challenges are timed
– Item 2 in Mega Man 2 creates a helpful rocket sled that lets you fly past bottomless pits in one of the Mega Man 2 challenges
– Players have five minutes to complete a challenge
– Your best time is saved
– Challenges include:

– Mega Man 1 – 6 (has levels from all six Mega Man games)
– Mega Man 1 Megamix (a remix challenge only with levels from Mega Man 1)
– Mega Man 1 Robot Rush
– Yellow Devil (a battle with Dr. Wily’s Yellow Devil)
– Mega Man 2 Megamix
– Mega Man 2 Robot Rush

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Two new 8-bit Mario amiibo are launching in conjunction with Super Mario Maker. In the UK, we’ve learned that one of them will only be sold as part of a limited edition bundle.

Here’s a post from the amiibo UK Facebook page confirming the news:

To celebrate the 30th anniversary of Super Mario Bros. these two amiibo will be released on 11 September, one of them as part of a limited edition Super Mario Maker bundle. Tap these amiibo to add a Big Mushroom power-up to your course and add a retro visual filter to the game!

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Another new Mii is being out to 3DS owners via SpotPass today. Hiromada Shikata is the latest addition, and can be accessed via the StreetPass Mii Plaza.

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Next Level Games

Yesterday, Next Level Games revealed Metroid Prime: Federation Force as its next game. This might not be the only project the developer is working on.

Liam Robertson from Unseen64, who is often able to acquire information about cancelled titles as well as ones still in the works, says that Next Level has been creating a Wii U game. Since we didn’t hear about it during yesterday’s Digital Event, it’s a possibility that it’s been moved to the NX.

Source

Nintendo World Report has shared a new video of Mario & Luigi: Paper Jam. It’s 34 minutes in length, and has audio from the game. Check it out below.


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