Captain Toad: Treasure Tracker frame rate test
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U | 11 Comments
The video above comes from Digital Foundry’s latest technical report focusing on Captain Toad: Treasure Tracker. You’ll notice that the game consistently hits 60 frames per second.
Digital Foundry also confirms that Captain Toad runs at 1280×720.
You can check out the site’s full analysis on Captain Toad here.
More The Deer God footage
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: indie, The Deer God
Long lines form for Youkai Watch 2: Shinuchi launch in Japan
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 9 Comments
Youkai Watch is very, very big in Japan. So it should come as no surprise that the series’ latest entry, Youkai Watch 2: Shinuchi, is already causing a craze.
Famitsu took a few photos outside Biccamera in Toshima, Tokyo’s Ikebukuro district. Youkai Watch 2: Shinuchi went on sale starting at 8 AM at most stores, though Famitsu arrived an hour earlier. The line started out with 50 people, but quickly grew to 100 by the time the game went on sale.
More: Japan, Level-5, Youkai Watch 2: Shinuchi
Screenshots of this week’s Nintendo Downloads (12/11/14, North America)
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, Screenshots, Wii U eShop | 0 comments
More: Nintendo Download, Virtual Console
Mario Party 10 receives Australian rating
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 4 Comments
Mario Party 10 has now been classified in Australia. I’m not sure if this was mentioned before, but it now looks like we have official confirmation that NDCUBE is the main developer of the project. They’ve led the way on the past few Mario Party games, so that shouldn’t be a big shock to most!
More: Australia, Mario Party 10
Devil Survivor 2: Record Breaker pre-orders open
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Captain Toad inspired movie trailer bloopers feat. TJ Smith, Random Encounters
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 4 Comments
Nintendo Minute – chatting with Koji Kondo
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 1 Comment
More: Koji Kondo, Nintendo Minute, top
Sonic Riders was once planned for GBA
Posted on 10 years ago by Brian(@NE_Brian) in GBA, News | 0 comments
Sonic Riders was once in development for the Game Boy Advance, according to the portfolio and resumes for artists Keith Erickson’s portfolio and Arvin Bautista.
Backbone Entertainment was developing the handheld port for the GBA alongside the PSP edition. However, the version for Nintendo’s portable was cancelled after SEGA’s Japanese division saw the game and requested they incorporate more 3D. Because the engine would have needed a complete overhaul, the project was scrapped.
More: Backbone Entertainment, SEGA, Sonic Riders
Phoenix Wright: Ace Attorney localization editor originally suggested “Roger Wright” name
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, News | 5 Comments
Phoenix Wright is a character we’ve all come to love over the years. But did you know that he could have had a different name?
Alex Smith, a localization editor working on Phoenix Wright: Ace Attorney, said he originally suggested the name Roger. ‘Pierce,’ ‘Xavier,’ ‘Marcus,’ and ‘Zane’ were also on the list of proposed first names for Phoenix.
Smith told USgamer:
“My original suggestion for Phoenix Wright was ‘Roger Wright.’ I had come up with a list of first names and a list of last names, and submitted that to Capcom. And, in those, ‘Phoenix’ was one of the first name options, but pretty far down on my list. And Roger was at the top. And ‘Wright,’ I felt, had to be the his last name, because of the pun in Japanese… ‘Naruhodo’ was used so many times in the text as a joke. Also, it’s just self-deprecating humor, where the one guy whose name is ‘I get it!’ just doesn’t get it. I needed something that was bold and like, ‘Yeah right, I got it!’ so he could say that and kind of own that attitude, even though he had no idea what he was doing.
“So ‘Wright’ was there, and ‘Roger’ was my first choice, because heroes—they like to have alliteration. Also, if you’ve ever seen the movie Airplane, [‘Roger’] is a great source of silly jokes as well. So that seemed like a name with a lot of potential. They ended up going for ‘Phoenix’ because they liked the heroism of it, and there was a comment from the Japanese dev team—they felt like ‘Roger Wright’ sounded too much like ‘Roger Rabbit.'”