VD-Dev estimates that IronFall Invasion will take 7-8 hours to complete
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 6 Comments
IronFall Invasion sounds like it will be a pretty lengthy experience. As part of an interview with Ask Your Mum Gaming, the studio said that there will be several hours of gameplay – specifically 7 or 8 hours. There will be 11 levels in total.
VD-Dev also commented on other aspects of IronFall Invasion. The game features mini-games as previously mentioned, along with ten different enemies, big bosses, and numerous weapons.
More: indie, IronFall: Invasion, VD-Dev
Video: A look at Monster Hunter 4 Ultimate’s towns
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
More: Capcom, Monster Hunter 4 Ultimate
XBridge gameplay trailer
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: indie, Varia Games, XBridge
Mekazoo planned for Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 3 Comments
Good Mood Creators has announced “Mekazoo”, a new side-scrolling platformer for Wii U, PlayStation 4, Xbox One, and PC. The camera shifts through different angles depending on the action shown on-screen.
In Mekazoo, players can control five mekanimals such as a fast-moving armadillo. Other characters can be unlocked including a frog, a wallaby, a panda, and a pelican. Mekanimals can pair up and players will be able to switch between them at will.
Check out a trailer for Mekazoo above. The game is due out later this year.
More: Good Mood Creators, indie, Mekazoo
Monster Hunter 4 Ultimate – Kirin and Gore Magala videos
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Videos | 1 Comment
More: Capcom, Monster Hunter 4 Ultimate
Video: Fan manages to complete Super Mario World with a score of zero
Posted on 10 years ago by Brian(@NE_Brian) in General Nintendo, Videos | 4 Comments
More: Super Mario World
Western fans primarily requested off-TV play for Xenoblade Chronicles X
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U | 17 Comments
Monolith Soft shared a bit more about off-TV play in Xenoblade Chronicles X in a series of posts shared on Twitter today.
Off-TV play came about, at least partially, because of requests from overseas fans. Director Koh Kojima was initially uncertain whether or not off-TV play would work as intended due to the sheer amount of information displayed on the screen during battles. Thankfully, things turned out okay, so the feature was implemented.
A couple of short Rusty Pup clips, a few pieces of art
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 2 Comments
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