Conception II: Children of the Seven Stars screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 0 comments
Aonuma on why Zelda: A Link Between Worlds’ Hero mode isn’t available from the start
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 9 Comments
The Legend of Zelda: The Wind Waker HD and The Legend of Zelda: A Link Between Worlds both offer Hero modes. In the former title, it’s accessible right away. But in A Link Between Worlds, players must complete the game before tackling the more difficult mode.
Zelda producer Eiji Aonuma discussed why this is so while speaking with ONM. In the magazine’s latest issue, he explained that some gamers may have already played Wind Waker on GameCube, but since A Link Between Worlds is brand new, the team “felt that it was more suitable to have the players first enjoy the game at an appropriate difficulty level and then let them try a harder challenge.”
Aonuma’s comments in full:
Wii U project “The Letter” takes to Indiegogo for funding
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 7 Comments
TreeFall Studios has temporarily put “Forbidden Sanctity” on hold. But in the meantime, the developer has launched an Indiegogo campaign for “The Letter”, a potential new exclusive for the Wii U eShop.
Below is an official overview of the title:
This game is a exploration and narrative based horror game for the Nintendo Wii U. Michael Kennedy is a young boy who receives a letter from his father who recently took an “off the books” construction job in a strange valley down the road from their Mountain Home. In the letter the father explains that he is probably already dead by the time his son receives the letter. Michael has no idea what is going on with this new construction team or this hidden valley, but he loves his father and will do anything to try to save him.
You can find The Letter on Indiegogo here. The campaign is seeking $5,000 in funding.
More: Indiegogo, The Letter, TreeFall Studios
Ultra Baseball Card Battle screenshots
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, Screenshots | 1 Comment
More: Japan, Ultra Baseball Card Battle
Internal Invasion trailer
Posted on 10 years ago by Brian(@NE_Brian) in Videos, Wii U eShop | 0 comments
More: Bear Box Media, indie, Internal Invasion
Petit Depotto’s Unholy Heights hitting the Japanese 3DS eShop this year
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 0 comments
Petit Depotto’s tower defense and apartment sim “Unholy Heights” is heading to the Japanese 3DS eShop. A release is planned for this year.
Here’s an overview of the game’s PC version:
It’s inevitable that rumors of an apartment building full of monsters would eventually reach the ears of the no-good humans. Would-be heroes, bloodthirsty pirates, cunning thieves and conniving mages all have their sights on The Devil’s gold! Knock on doors and call your residents to your side! They want a war? We’ll give ‘em a war!
As a side note, Playism has localized the PC release of Unholy Heights. That bodes well for the 3DS version coming over eventually.
More: Japan, Unholy Heights
Internal Invasion coming to Wii U
Posted on 10 years ago by Brian(@NE_Brian) in News, Wii U eShop | 0 comments
Bear Box Media has confirmed its new indie title for the Wii U eShop, “Internal Invasion”. The 2D physics platformer is currently being made with Construct 2.
Bear Box Media’s Andy Ford provided us with the following overview of Internal Invasion:
Regarding Internal Invasion, it is a 2D physics based platformer where players control a character through an organism with the goal to locate the cause of a virus and put a stop to it. Players do not have full control over the character, however, and must launch him from cannon to cannon, keeping in mind that he can only survive outside of these devices for mere seconds. To assist them, players can collect pills that will give them the ability to steer the character’s path.
To get the best score on each level (of which there are 50) players must not only use the fewest number of cannon launches, but must also beat the game’s ‘par’ time for each level.
More: Andy Ford, Bear Box Media, indie, Internal Invasion
Yumi’s Odd Odyssey release date news probably coming tomorrow
Posted on 10 years ago by Brian(@NE_Brian) in 3DS eShop, News | 4 Comments
Natsume is teasing “an official announcement” for Yumi’s Odd Odyssey. Having just received “some good news from Nintendo”, news will be shared about the game tomorrow.
Natsume tweeted just a few moments ago:
Just got some good news from Nintendo! Watch for an official announcement tomorrow! #YOO
— Natsume Inc. (@Natsume_Inc) March 5, 2014
One would assume that Natsume is teasing a release date announcement – nothing else would fit really!
More: Natsume, Yumi’s Odd Odyssey
Japan: Harvest Moon: Connect to a New Land outperforms A New Beginning
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Harvest Moon: Connect to a New Land is off to a great start for Marvelous AQL. Media Create data reveals that the game sold 130,782 units in its first week in Japan, making it the biggest opening for a Harvest Moon title in recent years.
Harvest Moon: Connect to a New Land did better than its predecessor, Harvest Moon: A New Beginning, which sold 81,131 copies in its first week. Siliconera points out that Harvest Moon as well as Rune Factory have been growing since moving to 3DS.
Yoshi’s New Island’s first screen asks you to share gameplay data with Nintendo
Posted on 10 years ago by Brian(@NE_Brian) in 3DS, News | 12 Comments
When you boot up Yoshi’s New Island for the first time, you’ll be presented with the screen above. Players are asked if they’re willing to share gameplay data that will be used “to help develop games in the future.” Interesting.
What’s sent to Nintendo is unclear. It’s also unclear how often data is uploaded, but information will eventually reach the company online.