Nintendo – Big N’s hardware is a benefit for devs, helping indies brainstorm ideas, more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, News, Wii U eShop | 34 Comments
Interview quotes from Nintendo’s Damon Baker have continued to pour in. Baker’s latest comments are once again indie focused. In Game Informer’s interview, he discussed how the uniqueness of the company’s hardware can be beneficial for developers, the company’s interest in brainstorming ideas with ideas, and more.
We’ve picked out some excerpts from the interview below. The full discussion is located here.
More: Damon Baker, interview, top
Zoink on bringing Zombie Vikings to Wii U, could release games on New 3DS
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, New Nintendo 3DS, News, Wii U eShop | 0 comments
Zoink has discussed the decision to bring Zombie Vikings to Wii U – and hinted at possible New 3DS port.
In a recent interview, founder Klaus Lyngeled said that interest from Nintendo fans as a big reason why the studio will be releasing its new game on the eShop. He additionally mentioned interest in releasing Zombie Vikings on New 3DS along with Stick it to the Man.
Lyngeled’s comments in full:
“Every time we’re out on the social media, and we mention Nintendo, there’s a huge following and they’re so devoted. I feel like we have to do a Nintendo console too, they’re supporting the game community and care about gameplay. With this game, since we’re doing hardcore gameplay, I want to make sure these guys try it and see if they like it since they know their s**t. That’s why I’m releasing it on Wii U, but I’d like to release it on the 3DS as well, but unfortunately our engine doesn’t support the 3DS yet. Now that the New 3DS supports Unity, we might be able to do something in the future, we’ve talked about Stick It To The Man for the New 3DS which I’d love to do. We’d love to release it this year in December, and we want to focus on playing it on the normal Wii Remote so four people can play it simultaneously. I’m not sure we’re going to support the GamePad because it may not make sense, it’s more important to play it with four players.”
More: interview, Klaus Lyngeled, Stick it to the Man, Zoink
Azure Striker Gunvolt getting an update on 3DS to add Japanese voices
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News | 6 Comments
During a panel at PAX Prime 2015 today, Inti Creates made an announcement about Azure Striker Gunvolt. The company revealed that an update is planned to add Japanese voices to the game.
The Inti Creates Twitter account also shared the news:
Just announced at PAX: @t_aizu says full Japanese voice mode included in GunVolt PC, -and- coming as an update for the 3DS version!
— Inti Creates (@IntiCreatesEN) August 28, 2015
At this time, it’s unknown when the update will be made available.
Nintendo’s Damon Baker talks more about its indie initiatives and efforts
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, General Nintendo, News, Wii U eShop | 0 comments
Polygon recently caught up with Nintendo’s Damon Baker for a chat about all things indie. Baker talked about how the company doesn’t tend to buy exclusives, its openness to multiplatform titles, and more.
You’ll find a summary of what was shared below. Head on over here for the full discussion.
On how Nintendo as a whole has responded well to the different Nindie initiatives…
“Fortunately, the company has been really receptive of it. They’ve embraced the opportunities that we’ve presented to them, and they see the justification.”
On how Nintendo has been supporting indies for a long time, even though the company doesn’t always get the headlines for it…
“I think the other platforms have come out there, and they’ve done a really good job of amplifying their independent support message, and they’ve gained a lot of traction and a lot of visibility for that.”
“I think we’ve stuck to our strategy for some time. We were the first console to promote self-publishing and to allow it on our platforms. And that was going back to the WiiWare and the DSiWare days.”
More: Damon Baker, indie, interview, top
Space Dave! debut teaser
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 0 comments
The first teaser trailer has come in for Space Dave!, and we have official confirmation that it will be on both Wii U and 3DS. Find the video below.
Space Dave! will be available later this year.
More: Choice Provisions, indie, Space Dave!
SteamWorld Heist – possibility of New Game+, Wii U release talk, more
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 0 comments
Image & Form tackled another round of fan questions about SteamWorld Heist in a new video published today. The studio addressed the possibility of New Game+, when the Wii U version will be releasing, and more. Watch the full video below.
More: Image & Form, indie, interview, SteamWorld Heist
Nindies@Night – indie highlight reel
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, Videos, Wii U eShop | 1 Comment
More: indie, Nindies@Night, PAX Prime 2015
Nindies@Night – recap announcement
Posted on 9 years ago by Brian(@NE_Brian) in 3DS eShop, News, Wii U eShop | 1 Comment
Need to catch up on any of the news from Nindies@Night? Then be sure to check out the handy press release below!
REDMOND, Wash.–(BUSINESS WIRE)– During a presentation at Nintendo’s Nindies@Night event at EMP Museum in Seattle, Nintendo made several announcements about the future of independent games on the Wii U and Nintendo 3DS systems. These announcements included the reveal of a Shovel Knight amiibo figure from Yacht Club Games that unlocks exclusive features for the hit game on Wii U and Nintendo 3DS, making it the first indie game to support amiibo technology. Other reveals at the event include the upcoming launch of Kerbal Space Program for Wii U early next year with exclusive features and functionality, first-look Wii U debuts for Hive Jump and FAST Racing Neo multiplayer game play, along with exciting details concerning each of these anticipated Nindies.
“Not only do we have a robust slate of indie games launching in the Nintendo eShop, but these games also contain features that can only be found on Wii U and Nintendo 3DS,” said Damon Baker, Nintendo of America’s Senior Marketing Manager of Publisher and Developer Relations. “Creating an amiibo that’s compatible with all current and future Shovel Knight games shows that our strong relationship with independent developers is constantly evolving.”