Media Create software sales (1/13 – 1/19) – Top 50
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News, Wii U | 2 Comments
This week’s expanded Japanese software sales are as follows:
01./01. [3DS] Kirby Triple Deluxe
02./02. [3DS] PazuDora Z: Puzzle & Dragons Z
03./03. [3DS] Pokemon X / Y #
04./07. [3DS] Yo-kai Watch
05./04. [3DS] The Legend of Zelda: A Link Between Worlds #
06./08. [3DS] Battle For Money Sentouchuu: Densetsu no Shinobi no Survival Battle!
07./06. [PS3] Final Fantasy X/X-2 HD Remaster
08./05. [3DS] Monster Hunter 4 #
09./10. [PSV] Final Fantasy X/X-2 HD Remaster: Twin Pack #
10./09. [WIU] Super Mario 3D World
11./11. [3DS] Animal Crossing: New Leaf #
12./13. [PS3] Grand Theft Auto V
13./19. [PS3] World Soccer Winning Eleven 2014
14./14. [PS3] New Dynasty Warriors: Gundam
15./17. [3DS] Mario Kart 7
16./18. [PSV] New Dynasty Warriors: Gundam
17./16. [3DS] Friend Collection: New Life #
18./20. [PS3] Gran Turismo 6 #
19./15. [3DS] Inazuma Eleven Go Galaxy: Big Bang / Supernova
20./21. [3DS] New Super Mario Bros. 2 #
More: charts, Japan, Media Create, sales
Monster Hunter 4 Ultimate coming west in early 2015
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 7 Comments
After announcing Monster Hunter 4G for Japan earlier today, Capcom followed up with a confirmation for the west. Indeed: Monster Hunter 4G will be arriving in North America and Europe in early 2015 as “Monster Hunter 4 Ultimate”.
Monster Hunter 4 Ultimate is said to be “built on the foundations of Monster Hunter 4 but have way more content.” “In typical Monster Hunter fashion, you can expect to see a number of returning older monsters, but also a great selection of new threats to challenge you in unique ways,” Capcom teased.
Capcom announces Monster Hunter 4G for 3DS, coming to Japan this fall
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 2 Comments
Capcom announced Monster Hunter 4G for 3DS at Monster Hunter Festa earlier today. While not many details have been revealed as of now, we do know that save data from the original game can carry over. Capcom also intends to ship the game in Japan this fall.
More: Capcom, Monster Hunter 4G, top
Pokemon X/Y maintenance taking place on Monday
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
A quick heads up for the Pokemon X/Y players out there: online maintenance will be taking place for the two games on Monday. Online play, rankings, and other aspects will be affected for a six hour window.
Here’s the official rundown of Pokemon X/Y’s imminent maintenance:
From Monday, January 27, 2014 4:00 PM to Monday, January 27, 2014 10:00 PM Pacific Time (6pm to midnight Eastern) / From Tuesday, 28 January 2014 00:00 to Tuesday, 28 January 2014 06:00 UK time (01:00 to 07:00 Central Europe)
Affected Services:
Nintendo 3DS
Online Play, Rankings, etc. for Pokémon™ X, Pokémon™ Y
More: maintenance, Pokemon X, Pokemon Y
“Korokoro” confirmed for Game Center CX 3
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Namco Bandai recently revealed Blood of Dragon for Game Center CX 3, one of the mini-games including in the upcoming 3DS title. Additionally, the package will include Korokoro Game – a labyrinth-type experience in which users tilt the playfield to roll a ball to a goal. 14 games in total have been confirmed for Game Center CX 3 thus far.
More: Game Center CX 3, Japan, Namco Bandai
Bravely Default comes with “Also Plays on 2DS” sticker
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 3 Comments
Nintendo is doing something a bit new with the release of Bravely Default in North America. Game owners will find that the packaging comes with an “Also Plays on 2DS” sticker. If nothing else, it should prevent any potential confusion for the more mainstream consumer that the game can be played on both a 3DS and 2DS.
More: Bravely Default
Shinichi Kameoka reflects on 2013, talks about what lies ahead this year
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, General Nintendo, News | 1 Comment
Brownie Brown founder Shinichi Kameoka left the company, now known as 1-UP Studio, and went on to form “Brownies” in March of last year.
Kameoka described 2013 as a “very blessed year of development and releases” while speaking with 4Gamer last month. Before leaving Brownie Brown, he worked on Fantasy Life Link for Level-5, and then helped create “Shooting Hero” – Brownie’s debut title on iOS.
As for 2014, Kameoka teased that Brownies is working on “a little epic adventure”. While there’s no sort of guarantee that it will wind up on a Nintendo system, we’re certainly hoping the possibility exists given Kameoka’s previous projects.
North American Bravely Default Collector’s Edition unboxing video
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, Videos | 0 comments
Zelda: A Link Between Worlds devs on Link’s wall-merging ability
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 0 comments
Famitsu recently caught up with a few members of The Legend of Zelda: A Link Between Worlds team to gain insight into the project’s development. Director Hiromasa Shikata, lead programmer Shiro Mouri, and lead designer Koji Takahashi spoke about a number of topics, including Link’s wall-merging ability.
Here’s a roundup of what was shared, courtesy of Siliconera’s translations:
Shikata on how Link’s ability to become a painting and part of a wall came to be…
“The thought of having link become a drawing on a flat surface seemed interesting to me; an idea that came out of nowhere. However, I thought that simply having him be part of a flat surface would’ve made it no different than a side-scrolling game, so we thought it would be better to have him turn along the corners of the walls, after further consulting with the [other members of staff].”
Even more Yoshi’s New Island details
Posted on 11 years ago by Brian(@NE_Brian) in 3DS, News | 1 Comment
It’s been a busy day for Yoshi’s New Island news between the game’s new trailer and press previews. NintendoWorldReport is the latest outlet to share a write-up, and we’ve rounded up details from the article below.
– Game takes place immediately after the original Yoshi’s Island
– Starts out by showing a recap of the first game, the final screen, where the baby heroes are held high is shown
– Then scrolls down to show the proud new parents
– “These aren’t our babies!” they exclaim
– Stork screwed up
– Mario ends up on Floating Egg Island
– This is the second home for the Yoshis
– Bowser wants to turn the island into a resort
– Little Eggs, Bigg Eggs, Chomp Rock ‘n’ Roll are among the game’s stages
– These are easy tutorial levels
– Little Eggs introduces the egg making and throwing mechanics and the giant egg
– With the giant egg, the more destruction you cause, the more extra lives you earn
– Can create a giant egg by eating a giant Shy Guy
– To do this, you have to rapidly press the tongue button like reeling in a fish
– Two button configurations
– World 1-6: Bouncy Beanstalk Walk
– This stage has beanstalks that grow to reach new places, includes leaves that will hold your weight for only so long
– 2-7: Hidey-Hole Hooligans has the Wall Lakitus who destroy bits of the levels as they target your head
– 4-1: Hop ‘n’ Pop Till You Drop has lots of aerial platforming and floating balloons to traverse
– The level is full of bubbles, many of which contain enemies or bombs
– The bonus ring mechanic has changed, making unlocking each world’s bonus level a different experience
– For each flower you collect in a stage, you’ll get one chance at receiving a medal from the end goal
– Once you obtain 30, the bonus level unlocks
– No StreetPass support
– Can send gameplay data to Nintendo