Picross devs intend to be on “the new hardware down the road”
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Jupiter has supported Nintendo platforms with multiple Picross games, and it sounds like the company will be present with whatever is coming next as far as the Switch successor is concerned.
In an interview with VGC, the company’s Norichika Meguro said that Picross “will certainly be coming to the new hardware down the road, so please look forward to it.” No further plans were shared, but it’s possible nothing concrete is in development – of course, Nintendo hasn’t unveiled a new console just yet.
Castlevania: Nocturne debuts in September, first teaser trailer
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News, Videos | 0 comments
Castlevania: Nocturne has now received a release date and the first teaser trailer from Netflix.
The new animated show was announced just over a year ago with few details. We mainly found out that it would star Richter, a descendant of the Belmont family.
More: Castlevania, Netflix
My Nintendo adds Pikmin 4 sticker set in North America
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Original (7/6): A new physical My Nintendo reward has arrived, which comes just ahead of the launch of Pikmin 4. Members can now claim a sticker set based on the game.
The set includes a pair of 3″ vinyl stickers features a variety of Pikmin, an explorer, and space pup Oatchi. You can apply them on surfaces like a water bottle, laptop, or Nintendo Switch dock.
More: My Nintendo, Pikmin 4
Miyamoto: “I consider Pikmin to be Nintendo’s most global characters”
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
In the latest developer interview published for Pikmin 4 today, Shigeru Miyamoto said that he feels “Pikmin to be Nintendo’s most global characters.”
Miyamoto’s comments came about when asked what Pikmin means to him. He expressed wanting “people to have this real sense that Pikmin are all around us, that they aren’t just fantasy creatures.” Also brought up is how Mario is strictly limited to his world, but Miyamoto believes Nintendo has “finally reached a point where people can find Pikmin in various places, not just in their imaginations.”
More: interview, Pikmin, Shigeru Miyamoto, top
Miyamoto wonders why Pikmin hasn’t sold more and why people think the games are difficult
Posted on 1 year ago by Brian(@NE_Brian) in GameCube, General Nintendo, News, Switch, Wii U | 0 comments
In a new interview published today, Shigeru Miyamoto commented on the Pikmin series and said he’s wondered why the games haven’t sold more and why people think they’re so difficult.
For Pikmin 4, it sound like Nintendo wanted to make the game as approachable as possible. The company’s Yuji Kando said the team “prioritized ease of play and experimented with making the controls easy enough for those who aren’t used to playing games.” Camera and AI improvements were a focus as well. Miyamoto added that Nintendo wanted to “retain the depth of gameplay that makes Pikmin so interesting, while providing the functional support to address the challenges around controls.”
Here’s the full interview excerpt:
More: interview, Pikmin, Pikmin 2, Pikmin 3, Pikmin 4, Shigeru Miyamoto, top, Yuji Kondo
Microsoft wins FTC fight, given go ahead in the US to acquire Activision Blizzard
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
A court case between Microsoft and the FTC has been settled, with a California judge making a final ruling. After nearly a week of testimony, Microsoft’s acquisition has been given the go ahead.
The FTC could choose to appeal the decision. It’s worth noting though that the regulator let things go after a court provided Meta with permission to acquire Within. Because of this, it’s though that the FTC could move on from the Microsoft and Activision Blizzard case as well.
More: Activision, top
SEGA boss on Sonic Frontiers success, considering remakes and reboots
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
SEGA president and COO Yukio Sugino has commented on the success of Sonic Frontiers as well as interest in approaches like remakes and reboots.
Sugino’s comments came as part of an interview published in a recent issue of Japanese magazine Famitsu. He was first asked about what was memorable last year, to which he pointed to the Sonic the Hedgehog 2 movie as well as Sonic Frontiers. The Switch title, which is also available on other platforms, “managed to sell more copies than we anticipated.”
Sugino said:
Final Fantasy creator explains where the name came from
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
Have you ever wondered about the origin of the Final Fantasy name? The series’ original creator has now shared the backstory.
While there’s been plenty of fan speculation, Hironobu Sakaguchi has now confirmed what happened directly. He shared in an official interview from Square Enix that the inspiration came from Fighting Fantasy. However, that couldn’t be used “because of trademarks and the like.” Sakaguchi said Final Fantasy was “a last resort.”
More: Final Fantasy, Hironobu Sakaguchi, interview
Metroid Dread E.M.M.I. figma release date, new photos, pre-orders open
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News | 0 comments
We have a status update on the E.M.M.I. figma for Metroid Dread, as Good Smile has now provided a release date, new photos, and opened pre-orders.
The figma uses a flexible plastic in important areas along with metal screws for some joints. Its extending limbs have been preserved in figure form. Optional parts include a faceplate, DNA-extracting spike, and a large-size base. It measures approximately 215mm in height.
More: figma, Metroid Dread
Jurassic Park Classic Games Collection details revealed
Posted on 1 year ago by Brian(@NE_Brian) in General Nintendo, News, Switch | 0 comments
Limited Run Games has provided new details on Jurassic Park Classic Games Collection. We first found out about this a few months ago, but little information was initially provided.
The Jurassic Park Classic Games Collection uses Limited Run’s Carbon Engine. It’ll feature Jurassic Park and Jurassic Park Part 2: The Chaos Continues, originally released across NES, Game Boy, and SNES.
Here’s the official blurb: